[
{
"Id": 210101,
"Name": "Tidal Shock",
"Description": "Unleashed when a character triggers Vaporize on an opponent, dealing Hydro DMG"
},
{
"Id": 210102,
"Name": "Blazing Explosion",
"Description": "Unleashed when a character triggers Vaporize on an opponent, dealing Pyro DMG"
},
{
"Id": 210201,
"Name": "Lingering Seed",
"Description": "Each Dendro Core created will create 1 Lingering Seed around the current active character (Max 4 simultaneously): They are consumed after touching an opponent, dealing Dendro DMG to that opponent"
},
{
"Id": 210301,
"Name": "Wildfire Wave",
"Description": "A tally will be kept on each opponent when Burning reaction DMG is inflicted on them. When any tally reaches 6, the count will be reset, dealing AoE Pyro DMG"
},
{
"Id": 210302,
"Name": "Combustion Core",
"Description": "Triggers after a character's Dendro DMG hits a Burning opponent, deals Dendro DMG"
},
{
"Id": 210401,
"Name": "Pyro Crystal's Boon",
"Description": "All party members gain 50% Pyro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every 4s"
},
{
"Id": 210402,
"Name": "Ignition Wave",
"Description": "Unleashed at the character's position every 6s while Pyro Crystal's Boon is active, dealing AoE Pyro DMG"
},
{
"Id": 210403,
"Name": "Stoneshard Strike",
"Description": "Unleashed at the character's position every 4s while Pyro Crystal's Boon is active, dealing AoE Geo DMG"
},
{
"Id": 210501,
"Name": "Electro Crystal's Boon",
"Description": "All party members gain 50% Electro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every 4s"
},
{
"Id": 210502,
"Name": "Roaring Rockbreaker",
"Description": "Descends on the opponent's position after characters hit an opponent with an attack while Electro Crystal's Boon is active, dealing Geo DMG"
},
{
"Id": 210503,
"Name": "Roaring Rockbreaker",
"Description": "Descends on a nearby opponent after characters pick up {0} Elemental Shards produced by the Electro Crystallize reaction, dealing Geo DMG"
},
{
"Id": 210601,
"Name": "Embrittle",
"Description": "Decreases opponents' Pyro and Electro RES by 5.5%, max 4 stack(s)"
},
{
"Id": 210602,
"Name": "Explosive Orb",
"Description": "After dealing Electro DMG to an Embrittled opponent, deal Pyro DMG to every Embrittled opponent on the field"
},
{
"Id": 210603,
"Name": "Thunderstrikes",
"Description": "After dealing Pyro DMG to an Embrittled opponent, deal Electro DMG to every Embrittled opponent on the field"
},
{
"Id": 210701,
"Name": "Vigorous Nexus",
"Description": "When characters trigger the Quicken, Aggravate, or Spread reactions on an opponent, fires off a projectile at them that explodes on impact, dealing AoE Dendro DMG"
},
{
"Id": 210702,
"Name": "Teeming Thunder",
"Description": "Descends after a character deals Electro or Dendro DMG to a Quickened opponent, dealing Electro DMG"
},
{
"Id": 210901,
"Name": "Windblessing: Hydro",
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by 80% and their Max HP increases by 8%"
},
{
"Id": 210902,
"Name": "Healing Hydroball",
"Description": "Records the amount of HP healed by characters, and explodes when its duration ends, dealing AoE Hydro DMG to nearby opponents based on the amount of healing recorded and the number of stacks of Windblessing: Hydro"
},
{
"Id": 210903,
"Name": "Waterfall Maelstrom",
"Description": "Pulls in nearby opponents and deals AoE Hydro DMG to them based on the number of stacks of Windblessing: Hydro"
},
{
"Id": 211001,
"Name": "Windblessing: Electro",
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by 80% and each time they receive Windblessing: Electro, all party members gain 1.5 Elemental Energy"
},
{
"Id": 211002,
"Name": "Razorflash Thunderblade",
"Description": "When characters use an Elemental Burst, gain Razorflash Mark. When the active character's attacks hit opponents, consume the Razorflash Mark to unleash a Razorflash Thunderblade, dealing Electro DMG to all opponents in its path based on the number of Windblessing: Electro stacks"
},
{
"Id": 211003,
"Name": "Boltleap Thunderstrike",
"Description": "While Windblessing: Electro is active, when a Plunging Attack hits an opponent, deals AoE Electro DMG based on the number of Windblessing: Electro stacks"
},
{
"Id": 211101,
"Name": "Electrosurge",
"Description": "DMG dealt by Electro-Charged reactions triggered by party members is increased by 250%, while party members' Lunar-Charged DMG is increased by 70%"
},
{
"Id": 211102,
"Name": "Driftthunder Blitzcore",
"Description": "While Electrosurge is active, follows the active character, firing 3 Electro bullets that deal Electro DMG at opponents hit by the character"
},
{
"Id": 211103,
"Name": "Thundercloud",
"Description": "While Electrosurge is active, randomly uses one of the following attacks at intervals of 2s:\n1. Thundercloud Strike: Deals Electro DMG to opponents within the AoE, and the active character gains 2 Elemental Energy;\n2. Thundercloud Rainstorm: Deals Hydro DMG to opponents within the AoE, and the active character is healed for 5% HP"
},
{
"Id": 211201,
"Name": "Pyro Crystal's Boon",
"Description": "All party members gain 50% Pyro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every 4s"
},
{
"Id": 211202,
"Name": "Stoneshard Strike",
"Description": "Unleashed at the character's position every {0}s while Pyro Crystal's Boon is active, dealing AoE Geo DMG"
},
{
"Id": 211203,
"Name": "Roaring Rockbreaker",
"Description": "Descends on the opponent's position when characters hit them with a Normal, Charged, or Plunging Attack while Pyro Crystal's Boon is active, dealing Geo DMG"
},
{
"Id": 211301,
"Name": "Cryo Crystal's Boon",
"Description": "All party members gain 50% Cryo and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every 4s"
},
{
"Id": 211302,
"Name": "Stonecrystal Strikes",
"Description": "Unleashed at the character's position periodically while Cryo Crystal's Boon is active, dealing AoE Geo DMG"
},
{
"Id": 211303,
"Name": "Iceshard Stoneburst",
"Description": "Descends on the opponent's position when Cryo or Geo characters in your party deal a CRIT Hit while Cryo Crystal's Boon is active, dealing Geo DMG"
},
{
"Id": 211401,
"Name": "Frostfall",
"Description": "Unleashed when an active Pyro character triggers the Melt reaction, dealing Cryo DMG"
},
{
"Id": 211402,
"Name": "Flamespire",
"Description": "Unleashed when an active Cryo character triggers the Melt reaction, dealing Pyro DMG"
},
{
"Id": 211403,
"Name": "Significant Thermocline",
"Description": "Characters deal 30% increased Melt DMG"
},
{
"Id": 211501,
"Name": "Windblessing: Pyro",
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by 80% and their ATK increases by 9%."
},
{
"Id": 211502,
"Name": "Galeblaze",
"Description": "Unleashed when an active character deals DMG to an opponent with an attack, consuming their HP and dealing AoE Pyro DMG based on the number of Windblessing: Pyro stacks"
},
{
"Id": 211503,
"Name": "Firestorm",
"Description": "Unleashed when Pyro or Anemo party members take the field, dealing AoE DMG of that character's Elemental Type based on the number of Windblessing: Pyro stacks"
},
{
"Id": 211601,
"Name": "Stinging Chill",
"Description": "All party members' Cryo and Hydro CRIT DMG is increased by 40%"
},
{
"Id": 211602,
"Name": "Coldstream Wave",
"Description": "Unleashed when an active Cryo character triggers Frozen on an opponent, dealing AoE Hydro DMG"
},
{
"Id": 211603,
"Name": "Frigidfloe Wave",
"Description": "Unleashed when an active Hydro character triggers Frozen on an opponent, dealing AoE Cryo DMG"
},
{
"Id": 211604,
"Name": "Rupturing Rime",
"Description": "Opponents' Hydro and Cryo RES is decreased by 8%, max 3 stack(s)"
},
{
"Id": 211701,
"Name": "Yielding",
"Description": "Opponents' Cryo and Electro RES is decreased by 3%, and Physical RES is decreased by 6%, max 6 stack(s)"
},
{
"Id": 211702,
"Name": "Surging Shock",
"Description": "Unleashed after characters deal Physical DMG to an opponent affected by Yielding, dealing Physical DMG at most once every 3s"
},
{
"Id": 211801,
"Name": "Hydro Crystal's Boon",
"Description": "All party members gain 50% Hydro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize shards every 4s"
},
{
"Id": 211802,
"Name": "Stoneshatter Strike",
"Description": "Unleashed at the character's position periodically while Hydro Crystal's Boon is active, dealing AoE Geo DMG"
},
{
"Id": 211803,
"Name": "Stone Stream",
"Description": "Descends on the opponent's position when Hydro or Geo characters in your party are healed while Hydro Crystal's Boon is active, dealing Geo DMG"
},
{
"Id": 211804,
"Name": "Frost-Twined Thorn",
"Description": "Deal one instance of Cryo and Dendro AoE DMG to each nearby enemy every 2s. A maximum of 2 Frost-Twined Thorns can exist on the field at once"
},
{
"Id": 211805,
"Name": "Fulgurous Thorn",
"Description": "After an Electro attack from a character hits an opponent within the AoE of a Frost-Twined Thorn, the Frost-Twined Thorn will transform into a Fulgurous Thorn that lasts for 10s. Its attack frequency will be increased to once per second, and it will change to dealing 1.5× the AoE Electro DMG"
},
{
"Id": 211806,
"Name": "Magnetizing Thorn",
"Description": "Does not attack, but rather causes nearby enemies to take more Cryo, Dendro, Electro, and Physical DMG dealt by characters. The aforementioned buff is strengthened by 45% for every Magnetizing Thorn on the field, up to a maximum of 90%"
},
{
"Id": 211901,
"Name": "Windblessing: Cryo",
"Description": "The DMG dealt by characters triggering the Swirl reaction increases by 80% and their CRIT DMG increases by 12%"
},
{
"Id": 211902,
"Name": "Coldrime",
"Description": "Applied when characters hit opponents with their attacks while Windblessing: Cryo is active. Opponents will periodically take Cryo DMG based on the number of Windblessing: Cryo stacks"
},
{
"Id": 211903,
"Name": "Icemist",
"Description": "Released when characters sprint while Windblessing: Cryo is active, drawing in nearby opponents and dealing Anemo DMG based on the number of Windblessing: Cryo stacks"
},
{
"Id": 11120001,
"Name": "Cold Storage Mode",
"Description": "Tap\nActivates her All-Spectrum Multi-Use Cooking Mek in its Cold Storage mode and deals AoE Cryo DMG to nearby opponents.\n\nCooking Mek: Cold Storage Mode\nFollows the current active character and fires Frosty Parfaits at nearby opponents at intervals, dealing Cryo DMG."
},
{
"Id": 11120002,
"Name": "Off-the-Cuff Cookery Mode",
"Description": "Cooking Mek: Off-the-Cuff Cookery Mode\n· Places the Cooking Mek on the field. The Cooking Mek can absorb elemental attacks. When the absorbed elemental energy hits a certain limit, Escoffier can convert the ingredients placed within it into wonderful food.\n· Escoffier needs time to purchase new ingredients, so she can only make a certain number of dishes like this each week. The number of dishes Escoffier can make resets every Monday at 4:00 AM."
},
{
"Id": 11130001,
"Name": "Supporting Fire",
"Description": "In the Nightsoul's Blessing State, Ifa's Normal Attacks will turn into Supporting Fire.\nTap\nFires a Tonicshot.\nHold\nContinuously fires Tonicshots.\nTonicshot\nDeals Nightsoul-aligned Anemo DMG, and will heal all nearby party members based on Ifa's Elemental Mastery upon hitting an opponent."
},
{
"Id": 11130002,
"Name": "Rescue Essentials",
"Description": "Max 150 points. Each Rescue Essentials point Ifa has will increase the Swirl and Electro-Charged DMG dealt by nearby party members by 1.5%, and their Lunar-Charged DMG dealt by 0.2%. These points will be cleared when his Nightsoul's Blessing state ends."
},
{
"Id": 11130003,
"Name": "Nightsoul's Blessing: Ifa",
"Description": "Continuously consumes Nightsoul points. This state will end when Ifa runs out of Nightsoul points or if he uses this skill again. His Nightsoul's Blessing state has the following properties:\n· Hovers with Cacucu's help, increasing Ifa's Movement SPD and interruption resistance. In this state, Ifa will continuously consume Nightsoul points to maintain this hovering state. If he sprints or accelerates, he will consume additional points.\n· When he uses Normal Attacks, he will use different kinds of Supporting Fire depending on whether you Tap or Hold."
},
{
"Id": 11130004,
"Name": "Sedation Mark",
"Description": "This effect will explode after a short delay and disappear, dealing AoE DMG aligned with the corresponding element. The Therapeutic Sedative can apply Sedation Marks to a maximum of 4 hit opponents. A single opponent cannot receive Marks of different elements simultaneously."
},
{
"Id": 11130005,
"Name": "Serpent's Subtlety",
"Description": "Skirk can consume Serpent's Subtlety to maintain her Seven-Phase Flash mode or to use her Elemental Burst, Havoc: Ruin.\n\nSkirk can gain Serpent's Subtlety points in the following ways:\n· After using her Elemental Skill, Havoc: Warp.\n· After triggering the effect of her Ascension Talent, Reason Beyond Reason, and absorbing Void Rifts.\n\nWhen Skirk leaves the field while in Seven-Phase Flash mode or when Seven-Phase Flash ends, her Serpent's Subtlety points will be removed."
},
{
"Id": 11130006,
"Name": "Seven-Phase Flash",
"Description": "Skirk will switch to this mode for a fixed time when using the Elemental Skill Havoc: Warp. This mode has the following properties:\n· Continuously consumes Serpent's Subtlety.\n· Increases Normal and Charged Attack AoE and Skirk's interruption resistance.\n· Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.\n· Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.\n· Skirk can move on water when she Sprints.\n· Skirk will exit this mode when Serpent's Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown."
},
{
"Id": 11130007,
"Name": "Reason Beyond Reason",
"Description": "When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. A maximum of 3 Void Rifts created by Skirk herself can exist on the field at once.\n\nSkirk can use the following methods to absorb nearby Void Rifts:\n· When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.\n· When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.\n· When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.\n\nEach Rift absorbed will grant her 8 Serpent's Subtlety points."
},
{
"Id": 11130008,
"Name": "Return to Oblivion",
"Description": "When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the \"Death's Crossing\" effect for 20s. Max 3 stacks, each stack's duration is counted independently.\nEach character can grant Skirk at most 1 \"Death's Crossing\" stack by this means.\nEach \"Death's Crossing\" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG."
},
{
"Id": 11130009,
"Name": "Sacramental Shower",
"Description": "When opponents or nearby party members touch the Sacramental Shower, different effects will occur depending on the one who touches it:\nIf an opponent touches the Shower, it will explode and deal AoE Hydro DMG to nearby opponents.\nIf a nearby party member touches it, it will bounce the one who touches it high in the air.\n\nOnly 1 Sacramental Shower summoned by Dahlia himself can be on the field at once."
},
{
"Id": 11130010,
"Name": "Favonian Favor",
"Description": "Dahlia will apply this effect to his own party members when unleashing his Elemental Burst Radiant Psalter.\nWhile this effect is active, 1 Benison stack may be consumed to summon a new Shield of Sacred Favor when the existing Shield expires or is broken via DMG."
},
{
"Id": 11130011,
"Name": "Benison",
"Description": "Dahlia can obtain Benison via the following methods:\n· He will gain X Benison stacks when his own active party member hits opponents 4 times with Normal Attacks while affected by Favonian Favor.\n· After triggering the effect of his Ascension Talent, \"The Wind's Gentle Grace.\"\n\nDahlia can gain a maximum of X Benison stacks per Favonian Favor duration."
},
{
"Id": 11160001,
"Name": "Birgitta",
"Description": "Ineffa's assistant and companion in battle, she can be summoned to the battlefield via Elemental Skill or Elemental Burst.\nIf there are opponents nearby, Birgitta will quickly move close to an opponent and unleash Discharge attacks every 2s, dealing AoE Electro DMG.\nOnly one Birgitta that has been summoned by Ineffa herself can exist at any one time.\n\nAdditionally, in Nod-Krai, it seems you'll be able to change Birgitta's appearance through certain means..."
},
{
"Id": 11190001,
"Name": "Frostgrove Sanctuary",
"Description": "A magical array that protects the Moonchanters and can be summoned by using the Elemental Skill Runo: Dawnless Rest of Karsikko.\nThe Frostgrove Sanctuary will follow the active character, dealing a single instance of AoE Dendro DMG to opponents within the array every 2s. This DMG is considered Elemental Skill DMG."
},
{
"Id": 11190002,
"Name": "Moon Song",
"Description": "A melody used to weave together hymns. When an Elemental Burst is used, or for a period of time after an Elemental Burst has been used, it can be converted into Pale Hymn stacks that increase the DMG from Bloom, Hyperbloom, Burgeon, and Lunar-Bloom reactions.\nWhen Lauma consumes Verdant Dew to perform the Hold version of her Elemental Skill Runo: Dawnless Rest of Karsikko, each Verdant Dew consumed will provide Lauma with 1 stack of Moon Song."
},
{
"Id": 11190003,
"Name": "Pale Hymn",
"Description": "A hymn passed down by generations of Moonchanters that increases the DMG dealt by Bloom, Hyperbloom, Burgeon, and Lunar-Bloom reactions.\n\nLauma can gain Pale Hymn stacks in the following ways:\n· When using her Elemental Burst Runo: All Hearts Become the Beating Moon.\n· When consuming Moon Song stacks due to using her Elemental Burst Runo: All Hearts Become the Beating Moon.\n· When the Frostgrove Sanctuary triggers the effect of her Constellation \"I Offer Blood and Tears to the Moonlight\".\n\nWhen party members deal Bloom, Hyperbloom, Burgeon, or Lunar-Bloom DMG, 1 stack of Pale Hymn will be consumed and the DMG dealt will be increased based on Lauma's Elemental Mastery. If this DMG hits multiple opponents at once, then multiple stacks of Pale Hymn will be consumed, depending on how many opponents are hit.\nThe duration for each stack of Pale Hymn is counted independently."
},
{
"Id": 11190004,
"Name": "Dusktide Vigil",
"Description": "Bloom, Hyperbloom, and Burgeon DMG dealt by party members can score CRIT Hits, with CRIT Rate fixed at {PARAM#P1192101|1S100}%, and CRIT DMG fixed at {PARAM#P1192101|2S100}%. CRIT Rate from this effect stacks with CRIT Rate from similar effects that allow these Elemental Reactions to CRIT."
},
{
"Id": 11190005,
"Name": "Moonlight Prayer",
"Description": "Party members' Lunar-Bloom DMG CRIT Rate +{PARAM#P1192101|3S100}%, CRIT DMG +{PARAM#P1192101|4S100}%"
},
{
"Id": 11190007,
"Name": "Elevation",
"Description": "Special DMG Boost effect. It is calculated independently of other DMG Boost effects."
},
{
"Id": 11190008,
"Name": "Verdant Dew",
"Description": "When party members trigger Lunar-Bloom reactions, the party will receive such a resource.\nYour party will receive 1 Verdant Dew every 2.5s for 2.5s after triggering a Lunar-Bloom reaction. Your party can have up to 3 Verdant Dew. If you trigger another Lunar-Bloom reaction during this time, the duration of this effect will be reset."
},
{
"Id": 11200001,
"Name": "Thunderous Symphony",
"Description": "Consume less Elemental Energy to unleash a special Elemental Burst. Flins deals a single instance of AoE Electro DMG. This DMG is considered Lunar-Charged DMG.\nMoonsign: Ascendant Gleam: If there are thunderclouds nearby, Flins will deal 1 additional instance of AoE Electro DMG. This DMG is considered Lunar-Charged DMG."
},
{
"Id": 11220001,
"Name": "Shadow Dance",
"Description": "After using the Elemental Skill Senet Strategy: Dance of a Thousand Nights, Nefer will enter this state.\nWhile in the Shadow Dance state, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance.\nNefer will exit the Shadow Dance state when she unleashes {PARAM#P1223201|3S1} Phantasm Performance(s) or the state's duration ends."
},
{
"Id": 11220002,
"Name": "Phantasm Performance",
"Description": "When in the Shadow Dance state caused by her Elemental Skill Senet Strategy: Dance of a Thousand Nights, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina.\nNefer summons shades of herself to perform Coordinated Attacks against enemies. Nefer and the shades will deal 2 and 3 stages of AoE Dendro DMG respectively. DMG dealt by the shades is considered Lunar-Bloom DMG. 1 Verdant Dew will be consumed the first time shades are summoned after every Phantasm Performance."
},
{
"Id": 11220003,
"Name": "Veil of Falsehood",
"Description": "After absorbing Seeds of Deceit via the Ascension Talent A Wager of Moonlight, Nefer gains this effect, thereby increasing the DMG dealt by her Phantasm Performance.\nEach stack of Veil of Falsehood increases the DMG dealt by Nefer's Phantasm Performance by {PARAM#P1222101|6S100}%. The initial maximum number of stacks is {PARAM#P1222101|1S1}, with each stack lasting for {PARAM#P1222101|2S1}s (each stack's duration is counted independently)."
}
]