mirror of
https://github.com/wangdage12/Snap.Metadata.git
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1431 lines
51 KiB
JSON
1431 lines
51 KiB
JSON
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"Id": 10000033,
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"PromoteId": 33,
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"Sort": 1,
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"Body": 4,
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"Icon": "UI_AvatarIcon_Tartaglia",
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"SideIcon": "UI_AvatarIcon_Side_Tartaglia",
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"Name": "达达利亚",
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"Description": "愚人众执行官第十一位,「公子」,其战绩威名远扬。",
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"BeginTime": "2020-11-11T04:00:00+08:00",
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"Weapon": 12,
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"Type": 1,
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{
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"Type": 7,
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"Value": 21
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"Skills": [
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{
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"GroupId": 3331,
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"Proud": {
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"Descriptions": [
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"一段伤害|{param1:F1P}",
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"二段伤害|{param2:F1P}",
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"三段伤害|{param3:F1P}",
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"四段伤害|{param4:F1P}",
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"五段伤害|{param5:F1P}",
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"六段伤害|{param6:F1P}",
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"瞄准射击|{param7:F1P}",
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"满蓄力瞄准射击|{param8:P}",
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"断流·闪 伤害|{param9:F1P}*3",
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"断流·破 伤害|{param10:F1P}",
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"断流持续时间|{param14:F1}秒",
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"下坠期间伤害|{param11:F1P}",
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"低空/高空坠地冲击伤害|{param12:P}/{param13:P}"
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],
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{
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"Level": 11,
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{
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"Id": 333112,
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"Level": 12,
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"Parameters": [
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{
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"Id": 333113,
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"Level": 13,
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"Parameters": [
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"Id": 333114,
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"Level": 14,
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{
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"Id": 333115,
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"Level": 15,
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"Parameters": [
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]
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},
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"Id": 10331,
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"Name": "断雨",
|
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"Description": "<color=#FFD780FF>普通攻击</color>\n进行至多六段的连续弓箭射击。\n\n<color=#FFD780FF>重击</color>\n进行伤害更高、更为精准的<color=#FFD780FF>瞄准射击</color>。\n瞄准时,水元素之力会在箭矢上持续积聚。聚满了激流的箭矢会在命中敌人时造成<color=#80C0FFFF>水元素伤害</color>,并施加断流效果。\n\n<color=#FFD780FF>断流</color>\n处于断流影响下的敌人受到达达利亚的各种攻击时,将产生<color=#80C0FFFF>水元素范围伤害</color>效果。这些效果造成的伤害视为普通攻击伤害。\n·断流·闪:满蓄力瞄准射击命中处于断流影响下的敌人时,会引发连续范围伤害。断流·闪每0.7秒至多触发一次。\n·断流·破:击败处于断流影响下的敌人时会引发水之绽放,对附近的敌人施加断流效果。\n\n<color=#FFD780FF>下落攻击</color>\n从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。\n处于魔王武装·狂澜的近战状态下时,无法施展下落攻击。",
|
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"Icon": "Skill_A_02"
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},
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{
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"GroupId": 3332,
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"Proud": {
|
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"Descriptions": [
|
||
"状态激发伤害|{param1:P}",
|
||
"一段伤害|{param2:F1P}",
|
||
"二段伤害|{param3:F1P}",
|
||
"三段伤害|{param4:F1P}",
|
||
"四段伤害|{param5:F1P}",
|
||
"五段伤害|{param6:F1P}",
|
||
"六段伤害|{param7:F1P}+{param8:F1P}",
|
||
"重击伤害|{param9:F1P}+{param10:F1P}",
|
||
"重击体力消耗|{param12:F1}点",
|
||
"断流·斩 伤害|{param11:P}",
|
||
"最大持续时间|{param13:F1}秒",
|
||
"冷却时间|{param14:F1}到{param15:F1}秒",
|
||
"持续时间耗尽冷却时间|{param16:F1}秒"
|
||
],
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"Parameters": [
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{
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{
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|
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"Level": 5,
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"Parameters": [
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{
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|
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"Level": 6,
|
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|
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||
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||
0.7446,
|
||
1.19,
|
||
1.4229,
|
||
1.19,
|
||
20,
|
||
30,
|
||
6,
|
||
36,
|
||
45
|
||
]
|
||
},
|
||
{
|
||
"Id": 333211,
|
||
"Level": 11,
|
||
"Parameters": [
|
||
1.368,
|
||
0.82264,
|
||
0.88088,
|
||
1.1921,
|
||
1.26854,
|
||
1.17026,
|
||
0.74984,
|
||
0.79716,
|
||
1.274,
|
||
1.52334,
|
||
1.274,
|
||
20,
|
||
30,
|
||
6,
|
||
36,
|
||
45
|
||
]
|
||
},
|
||
{
|
||
"Id": 333212,
|
||
"Level": 12,
|
||
"Parameters": [
|
||
1.44,
|
||
0.87688,
|
||
0.93896,
|
||
1.2707,
|
||
1.35218,
|
||
1.24742,
|
||
0.79928,
|
||
0.84972,
|
||
1.358,
|
||
1.62378,
|
||
1.358,
|
||
20,
|
||
30,
|
||
6,
|
||
36,
|
||
45
|
||
]
|
||
},
|
||
{
|
||
"Id": 333213,
|
||
"Level": 13,
|
||
"Parameters": [
|
||
1.53,
|
||
0.93112,
|
||
0.99704,
|
||
1.3493,
|
||
1.43582,
|
||
1.32458,
|
||
0.84872,
|
||
0.90228,
|
||
1.442,
|
||
1.72422,
|
||
1.442,
|
||
20,
|
||
30,
|
||
6,
|
||
36,
|
||
45
|
||
]
|
||
},
|
||
{
|
||
"Id": 333214,
|
||
"Level": 14,
|
||
"Parameters": [
|
||
1.62,
|
||
0.98536,
|
||
1.05512,
|
||
1.4279,
|
||
1.51946,
|
||
1.40174,
|
||
0.89816,
|
||
0.95484,
|
||
1.526,
|
||
1.82466,
|
||
1.526,
|
||
20,
|
||
30,
|
||
6,
|
||
36,
|
||
45
|
||
]
|
||
},
|
||
{
|
||
"Id": 333215,
|
||
"Level": 15,
|
||
"Parameters": [
|
||
1.71,
|
||
1.0396,
|
||
1.1132,
|
||
1.5065,
|
||
1.6031,
|
||
1.4789,
|
||
0.9476,
|
||
1.0074,
|
||
1.61,
|
||
1.9251,
|
||
1.61,
|
||
20,
|
||
30,
|
||
6,
|
||
36,
|
||
45
|
||
]
|
||
}
|
||
]
|
||
},
|
||
"Id": 10332,
|
||
"Name": "魔王武装·狂澜",
|
||
"Description": "解放纯水构成的武装,对周围的敌人造成<color=#80C0FFFF>水元素伤害</color>,并进入近战状态。\n在此状态下,达达利亚的普通攻击与重击将转为无法被附魔覆盖的<color=#80C0FFFF>水元素伤害</color>,并发生以下变化:\n\n<color=#FFD780FF>普通攻击</color>\n进行至多六段的连续<color=#80C0FFFF>水元素</color>斩击。\n\n<color=#FFD780FF>重击</color>\n消耗体力,瞬间向前方挥出两剑,造成<color=#80C0FFFF>水元素伤害</color>。\n\n<color=#FFD780FF>断流·斩</color>\n近战攻击命中处于断流影响下的敌人时,将引发一次断流·斩,造成<color=#80C0FFFF>水元素范围伤害</color>。断流·斩造成的伤害视为元素战技伤害,每1.5秒至多触发一次。\n\n30秒后或再次施放时效果将会解除,回到远程状态,并使技能进入冷却。近战状态下持续的时间越长,冷却时间越长。\n若持续30秒后自动回到远程状态,技能将进入更长的冷却周期。\n\n<i>为了克服自己不擅使弓的弱点,他才选择弓作为自己的武器。但在真正的战斗中,不得不拿出真正的实力…</i>",
|
||
"Icon": "Skill_S_Tartaglia_01"
|
||
}
|
||
],
|
||
"EnergySkill": {
|
||
"GroupId": 3339,
|
||
"Proud": {
|
||
"Descriptions": [
|
||
"技能伤害·近战|{param1:P}",
|
||
"技能伤害·远程|{param3:P}",
|
||
"断流·爆 伤害|{param2:P}",
|
||
"技能返还元素能量(远程)|{param4:I}",
|
||
"冷却时间|{param5:F1}秒",
|
||
"元素能量|{param6:I}"
|
||
],
|
||
"Parameters": [
|
||
{
|
||
"Id": 333901,
|
||
"Level": 1,
|
||
"Parameters": [
|
||
4.64,
|
||
1.2,
|
||
3.784,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333902,
|
||
"Level": 2,
|
||
"Parameters": [
|
||
4.988,
|
||
1.29,
|
||
4.0678,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333903,
|
||
"Level": 3,
|
||
"Parameters": [
|
||
5.336,
|
||
1.38,
|
||
4.3516,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333904,
|
||
"Level": 4,
|
||
"Parameters": [
|
||
5.8,
|
||
1.5,
|
||
4.73,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333905,
|
||
"Level": 5,
|
||
"Parameters": [
|
||
6.148,
|
||
1.59,
|
||
5.0138,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333906,
|
||
"Level": 6,
|
||
"Parameters": [
|
||
6.496,
|
||
1.68,
|
||
5.2976,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333907,
|
||
"Level": 7,
|
||
"Parameters": [
|
||
6.96,
|
||
1.8,
|
||
5.676,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333908,
|
||
"Level": 8,
|
||
"Parameters": [
|
||
7.424,
|
||
1.92,
|
||
6.0544,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333909,
|
||
"Level": 9,
|
||
"Parameters": [
|
||
7.888,
|
||
2.04,
|
||
6.4328,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333910,
|
||
"Level": 10,
|
||
"Parameters": [
|
||
8.352,
|
||
2.16,
|
||
6.8112,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333911,
|
||
"Level": 11,
|
||
"Parameters": [
|
||
8.816,
|
||
2.28,
|
||
7.1896,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333912,
|
||
"Level": 12,
|
||
"Parameters": [
|
||
9.28,
|
||
2.4,
|
||
7.568,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333913,
|
||
"Level": 13,
|
||
"Parameters": [
|
||
9.86,
|
||
2.55,
|
||
8.041,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333914,
|
||
"Level": 14,
|
||
"Parameters": [
|
||
10.44,
|
||
2.7,
|
||
8.514,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
},
|
||
{
|
||
"Id": 333915,
|
||
"Level": 15,
|
||
"Parameters": [
|
||
11.02,
|
||
2.85,
|
||
8.987,
|
||
20,
|
||
15,
|
||
60
|
||
]
|
||
}
|
||
]
|
||
},
|
||
"Id": 10333,
|
||
"Name": "极恶技·尽灭闪",
|
||
"Description": "依据达达利亚当前所处的状态,进行不同的攻击:\n\n<color=#FFD780FF>远程状态·魔弹一闪</color>\n向前方快速射出一发饱含水元素的魔箭,造成<color=#80C0FFFF>水元素范围伤害</color>,并施加断流效果。\n施放后,返还部分元素能量。\n\n<color=#FFD780FF>近战状态·尽灭水光</color>\n进行一次大范围斩击,对附近所有敌人造成大量<color=#80C0FFFF>水元素伤害</color>,并能引发断流·爆。\n\n<color=#FFD780FF>断流·爆</color>\n尽灭水光命中处于断流状态下的敌人时,会消耗断流效果并引发水爆,造成<color=#80C0FFFF>水元素范围伤害</color>。断流·爆造成的伤害视为元素爆发伤害。\n\n<i>湍流的水,在他的雪国故土并不常见。或许能将流水握在手中,正是因为明白流水的珍贵吧。</i>",
|
||
"Icon": "Skill_E_Tartaglia_01"
|
||
},
|
||
"Inherents": [
|
||
{
|
||
"GroupId": 3321,
|
||
"Proud": {
|
||
"Descriptions": [],
|
||
"Parameters": [
|
||
{
|
||
"Id": 332101,
|
||
"Level": 1,
|
||
"Parameters": [
|
||
8
|
||
]
|
||
}
|
||
],
|
||
"Display": 1
|
||
},
|
||
"Id": 332101,
|
||
"Name": "永无谢幕",
|
||
"Description": "断流效果的持续时间延长8秒。",
|
||
"Icon": "UI_Talent_S_Tartaglia_03"
|
||
},
|
||
{
|
||
"GroupId": 3322,
|
||
"Proud": {
|
||
"Descriptions": [],
|
||
"Parameters": [
|
||
{
|
||
"Id": 332201,
|
||
"Level": 1,
|
||
"Parameters": []
|
||
}
|
||
],
|
||
"Display": 1
|
||
},
|
||
"Id": 332201,
|
||
"Name": "水形剑",
|
||
"Description": "处于<color=#FFD780FF>魔王武装·狂澜</color>的近战状态时,普通攻击与重击在造成暴击时,会为命中的敌人施加断流效果。",
|
||
"Icon": "UI_Talent_S_Tartaglia_06"
|
||
},
|
||
{
|
||
"GroupId": 3323,
|
||
"Proud": {
|
||
"Descriptions": [],
|
||
"Parameters": [
|
||
{
|
||
"Id": 332301,
|
||
"Level": 1,
|
||
"Parameters": []
|
||
}
|
||
]
|
||
},
|
||
"Id": 332301,
|
||
"Name": "诸武精通",
|
||
"Description": "队伍中自己的角色<color=#FFD780FF>普通攻击</color>等级提高1级。",
|
||
"Icon": "UI_Talent_S_Tartaglia_07"
|
||
}
|
||
],
|
||
"Talents": [
|
||
{
|
||
"Id": 331,
|
||
"Name": "魔王武装·遏浪",
|
||
"Description": "<color=#FFD780FF>魔王武装·狂澜</color>的冷却时间降低20%。",
|
||
"Icon": "UI_Talent_S_Tartaglia_01"
|
||
},
|
||
{
|
||
"Id": 332,
|
||
"Name": "魔王武装·暗流",
|
||
"Description": "处于断流效果影响下的敌人被击败时,为达达利亚恢复4点元素能量。",
|
||
"Icon": "UI_Talent_S_Tartaglia_02"
|
||
},
|
||
{
|
||
"Id": 333,
|
||
"Name": "深渊之灾·纷争涡源",
|
||
"Description": "<color=#FFD780FF>魔王武装·狂澜</color>的技能等级提高3级。\n至多提升至15级。",
|
||
"Icon": "UI_Talent_U_Tartaglia_01",
|
||
"ExtraLevel": {
|
||
"Index": 2,
|
||
"Level": 3
|
||
}
|
||
},
|
||
{
|
||
"Id": 334,
|
||
"Name": "深渊之灾·凝水盛放",
|
||
"Description": "每4秒,场上存在达达利亚自身施加的断流效果时,若达达利亚当前处于<color=#FFD780FF>魔王武装·狂澜</color>的近战状态,则触发断流·斩;否则,触发断流·闪。\n通过此命之座触发的断流·斩与断流·闪不受这两种断流各自的触发间隔限制,也不会影响其触发间隔。",
|
||
"Icon": "UI_Talent_S_Tartaglia_05"
|
||
},
|
||
{
|
||
"Id": 335,
|
||
"Name": "极恶技·斩水斩雨",
|
||
"Description": "<color=#FFD780FF>极恶技·尽灭闪</color>的技能等级提高3级。\n至多提升至15级。",
|
||
"Icon": "UI_Talent_U_Tartaglia_02",
|
||
"ExtraLevel": {
|
||
"Index": 9,
|
||
"Level": 3
|
||
}
|
||
},
|
||
{
|
||
"Id": 336,
|
||
"Name": "极恶技·天使灭尽",
|
||
"Description": "在近战状态下施放<color=#FFD780FF>极恶技·尽灭闪</color>时,清除<color=#FFD780FF>魔王武装·狂澜</color>的冷却时间。\n该效果会在回到远程状态后触发。",
|
||
"Icon": "UI_Talent_S_Tartaglia_04"
|
||
}
|
||
]
|
||
},
|
||
"FetterInfo": {
|
||
"Title": "「公子」",
|
||
"Detail": "愚人众执行官第十一位,「公子」,其战绩威名远扬。",
|
||
"Association": 4,
|
||
"Native": "愚人众",
|
||
"BirthMonth": 7,
|
||
"BirthDay": 20,
|
||
"VisionBefore": "水",
|
||
"VisionOverrideUnlocked": "邪眼",
|
||
"ConstellationBefore": "鲸天座",
|
||
"CvChinese": "鱼冻",
|
||
"CvJapanese": "木村良平",
|
||
"CvEnglish": "格里芬·伯恩斯",
|
||
"CvKorean": "南度亨",
|
||
"CookBonus": {
|
||
"OriginItemId": 108050,
|
||
"ItemId": 108175,
|
||
"InputList": [
|
||
100073,
|
||
100056,
|
||
100016
|
||
]
|
||
},
|
||
"Fetters": [
|
||
{
|
||
"Title": "初次见面…",
|
||
"Context": "我是愚人众执行官第十一席,「公子」达达利亚。而你——哈,也是能招致纷争之人,实在愉快。我们应该会很合得来吧?"
|
||
},
|
||
{
|
||
"Title": "闲聊·闲散",
|
||
"Context": "在这干站着,也不会有对手找上门的。"
|
||
},
|
||
{
|
||
"Title": "闲聊·比试",
|
||
"Context": "嗯——附近就没有什么值得一战的强敌吗?"
|
||
},
|
||
{
|
||
"Title": "闲聊·愚人众",
|
||
"Context": "不知道其他执行官在忙些什么呢?嗯,算了,无非又是那些莫名其妙的「宏大计划」吧。"
|
||
},
|
||
{
|
||
"Title": "闲聊·雪国故土",
|
||
"Context": "在我老家的雪原里这么闲站着的话,早该被冻僵了。哈哈哈。"
|
||
},
|
||
{
|
||
"Title": "雨过天晴…",
|
||
"Context": "雨点打在水面上的声音,会把鱼儿吓跑。相比之下,雨后是钓鱼的好时机。"
|
||
},
|
||
{
|
||
"Title": "下雪的时候·异国",
|
||
"Context": "哈哈哈,不知老家那边,是否也在下雪?"
|
||
},
|
||
{
|
||
"Title": "下雪的时候·至冬国",
|
||
"Context": "多好的雪!天地都和月光一样干净,在这样的舞台上泼洒的鲜血才格外炙烈。"
|
||
},
|
||
{
|
||
"Title": "起风的时候…",
|
||
"Context": "啊!风中传来了纷争的气息。"
|
||
},
|
||
{
|
||
"Title": "刮大风了·异国",
|
||
"Context": "真是畅快的风!"
|
||
},
|
||
{
|
||
"Title": "刮大风了·至冬国",
|
||
"Context": "感觉身体和头脑,都被穿过身体的风洗净了。真舒畅。"
|
||
},
|
||
{
|
||
"Title": "早上好…",
|
||
"Context": "哟,伙伴!今天精神不错啊。"
|
||
},
|
||
{
|
||
"Title": "中午好…",
|
||
"Context": "你看起来状态还不错嘛,要不陪我切磋一下?"
|
||
},
|
||
{
|
||
"Title": "晚上好…",
|
||
"Context": "哈——吃得真爽。活动活动,消化一下好了。"
|
||
},
|
||
{
|
||
"Title": "晚安…",
|
||
"Context": "真是愉快的一天。明天再见,伙伴!"
|
||
},
|
||
{
|
||
"Title": "关于达达利亚自己…",
|
||
"Context": "身为战士,要时刻把挑战之心系于刀尖之上。但无论胜败,都是无可替代的珍贵经历。"
|
||
},
|
||
{
|
||
"Title": "关于我们·同僚",
|
||
"Context": "与你同行的事情,在别的执行官当中,已经传开了吧。哼,真想看看那帮人脸上的表情,哈哈哈。"
|
||
},
|
||
{
|
||
"Title": "关于我们·兵器",
|
||
"Context": "弓,其实是我最不擅长的武器。正因如此,我才要征服它。"
|
||
},
|
||
{
|
||
"Title": "关于我们·生存",
|
||
"Context": "连神之眼也没有的你,竟有这样的力量,真是令人期待啊…在你抵达自己的极限之前,与我放下一切、决一死战之前,绝对不要倒下啊,伙伴!我绝不允许你倒下。"
|
||
},
|
||
{
|
||
"Title": "关于我们·邀请",
|
||
"Context": "伙伴,要不要加入愚人众?嗯,当我没说。以你现在的身份,和你在一起,连光明正大和其他执行官厮杀的理由也有了。这样的机会,实在无法放弃啊,哈。"
|
||
},
|
||
{
|
||
"Title": "关于「神之眼」…",
|
||
"Context": "只要能让我变强,「神之眼」也好,「邪眼」也好,师承深渊的罪人也好,都无所谓…"
|
||
},
|
||
{
|
||
"Title": "有什么想要分享…",
|
||
"Context": "在无尽的雪原里,生命随时都会被碎骨一般的纯白天地吞噬,连足迹也无法留下。为此,我们每日都在与看不见的敌人战斗。"
|
||
},
|
||
{
|
||
"Title": "感兴趣的见闻…",
|
||
"Context": "我曾经在世界的深渊与无名的巨大魔兽对视。总有一天,我会堂堂正正地,将那强大得令我骨髓冻结的怪物斩杀。届时,就拜托你当我的见证者了,伙伴!"
|
||
},
|
||
{
|
||
"Title": "关于丝柯克…",
|
||
"Context": "有多少年没见到师父了呢。哼,下次和她比试的时候,希望至少能逼她用上双手来对付我。"
|
||
},
|
||
{
|
||
"Title": "关于钟离·掂量",
|
||
"Context": "那家伙城府很深,不知真正的实力又如何呢…哼,真令人期待。"
|
||
},
|
||
{
|
||
"Title": "关于钟离·挑战",
|
||
"Context": "钟离先生,最近可好啊?嗯…还不错?看来他倒是挺适应作为「凡人」的生活嘛。可恶…竟然把我骗得团团转,只有痛痛快快地交战一场才能平息这份不甘!\n你说…我打不过他?哈哈哈…"
|
||
},
|
||
{
|
||
"Title": "关于「女皇」…",
|
||
"Context": "女皇大人其实很温柔。但正是因为太温柔了,所以才不得不变得冷酷。正是因为梦想和平,才要向整个世界宣战。也正是因为她与世界为敌,我才有机会与你相识。"
|
||
},
|
||
{
|
||
"Title": "关于法尔伽…",
|
||
"Context": "法尔伽吗?哼,光是想到,有朝一日能和西风骑士团的顶点、传说中的「北风骑士」交手,就兴奋得颤抖。活在这个世界上,真是美妙。"
|
||
},
|
||
{
|
||
"Title": "关于「丑角」…",
|
||
"Context": "他是愚人众最初的执行官,也是今日执行官们的领袖,只会在大场面出现。至于他的功绩…坦白说,我不关心。我效忠的对象是女皇大人。"
|
||
},
|
||
{
|
||
"Title": "关于「队长」…",
|
||
"Context": "我曾见过他在战场上的模样,实在是过于强悍了。或许我的席位太靠后了吧,让他没有留意到我。但就算今天被他忽视,明天,我也会让他看到我的实力。"
|
||
},
|
||
{
|
||
"Title": "关于「博士」…",
|
||
"Context": "听说他把不同年龄段的自己切片做成了义体,负责不同的任务。没办法,我的同僚都是些不太正常的人。反过来想想,要是某一天,我遇见了自己的义体…哈,肯定得和对方决出真正能活下去的那一个。"
|
||
},
|
||
{
|
||
"Title": "关于「少女」…",
|
||
"Context": "愚人众执行官的席位是按照实力划分的,我不明白那个女孩为什么是「第三席」。有机会的话,我是想和排在我之前的执行官都比试一遍啦,但总有种不太想和她交手的感觉…不管怎么说,你也小心一点。"
|
||
},
|
||
{
|
||
"Title": "关于「仆人」…",
|
||
"Context": "我不讨厌有自己打算的人。毕竟我加入愚人众,也是为了获得更多争斗的机会。但这个人,我不喜欢。如果背叛能够获得收益,她会毫不留情地向女皇大人挥剑。她的眼里只有疯狂。"
|
||
},
|
||
{
|
||
"Title": "关于「公鸡」…",
|
||
"Context": "我不懂什么人情世故。但我知道,他是真心想要帮助我的。他看我的眼神,就像看待家人一样。哦,说到这个,冬妮娅和托克给我回信的时候,时常提到他送去家里的馅饼和礼物。在我暂别冬都期间,他确实按照约定,照顾好了我的家人们。"
|
||
},
|
||
{
|
||
"Title": "关于「木偶」…",
|
||
"Context": "好像是个埋头研究的人?我想想,那些机械是不是都跟她有关啊。总之,仅有几次的见面中,她一副想杀了我的眼神。可我完全不记得做过什么惹她生气的事。"
|
||
},
|
||
{
|
||
"Title": "关于「富人」…",
|
||
"Context": "哦,那个满脑子「宏大计划」的野心家。他的那些理论,我半句都听不进去啊。总之,只要后备资金管够就好啦。"
|
||
},
|
||
{
|
||
"Title": "关于「女士」…",
|
||
"Context": "我和她合不来,你是知道的。如今也不必评价她本人了吧。对于执行官而言,死期并不掌握在自己手上…不过,放心,我是无论如何,都会拼尽全力活下去的。"
|
||
},
|
||
{
|
||
"Title": "关于「散兵」…",
|
||
"Context": "他带着「神之心」与我们失去了联络,后面才有了追回那颗心的行动。我倒是不介意去四处走走,说不定还能在哪儿和你偶遇?"
|
||
},
|
||
{
|
||
"Title": "想要了解达达利亚·其一",
|
||
"Context": "记住了,伙伴,我是终有一天要征服世界的人!"
|
||
},
|
||
{
|
||
"Title": "想要了解达达利亚·其二",
|
||
"Context": "无论决斗的对手是神,还是深渊的魔兽,只要有形,就有得胜的可能。但执行官当中,有的人热衷于权术、阴谋那些…「看不见的手段」。我跟那些无聊的家伙合不来。"
|
||
},
|
||
{
|
||
"Title": "想要了解达达利亚·其三",
|
||
"Context": "这里的天空和故乡的天空是连成一片的。抬头看见雪一样的月光,就能想到,老家的人们也能看见同一个月亮。不知道弟弟妹妹…哈,他们有没有变成出色的战士呢?"
|
||
},
|
||
{
|
||
"Title": "想要了解达达利亚·其四",
|
||
"Context": "伙伴,不要忘记:厮杀的时候,绝不能用什么「燃烧起来了」之类的蠢话来驱策自己。毕竟,燃尽之后,除了灰烬,什么也不会剩下。无论如何,都要活下去。"
|
||
},
|
||
{
|
||
"Title": "想要了解达达利亚·其五",
|
||
"Context": "时间过得真快。总有一天,我要让你亲眼看见我征服世界的样子、我把神的王座踩在脚下的样子。哈哈,在那之前,你可绝对不要倒下啊,伙伴!"
|
||
},
|
||
{
|
||
"Title": "达达利亚的爱好…",
|
||
"Context": "冰钓和决斗的道理是相通的,关键是耐心与决断。这么说来,同样的道理好像也能应用在人生中的所有事情上?"
|
||
},
|
||
{
|
||
"Title": "达达利亚的烦恼…",
|
||
"Context": "嗯?烦恼的事情…哼,与你同行,总是有值得挑战的强敌,根本没空思考这种琐碎无趣的小事。"
|
||
},
|
||
{
|
||
"Title": "喜欢的食物…",
|
||
"Context": "这个世界上,充满了美妙的料理和酣畅淋漓的战斗。活着真是美妙!"
|
||
},
|
||
{
|
||
"Title": "讨厌的食物…",
|
||
"Context": "食物和武器是一样的。真正的战士不会挑剔兵器,也不会挑剔食物。你也不要挑食啊。"
|
||
},
|
||
{
|
||
"Title": "收到赠礼·其一",
|
||
"Context": "只要吃到好吃的,心情就会十分舒畅。我该如何回报你呢?"
|
||
},
|
||
{
|
||
"Title": "收到赠礼·其二",
|
||
"Context": "你的厨艺似乎长进了不少。难道你也在不断变强吗?"
|
||
},
|
||
{
|
||
"Title": "收到赠礼·其三",
|
||
"Context": "真是出乎意料的口感,好…我就再试一次吧。"
|
||
},
|
||
{
|
||
"Title": "生日…",
|
||
"Context": "哟,伙伴,生日快乐!有什么想痛打一顿的人吗?有的话,就尽管说出来吧!"
|
||
},
|
||
{
|
||
"Title": "突破的感受·起",
|
||
"Context": "喔!好像变强了一些。找谁试试好了…"
|
||
},
|
||
{
|
||
"Title": "突破的感受·承",
|
||
"Context": "「战士的力量就像一个圆。圆越大,能挑战的人就越多。」欸,这句话是谁说的来着…"
|
||
},
|
||
{
|
||
"Title": "突破的感受·转",
|
||
"Context": "真不错!伙伴,多亏了你,我离「征服世界」的目标又近了一步。就连女皇大人,也不曾料想过我这样的成长吧。"
|
||
},
|
||
{
|
||
"Title": "突破的感受·合",
|
||
"Context": "伙伴,你也要好好锻炼自己才行!不然的话,等我到达了世界的顶点,又有谁能与我殊死厮杀呢?哈哈哈。"
|
||
},
|
||
{
|
||
"Title": "元素战技·其一",
|
||
"Context": "要上了!"
|
||
},
|
||
{
|
||
"Title": "元素战技·其二",
|
||
"Context": "哈!"
|
||
},
|
||
{
|
||
"Title": "元素战技·其三",
|
||
"Context": "势如狂澜!"
|
||
},
|
||
{
|
||
"Title": "元素战技·其四",
|
||
"Context": "来吧!"
|
||
},
|
||
{
|
||
"Title": "元素战技·其五",
|
||
"Context": "接下来——"
|
||
},
|
||
{
|
||
"Title": "元素战技·其六",
|
||
"Context": "呼——"
|
||
},
|
||
{
|
||
"Title": "元素爆发·其一",
|
||
"Context": "一箭止水!"
|
||
},
|
||
{
|
||
"Title": "元素爆发·其二",
|
||
"Context": "逃得掉吗!"
|
||
},
|
||
{
|
||
"Title": "元素爆发·其三",
|
||
"Context": "破绽,稍纵即逝!"
|
||
},
|
||
{
|
||
"Title": "元素爆发·其四",
|
||
"Context": "忍着点,这可是很痛的。"
|
||
},
|
||
{
|
||
"Title": "冲刺开始·其一",
|
||
"Context": "兵贵神速。"
|
||
},
|
||
{
|
||
"Title": "打开风之翼·其一",
|
||
"Context": "呵,感觉不错。"
|
||
},
|
||
{
|
||
"Title": "打开宝箱·其一",
|
||
"Context": "好!再去寻找更多的宝藏吧!"
|
||
},
|
||
{
|
||
"Title": "打开宝箱·其二",
|
||
"Context": "相当不错!"
|
||
},
|
||
{
|
||
"Title": "打开宝箱·其三",
|
||
"Context": "真让人摩拳擦掌!"
|
||
},
|
||
{
|
||
"Title": "生命值低·其一",
|
||
"Context": "哈!有点意思。"
|
||
},
|
||
{
|
||
"Title": "生命值低·其二",
|
||
"Context": "不赖嘛!"
|
||
},
|
||
{
|
||
"Title": "生命值低·其三",
|
||
"Context": "生死边缘而已,我很擅长处理。"
|
||
},
|
||
{
|
||
"Title": "同伴生命值低·其一",
|
||
"Context": "你们,最近是不是缺乏锻炼啊?"
|
||
},
|
||
{
|
||
"Title": "同伴生命值低·其二",
|
||
"Context": "闪开!这里让我来!"
|
||
},
|
||
{
|
||
"Title": "倒下·其一",
|
||
"Context": "怎能这样…得而复失…"
|
||
},
|
||
{
|
||
"Title": "倒下·其二",
|
||
"Context": "失手了…"
|
||
},
|
||
{
|
||
"Title": "倒下·其三",
|
||
"Context": "还挺…有两下子…"
|
||
},
|
||
{
|
||
"Title": "重受击·其一",
|
||
"Context": "嘁!大意了。"
|
||
},
|
||
{
|
||
"Title": "加入队伍·其一",
|
||
"Context": "哈,强敌何在?"
|
||
},
|
||
{
|
||
"Title": "加入队伍·其二",
|
||
"Context": "睁大眼睛看着吧!"
|
||
},
|
||
{
|
||
"Title": "加入队伍·其三",
|
||
"Context": "真让我好等!"
|
||
}
|
||
],
|
||
"FetterStories": [
|
||
{
|
||
"Title": "角色详细",
|
||
"Context": "尽管已经进入愚人众最顶层的「执行官」之列,但「公子」达达利亚的外表,似乎还是一位稚气未脱的青年。\n就如天鹅绒包裹的白银利刃一般,在他开朗自信的外表之下,是锤炼到极致的剑客之躯。\n他是最年轻的愚人众执行官,也是最危险的愚人众执行官之一。\n然而,「公子」似乎永远与他的同僚们不太合得来。\n作为最纯粹的战士,他在这个充满阴谋的集体中显得格格不入。"
|
||
},
|
||
{
|
||
"Title": "角色故事1",
|
||
"Context": "作为愚人众有史以来最年轻的执行官,达达利亚完全有资格我行我素、不受束缚。\n尽管这种特立独行令他在愚人众中并不太受人欢迎,也与其他执行官的风格不太合拍,但在他自行其是的气势之下,却有着对责任的坚持与滴水不漏的谨慎。\n出于骨子里的骄傲,他是言出必行的男人。即使时常立下离奇无比的承诺,也绝不可能食言。\n无论是单骑屠灭整个巢穴的龙嗣,或是深入凶险的秘境再全身而退,甚至只身一人颠覆某个大贵族的领地——\n不仅总能实现诺言,而且如手术刀一般漂亮精湛。\n作为愚人众执行官的先锋,「公子」达达利亚总会出现在至冬国之敌脆弱的腹地,在矛盾即将爆发的前一刻出击。"
|
||
},
|
||
{
|
||
"Title": "角色故事2",
|
||
"Context": "在至冬国的诸多传说中,达达利亚自十四岁起便已涉足战场,\n怪异的是,似乎他天生便是武技大师,精通各种杀戮的技巧。\n更可怖的则是这位「公子」对于战斗的激情——\n艰险的战斗只会令他兴味盎然,可怖的敌手则会催生狂喜。\n「公子」高傲而自负的姿态,正来源于千百次战斗的磨炼,以及对于争斗本身无人可及的体验。\n但另一方面,由于担忧他嗜好冲突的本性会惹来不必要的麻烦,\n愚人众的其他执行官总是打发他前往远离至冬国的土地执行任务,以免自身遭到波及。\n令人琢磨不透的是,似乎这个男人永远处于动乱的漩涡中心,\n不凡的经历令他格外张扬,也格外沉浸于他人的夸赞。\n与愚人众其他低调的成员不同,达达利亚时常前去观看公开的演艺活动,甚至偶尔自己也会参与其中。"
|
||
},
|
||
{
|
||
"Title": "角色故事3",
|
||
"Context": "冰钓是达达利亚自童年维持至今的爱好之一。\n那时的他也还不叫达达利亚,或愚人众口中的「公子」,而是阿贾克斯,这名字来自于父亲最迷恋的冒险英雄故事。\n他与父亲一起在结冻的冰湖上凿出水洞,然后坐在一旁垂钓。\n这不是轻松的活计,有时会占用一整个上午的时间。\n但无论是在厚厚的冰层上开凿,还是用漫长的时间等待鱼儿上钩,都伴随着父亲无尽的故事。\n那是父亲年轻时的冒险,也是达达利亚心中暗自许诺的未来。\n因此每次他都会认真倾听,把父亲故事中的主角当成自己,等待鱼儿上钩的时间里迷醉在故事中。\n待离开家庭之后,阿贾克斯,或者说后来的「公子」达达利亚,依旧保持着冰钓的爱好。\n不再有旧日故事的陪伴,垂钓也变成了磨炼战士毅力、反省战斗方式的修炼课程。\n在这样仅以修炼武艺为目的的漫长冥想结束后,是否钓得到鱼反而不再重要了。"
|
||
},
|
||
{
|
||
"Title": "角色故事4",
|
||
"Context": "与世人所想不同,达达利亚的战技绝非生而知之。\n但至关重要的那次经历,达达利亚绝不会对他人提起——\n十四岁那年,为了逃离一成不变的家庭,少年携着小小的短剑和一小袋面包出走。\n十四岁那年,轻狂的少年迷失在雪林之间。\n被巨熊与群狼追逐,他失足落入了深不见底的黑色裂隙。\n在那里,他见识到了另一个古旧世界的无限可能;在那里,他偶遇了一位神秘剑客。\n或者不如说,黑暗的国度注意到了野心勃勃的少年…\n那是日后成为愚人众执行官的「公子」,也无法再次探知底细的黑暗。\n在三个月的时间里,剑客把畅行深渊的得意之术一并教授给他。\n而更重要的是,在这三个月间,从他嗜好动荡的本性中,生长出了挑起无尽斗争的能力。\n没人知道那三个月的黑暗中究竟发生了什么,阿贾克斯后来也对这段经历闭口不提。\n但当心急如焚的母亲与姐妹终于在树林中寻到他时,「世间的时间」才不过流逝了三天。\n手握着已然锈迹斑斑的短剑,少年就这样完成了他的第一次冒险。\n这是少年生涯的结束,也是武者之路的开始。"
|
||
},
|
||
{
|
||
"Title": "角色故事5",
|
||
"Context": "回归家乡之后,少年变了一番模样。\n他不再胆怯、犹豫,而是变得轻狂、自信。\n仿佛这个世界本应围绕着他旋转,仿佛战斗是为了他而出现的。\n争斗往往带来改变,莫测的变化正如旋转的万花筒一般吸引着阿贾克斯。\n在父亲眼中,本就不安分的三子变得顽劣异常,为平和的海屑镇带来了诸多无妄的纷争。\n或者不如说,他就此成为了斗争的中心,无论他去向何处,打斗与争执如影随形——而他也乐在其中。\n终于,在一次险些闹出人命的大斗殴被勉强平息后,无奈的父亲将爱子交给了愚人众征兵团。\n父亲希望愚人众的严明军纪能够磨炼爱子的性格,却目睹全副武装的征兵团被一个毛头小子打得落荒而逃。\n尽管这令父亲大失所望,愚人众第五执行官「公鸡」的视线却被意外吸引。\n惊讶于阿贾克斯的战力,又好奇于他乐于将自己置于争斗的漩涡中心的个性…\n「公鸡」以惩治为由,将阿贾克斯纳入愚人众,命他从底层开始,承担为「冰之女皇」而战的责任。\n就这样,愚人众的战斗经历饲喂了少年不知餍足的征服欲望,他愈发膨胀的自我又被战胜强敌的快感渐渐填充…\n终于,阿贾克斯被提拔为愚人众的「执行官」,获得了「公子」达达利亚的名号,成为了至冬国最具权势的人物之一。\n但成为达达利亚,并不是他所追求的终点。对于征服世界的无尽野心而言,这只是又一个小小的节点。"
|
||
},
|
||
{
|
||
"Title": "达达利亚的家书",
|
||
"Context": "「亲爱的小妹,最近家里还好吗?老头子的头痛好些了吗?\n请替我向父母和哥哥姐姐们问好。\n我从璃月港寄了一些治受寒头痛的药回来,很好用,能让他少唠叨几天。过几天应该就到了。\n除了老头子的东西以外,我当然不会忘记你们的礼物,\n随信奉上璃月风筝两副、拨浪鼓一只、稻妻产瓷娃娃两个,各种零食一箱。\n还有,请转告安东,璃月港的居民都是和我们一样的人类,不是石头人,\n他们也不吃石头,可没意思了。\n冬妮娅,请不要着急,在家里不要淘气。\n我就快要回家了,就像我说的,等我把璃月的七颗星星都摘下来送给女皇陛下,我就搭第一批船回来。我一向说到做到。\n你忠诚的骑士。」"
|
||
},
|
||
{
|
||
"Title": "邪眼",
|
||
"Context": "达达利亚的「邪眼」是旧日荣誉的勋章,也是现有力量的证明。\n他仍清晰地记得自己获授邪眼成为愚人众执行官的那一天。\n在冷酷庄严的神明「冰之女皇」面前,愚人众最初的执行官「丑角」亲手为他佩上这枚徽章。\n那是讨伐可怖魔兽的奖赏,也是无数次战斗的纪念。\n但达达利亚并不为此喜悦,因为这是战士应得的荣誉;\n他也懒得理会新「同僚」微妙的神情,他人的指摘和腹诽于他毫无意义。\n唯独对高座上的女皇,新成为「公子」的少年心中满怀敬意。\n不仅因为她为他开辟了更加广阔的战场,赐予了更多战斗的理由,更是因为她睥睨他的神情——\n冷酷而纯粹,傲慢却锋利。\n她不仅是高高在上的冰之神,也是一位真正的战士。\n就这样,获授邪眼的「公子」,向至冬国惟一的女皇献上了效忠的誓言。"
|
||
}
|
||
]
|
||
},
|
||
"Costumes": [
|
||
{
|
||
"Id": 203300,
|
||
"Name": "荣光之刃",
|
||
"Description": "达达利亚的装扮款式。标识着愚人众第十一执行官「公子」身份的荣耀衣装。",
|
||
"IsDefault": true
|
||
}
|
||
],
|
||
"CultivationItems": [
|
||
104124,
|
||
113012,
|
||
100033,
|
||
112034,
|
||
104303,
|
||
113014
|
||
],
|
||
"NameCard": {
|
||
"Name": "公子·魔装",
|
||
"Description": "名片纹饰。\n借由万般变化的武炼之技,肆意驰骋大地的他的记号。但这名为「魔王」的武艺并非他的独创,而是师承自踞身宇宙至暗之处的那位孤高少女…",
|
||
"Icon": "UI_NameCardIcon_Tartaglia",
|
||
"PicturePrefix": "UI_NameCardPic_Tartaglia"
|
||
}
|
||
} |