[ { "Id": 113, "FloorIds": [ 1110, 1111, 1116, 1117 ], "Open": "2025-11-16T04:00:00+08:00", "Close": "2025-12-16T03:59:59+08:00", "BuffName": "定契之月", "Descriptions": [ "目前場上角色的生命之契的數值提升或降低時,將釋放衝擊波,對附近的敵人造成真實傷害。" ], "Icon": "UI_TowerBlessing_99" }, { "Id": 114, "FloorIds": [ 1110, 1111, 1118, 1119 ], "Open": "2025-12-16T04:00:00+08:00", "Close": "2026-01-16T03:59:59+08:00", "BuffName": "奔飆之月", "Descriptions": [ "目前場上角色對敵人觸發擴散反應時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每2秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_100" }, { "Id": 1, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-07-01T00:00:00+08:00", "Close": "2020-07-16T03:59:59+08:00", "BuffName": "新芽之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:恢復角色的元素能量。", "衝刺時,會留下一個不穩定的能量團,1秒後爆炸。該效果每10秒可觸發一次,最多可儲存三次。" ], "Icon": "UI_TowerBlessing_1" }, { "Id": 2, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-07-16T04:00:00+08:00", "Close": "2020-08-01T03:59:59+08:00", "BuffName": "新芽之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:恢復角色的元素能量。", "衝刺時,會留下一個不穩定的能量團,1秒後爆炸。該效果每10秒可觸發一次,最多可儲存三次。" ], "Icon": "UI_TowerBlessing_1" }, { "Id": 3, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-08-01T04:00:00+08:00", "Close": "2020-08-16T03:59:59+08:00", "BuffName": "新芽之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:恢復角色的元素能量。", "衝刺時,會留下一個不穩定的能量團,1秒後爆炸。該效果每10秒可觸發一次,最多可儲存三次。" ], "Icon": "UI_TowerBlessing_1" }, { "Id": 4, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-08-16T04:00:00+08:00", "Close": "2020-09-01T03:59:59+08:00", "BuffName": "新芽之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:恢復角色的元素能量。", "衝刺時,會留下一個不穩定的能量團,1秒後爆炸。該效果每10秒可觸發一次,最多可儲存三次。" ], "Icon": "UI_TowerBlessing_1" }, { "Id": 5, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-09-01T04:00:00+08:00", "Close": "2020-09-16T03:59:59+08:00", "BuffName": "新芽之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:恢復角色的元素能量。", "衝刺時,會留下一個不穩定的能量團,1秒後爆炸。該效果每10秒可觸發一次,最多可儲存三次。" ], "Icon": "UI_TowerBlessing_1" }, { "Id": 6, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-09-16T04:00:00+08:00", "Close": "2020-10-01T03:59:59+08:00", "BuffName": "新芽之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:恢復角色的元素能量。", "衝刺時,會留下一個不穩定的能量團,1秒後爆炸。該效果每10秒可觸發一次,最多可儲存三次。" ], "Icon": "UI_TowerBlessing_1" }, { "Id": 7, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-10-01T04:00:00+08:00", "Close": "2020-10-16T03:59:59+08:00", "BuffName": "鋼鐵之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:提高角色的護盾強效。", "若角色的體力高於50%,攻擊命中敵人時會釋放衝擊波。該效果每10秒只能觸發一次。" ], "Icon": "UI_TowerBlessing_2" }, { "Id": 8, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-10-16T04:00:00+08:00", "Close": "2020-11-01T03:59:59+08:00", "BuffName": "鋼鐵之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:提高角色的護盾強效。", "若角色的體力高於50%,攻擊命中敵人時會釋放衝擊波。該效果每10秒只能觸發一次。" ], "Icon": "UI_TowerBlessing_2" }, { "Id": 9, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-11-01T04:00:00+08:00", "Close": "2020-11-16T03:59:59+08:00", "BuffName": "綻放之月", "Descriptions": [ "戰鬥時,場地中有時會出現光環:提升角色的普通攻擊速度與傷害。", "角色的普通攻擊與重擊在短時間內連續命中敵人時,會獲得傷害增加的效果。該效果持續1秒,至多疊加十層,疊加時有50%的機率釋放衝擊波。" ], "Icon": "UI_TowerBlessing_3" }, { "Id": 10, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-11-16T04:00:00+08:00", "Close": "2020-12-01T03:59:59+08:00", "BuffName": "堅守之月", "Descriptions": [ "角色處於護盾庇護下時,攻擊力提升50%。" ], "Icon": "UI_TowerBlessing_5" }, { "Id": 11, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-12-01T04:00:00+08:00", "Close": "2020-12-16T03:59:59+08:00", "BuffName": "寶石之月", "Descriptions": [ "角色取得結晶反應產生的晶片時,會對周圍的敵人造成晶片對應元素的範圍傷害。該傷害受益於角色的護盾強效屬性。" ], "Icon": "UI_TowerBlessing_6" }, { "Id": 12, "FloorIds": [ 1009, 1010, 1011, 1012 ], "Open": "2020-12-16T04:00:00+08:00", "Close": "2021-01-01T03:59:59+08:00", "BuffName": "抗爭之月", "Descriptions": [ "處於護盾庇護下的角色受到攻擊時,會引發能量爆裂,對周圍的敵人造成傷害。此效果4秒內最多觸發一次,傷害受益於角色的護盾強效屬性。" ], "Icon": "UI_TowerBlessing_7" }, { "Id": 13, "FloorIds": [ 1013, 1014, 1015, 1016 ], "Open": "2021-01-01T04:00:00+08:00", "Close": "2021-01-16T03:59:59+08:00", "BuffName": "初雪之月", "Descriptions": [ "角色獲得岩元素與冰元素結晶反應產生的冰元素晶片時,會釋放衝擊波,對周圍的敵人造成傷害。", "角色獲得岩元素與冰元素結晶反應產生的冰元素晶片時,元素戰技的冷卻時間減少1秒。" ], "Icon": "UI_TowerBlessing_8" }, { "Id": 14, "FloorIds": [ 1013, 1014, 1015, 1016 ], "Open": "2021-01-16T04:00:00+08:00", "Close": "2021-02-01T03:59:59+08:00", "BuffName": "仲冬之月", "Descriptions": [ "角色獲得岩元素與冰元素結晶反應產生的冰元素晶片時,獲得5%攻擊力提升、5%攻擊速度提升,與4%移動速度提升。該效果持續20秒,至多疊加五次。" ], "Icon": "UI_TowerBlessing_9" }, { "Id": 15, "FloorIds": [ 1013, 1014, 1015, 1016 ], "Open": "2021-02-01T04:00:00+08:00", "Close": "2021-02-16T03:59:59+08:00", "BuffName": "霜噬之月", "Descriptions": [ "角色獲得岩元素與冰元素結晶反應產生的冰元素晶片時,暴擊率提高8%。該效果持續20秒,至多疊加五次。" ], "Icon": "UI_TowerBlessing_10" }, { "Id": 16, "FloorIds": [ 1013, 1014, 1015, 1017 ], "Open": "2021-02-16T04:00:00+08:00", "Close": "2021-03-01T03:59:59+08:00", "BuffName": "正行之月", "Descriptions": [ "當前場上角色的生命值低於70%時,攻擊力提升20%,攻擊速度提升15%。", "當前場上角色的生命值低於35%且處於護盾庇護下時,暴擊率提升20%,暴擊傷害提升40%。" ], "Icon": "UI_TowerBlessing_11" }, { "Id": 17, "FloorIds": [ 1013, 1014, 1015, 1017 ], "Open": "2021-03-01T04:00:00+08:00", "Close": "2021-03-16T03:59:59+08:00", "BuffName": "吐故之月", "Descriptions": [ "每10秒,會進行一次能量充能,同時至多持有三層能量充能。若當前場上的角色生命值低於50%,在普通攻擊命中敵人時,會消耗充能,並在敵人所在位置留下一個不穩定的能量團,1秒後爆炸。每2秒至多產生一次能量團。" ], "Icon": "UI_TowerBlessing_12" }, { "Id": 18, "FloorIds": [ 1013, 1014, 1015, 1017 ], "Open": "2021-03-16T04:00:00+08:00", "Close": "2021-04-01T03:59:59+08:00", "BuffName": "明威之月", "Descriptions": [ "當前場上角色的生命值低於50%時,普通攻擊與重擊命中敵人後的10秒內,造成的傷害提高2%。該效果至多疊加十次,該效果對隊伍中不同角色有獨立的持續時間與疊加次數。該效果疊加或持續時間重置時,有50%的機率釋放能量衝擊。每10秒至多觸發一次能量衝擊。" ], "Icon": "UI_TowerBlessing_13" }, { "Id": 19, "FloorIds": [ 1013, 1014, 1015, 1017 ], "Open": "2021-04-01T04:00:00+08:00", "Close": "2021-04-16T03:59:59+08:00", "BuffName": "風行之月", "Descriptions": [ "角色擁有提升攻擊力的風行光環,至多使角色的攻擊力提升60%。光環中的敵人數量每增加1個,該光環的效果就降低25%。當角色身邊的敵人數量大於或等於4個時,該效果不再提供攻擊力提升效果。" ], "Icon": "UI_TowerBlessing_14" }, { "Id": 20, "FloorIds": [ 1013, 1014, 1015, 1017 ], "Open": "2021-04-16T04:00:00+08:00", "Close": "2021-05-01T03:59:59+08:00", "BuffName": "天行之月", "Descriptions": [ "下落攻擊命中敵人後的10秒內,敵人的防禦力降低40%。" ], "Icon": "UI_TowerBlessing_15" }, { "Id": 21, "FloorIds": [ 1013, 1014, 1018, 1019 ], "Open": "2021-05-01T04:00:00+08:00", "Close": "2021-05-16T03:59:59+08:00", "BuffName": "劍舞之月", "Descriptions": [ "角色的普通攻擊在2秒內連續命中敵人時,該角色造成的物理傷害提升5%,持續10秒,至多疊加五層;這些攻擊類型同時命中多個敵人時,只能疊加一層。處於五層效果下的角色的攻擊命中敵人時,會釋放衝擊波,造成範圍傷害,每1秒至多釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_17" }, { "Id": 22, "FloorIds": [ 1013, 1014, 1018, 1019 ], "Open": "2021-05-16T04:00:00+08:00", "Close": "2021-06-01T03:59:59+08:00", "BuffName": "荊棘之月", "Descriptions": [ "敵人的攻擊命中處於護盾庇護下的角色時,會進行反噬:釋放衝擊波,造成範圍傷害。該效果每6秒只能觸發一次。" ], "Icon": "UI_TowerBlessing_18" }, { "Id": 23, "FloorIds": [ 1013, 1014, 1018, 1019 ], "Open": "2021-06-01T04:00:00+08:00", "Close": "2021-06-16T03:59:59+08:00", "BuffName": "叛逆之月", "Descriptions": [ "角色的物理屬性的普通攻擊、重擊或下落攻擊命中敵人時,該角色的暴擊率提升3%,持續10秒,至多疊加五層;這些攻擊類型同時命中多個敵人時,只能疊加一層。處於五層效果下的角色的攻擊造成暴擊時,會釋放衝擊波,造成範圍傷害,每1秒至多釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_19" }, { "Id": 24, "FloorIds": [ 1020, 1021, 1022, 1023 ], "Open": "2021-06-16T04:00:00+08:00", "Close": "2021-07-01T03:59:59+08:00", "BuffName": "渦漩之月", "Descriptions": [ "目前場上角色使附近的敵人發生擴散反應時,會在發生反應的敵人處釋放衝擊波,造成範圍傷害。每3.5秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_20" }, { "Id": 25, "FloorIds": [ 1020, 1021, 1022, 1023 ], "Open": "2021-07-01T04:00:00+08:00", "Close": "2021-07-16T03:59:59+08:00", "BuffName": "風來之月", "Descriptions": [ "目前場上角色使附近的敵人發生擴散反應時,會為隊伍中所有角色恢復4點元素能量。該效果每3.5秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_21" }, { "Id": 26, "FloorIds": [ 1020, 1021, 1022, 1023 ], "Open": "2021-07-16T04:00:00+08:00", "Close": "2021-08-01T03:59:59+08:00", "BuffName": "山嵐之月", "Descriptions": [ "目前場上角色使附近的敵人發生擴散反應時,會在擴散反應位置留下持續8秒的山嵐光環,每2秒對光環內的敵人造成一次傷害。每9秒最多產生一次山嵐光環。" ], "Icon": "UI_TowerBlessing_22" }, { "Id": 27, "FloorIds": [ 1024, 1025, 1026, 1027 ], "Open": "2021-08-01T04:00:00+08:00", "Close": "2021-08-16T03:59:59+08:00", "BuffName": "粉碎之月", "Descriptions": [ "目前場上角色的元素能量充滿時,普通攻擊、重擊、下落攻擊命中敵人時,將使敵人的防禦力降低7%。該效果持續10秒,至多疊加五層,每層效果持續時間獨立計算。" ], "Icon": "UI_TowerBlessing_23" }, { "Id": 28, "FloorIds": [ 1024, 1025, 1026, 1027 ], "Open": "2021-08-16T04:00:00+08:00", "Close": "2021-09-01T03:59:59+08:00", "BuffName": "充盈之月", "Descriptions": [ "目前場上角色獲得元素晶球或元素微粒時,將釋放衝擊波,對周圍的敵人造成傷害。每4秒至多透過這種方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_24" }, { "Id": 29, "FloorIds": [ 1024, 1025, 1026, 1027 ], "Open": "2021-09-01T04:00:00+08:00", "Close": "2021-09-16T03:59:59+08:00", "BuffName": "昂藏之月", "Descriptions": [ "施放元素爆發後,隊伍中所有角色的攻擊力提升20%。該效果持續10秒,至多疊加三層,每層效果持續時間獨立計算。" ], "Icon": "UI_TowerBlessing_25" }, { "Id": 30, "FloorIds": [ 1024, 1025, 1028, 1029 ], "Open": "2021-09-16T04:00:00+08:00", "Close": "2021-10-01T03:59:59+08:00", "BuffName": "晦朔之月", "Descriptions": [ "施放元素爆發後,隊伍中所有角色的攻擊力提高6.5%。該效果持續15秒,至多疊加七次。疊加七次後,目前場上角色的普通攻擊命中敵人時,會在敵人的位置釋放衝擊波,造成範圍傷害。每2秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_26" }, { "Id": 31, "FloorIds": [ 1024, 1025, 1028, 1029 ], "Open": "2021-10-01T04:00:00+08:00", "Close": "2021-10-16T03:59:59+08:00", "BuffName": "亂舞之月", "Descriptions": [ "角色施放元素爆發後的10秒內,該角色的普通攻擊與重擊命中敵人時,會以損失1%生命值為代價,在敵人的位置釋放衝擊波,造成範圍傷害。該效果將在角色退場時解除,隊伍中所有角色每1秒至多依此方式釋放一次衝擊波。目前場上角色可能因為這種生命值損失而倒下。" ], "Icon": "UI_TowerBlessing_27" }, { "Id": 32, "FloorIds": [ 1024, 1025, 1030, 1031 ], "Open": "2021-10-16T04:00:00+08:00", "Close": "2021-11-01T03:59:59+08:00", "BuffName": "先陣之月", "Descriptions": [ "挑戰開始後,角色元素能量大於或等於50%時,該角色每秒獲得6.5%攻擊力提升,該效果至多疊加10次。當角色的元素能量低於30%時,將清除依上述方式獲得的攻擊力提升。" ], "Icon": "UI_TowerBlessing_28" }, { "Id": 33, "FloorIds": [ 1024, 1025, 1030, 1031 ], "Open": "2021-11-01T04:00:00+08:00", "Close": "2021-11-16T03:59:59+08:00", "BuffName": "萬千言祝之月", "Descriptions": [ "挑戰開始後,角色的元素能量為100%時,每1秒可以獲得1層「言祝」,至多疊加10層。該角色施放元素爆發後,將清除其擁有的所有「言祝」效果,依據清除的層數,每層使該角色在接下來的10秒內造成的傷害提升5%。角色處於上述傷害提升效果的狀態下時,無法獲得「言祝」。" ], "Icon": "UI_TowerBlessing_29" }, { "Id": 34, "FloorIds": [ 1024, 1025, 1030, 1031 ], "Open": "2021-11-16T04:00:00+08:00", "Close": "2021-12-01T03:59:59+08:00", "BuffName": "萬華之月", "Descriptions": [ "挑戰開始後,目前場上角色的元素能量大於或等於50%時,將會持續施放衝擊波,對周圍的敵人造成傷害;元素能量為100%時,衝擊波造成的傷害會進一步提升。" ], "Icon": "UI_TowerBlessing_30" }, { "Id": 35, "FloorIds": [ 1024, 1025, 1032, 1033 ], "Open": "2021-12-01T04:00:00+08:00", "Close": "2021-12-16T03:59:59+08:00", "BuffName": "萃煉之月", "Descriptions": [ "獲得結晶反應形成的晶片後,會獲得一層萃煉:目前場上角色造成的傷害提升8%,持續10秒,至多疊加3層。處於3層萃煉效果下的角色獲得結晶反應形成的晶片後,將釋放衝擊波,對附近的敵人造成真實傷害。每3秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_31" }, { "Id": 36, "FloorIds": [ 1024, 1025, 1032, 1033 ], "Open": "2021-12-16T04:00:00+08:00", "Close": "2022-01-01T03:59:59+08:00", "BuffName": "靈石之月", "Descriptions": [ "目前場上角色身邊存在岩元素創造物時,重擊造成的傷害提升30%,消耗的體力降低50%。" ], "Icon": "UI_TowerBlessing_33" }, { "Id": 37, "FloorIds": [ 1024, 1025, 1032, 1033 ], "Open": "2022-01-01T04:00:00+08:00", "Close": "2022-01-16T03:59:59+08:00", "BuffName": "純色之月", "Descriptions": [ "角色通過普通攻擊、重擊、下落攻擊、元素戰技或元素爆發對敵人造成元素傷害後,隊伍中所有角色獲得10%對應的元素傷害加成,並每3秒將進一步獲得10%該元素傷害加成,直到通過該淵月祝福的效果獲得100%元素傷害加成為止。當角色通過上述方式對敵人造成了其他元素的傷害後,此前獲得的元素傷害加成將被清除。" ], "Icon": "UI_TowerBlessing_32" }, { "Id": 38, "FloorIds": [ 1024, 1025, 1034, 1035 ], "Open": "2022-01-16T04:00:00+08:00", "Close": "2022-02-01T03:59:59+08:00", "BuffName": "舞劍之月", "Descriptions": [ "目前場上角色的普通攻擊、重擊或下落攻擊在2秒內多次命中敵人後,該角色的普通攻擊、重擊與下落攻擊造成的傷害提升5%,持續8秒,至多疊加15層。該效果每0.1秒至多觸發一次,將在角色倒下或退場時清除。" ], "Icon": "UI_TowerBlessing_34" }, { "Id": 39, "FloorIds": [ 1024, 1025, 1034, 1035 ], "Open": "2022-02-01T04:00:00+08:00", "Close": "2022-02-16T03:59:59+08:00", "BuffName": "盛放之月", "Descriptions": [ "目前場上角色視為普通攻擊傷害的攻擊命中敵人後,有50%的機率在命中敵人的位置釋放衝擊波,在範圍內造成真實傷害。每0.3秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_35" }, { "Id": 40, "FloorIds": [ 1024, 1025, 1034, 1035 ], "Open": "2022-02-16T04:00:00+08:00", "Close": "2022-03-01T03:59:59+08:00", "BuffName": "甦醒之月", "Descriptions": [ "目前場上角色的普通攻擊、重擊或下落攻擊在2秒內多次命中敵人後,該角色將獲得一層「冒頭」效果。該效果每0.1秒至多觸發一次,持續8秒,「冒頭」效果將在角色倒下或退場時清除。角色的「冒頭」效果疊加15次之後,會將其清除並釋放衝擊波,對附近的敵人造成真實傷害。依此方式釋放衝擊波之後的10秒內,隊伍中所有角色造成的傷害提升25%。" ], "Icon": "UI_TowerBlessing_36" }, { "Id": 41, "FloorIds": [ 1024, 1025, 1036, 1037 ], "Open": "2022-03-01T04:00:00+08:00", "Close": "2022-03-16T03:59:59+08:00", "BuffName": "稻光之月", "Descriptions": [ "敵人受到感電反應造成的傷害後,雷元素抗性降低10%,該效果持續10秒,至多疊加4層,每層持續時間獨立計算,每1.2秒至多對同一個敵人施加一次該效果。" ], "Icon": "UI_TowerBlessing_37" }, { "Id": 42, "FloorIds": [ 1024, 1025, 1036, 1037 ], "Open": "2022-03-16T04:00:00+08:00", "Close": "2022-04-01T03:59:59+08:00", "BuffName": "神鳴之月", "Descriptions": [ "目前場上角色的普通攻擊、重擊、下落攻擊、元素戰技、元素爆發命中處於雷元素附著影響下的敵人後,會在敵人的位置釋放衝擊波,造成真實傷害。每2秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_38" }, { "Id": 43, "FloorIds": [ 1024, 1025, 1038, 1039 ], "Open": "2022-04-01T04:00:00+08:00", "Close": "2022-04-16T03:59:59+08:00", "BuffName": "薄冰之月", "Descriptions": [ "角色的普通攻擊命中敵人後,會為敵人賦予斷末之紋。10秒後,斷末之紋將被移除,並對該敵人造成真實傷害。角色的普通攻擊命中附有斷末之紋的敵人後,將使斷末之紋移除時造成的傷害提高,至多提高9次。" ], "Icon": "UI_TowerBlessing_39" }, { "Id": 44, "FloorIds": [ 1024, 1025, 1038, 1039 ], "Open": "2022-04-16T04:00:00+08:00", "Close": "2022-05-01T03:59:59+08:00", "BuffName": "驟雨之月", "Descriptions": [ "角色的普通攻擊命中敵人後,該角色的普通攻擊傷害提升12%,持續5秒。該效果至多疊加5層,每層獨立計時,每0.1秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_40" }, { "Id": 45, "FloorIds": [ 1024, 1025, 1038, 1039 ], "Open": "2022-05-01T04:00:00+08:00", "Close": "2022-05-16T03:59:59+08:00", "BuffName": "初虹之月", "Descriptions": [ "角色的普通攻擊對敵人造成傷害後,基於傷害對應的物理抗性或元素抗性,該敵人的此抗性降低6%,持續5秒,至多疊加7層。透過這種方式施加的不同屬性的抗性降低可以同時存在,獨立計算疊加層數與持續時間。" ], "Icon": "UI_TowerBlessing_41" }, { "Id": 46, "FloorIds": [ 1024, 1025, 1038, 1039 ], "Open": "2022-05-16T04:00:00+08:00", "Close": "2022-06-01T03:59:59+08:00", "BuffName": "薄冰之月", "Descriptions": [ "角色的普通攻擊命中敵人後,會為敵人賦予斷末之紋。10秒後,斷末之紋將被移除,並對該敵人造成真實傷害。角色的普通攻擊命中附有斷末之紋的敵人後,將使斷末之紋移除時造成的傷害提高,至多提高9次。" ], "Icon": "UI_TowerBlessing_39" }, { "Id": 47, "FloorIds": [ 1024, 1025, 1040, 1041 ], "Open": "2022-06-01T04:00:00+08:00", "Close": "2022-06-16T03:59:59+08:00", "BuffName": "近寄之月", "Descriptions": [ "目前場上角色施放元素戰技後的8秒內,普通攻擊傷害提升16%。該效果持續8秒,至多疊加3層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_42" }, { "Id": 48, "FloorIds": [ 1024, 1025, 1040, 1041 ], "Open": "2022-06-16T04:00:00+08:00", "Close": "2022-07-01T03:59:59+08:00", "BuffName": "紙一重之月", "Descriptions": [ "角色的元素戰技命中敵人後,該敵人的物理抗性與所有元素抗性降低12%。該效果持續8秒,至多疊加3層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_43" }, { "Id": 49, "FloorIds": [ 1024, 1025, 1040, 1041 ], "Open": "2022-07-01T04:00:00+08:00", "Close": "2022-07-16T03:59:59+08:00", "BuffName": "斬鐵之月", "Descriptions": [ "目前場上角色施放元素戰技後,該角色接下來的第一次普通攻擊命中敵人時,將在敵人所處的位置釋放衝擊波,造成真實傷害。每1.2秒觸發一次這個效果。" ], "Icon": "UI_TowerBlessing_44" }, { "Id": 50, "FloorIds": [ 1024, 1025, 1042, 1043 ], "Open": "2022-07-16T04:00:00+08:00", "Close": "2022-08-01T03:59:59+08:00", "BuffName": "奮勇之月", "Descriptions": [ "角色登場後,每2秒獲得一層「奮勇」效果,攻擊力提升20%,該效果至多疊加3層。處於3層「奮勇」狀態下的角色在重擊命中敵人時,將在敵人的位置釋放衝擊波,造成真實傷害,每2秒至多依此方式釋放一次衝擊波。角色退場時,將清除所有的「奮勇」效果。" ], "Icon": "UI_TowerBlessing_45" }, { "Id": 51, "FloorIds": [ 1024, 1025, 1042, 1043 ], "Open": "2022-08-01T04:00:00+08:00", "Close": "2022-08-16T03:59:59+08:00", "BuffName": "風洗之月", "Descriptions": [ "角色對敵人觸發擴散反應時,敵人的防禦力降低12%,持續10秒。該效果至多疊加3層,每層持續時間獨立計算。" ], "Icon": "UI_TowerBlessing_46" }, { "Id": 52, "FloorIds": [ 1024, 1025, 1042, 1043 ], "Open": "2022-08-16T04:00:00+08:00", "Close": "2022-09-01T03:59:59+08:00", "BuffName": "碎破之月", "Descriptions": [ "目前場上角色的普通攻擊、重擊或下落攻擊命中敵人後,該角色普通攻擊、重擊與下落攻擊造成的傷害提升12%,持續8秒。該效果每0.1秒至多觸發一次,至多疊加4層,每層持續時間獨立計算。角色退場後,將清除該效果。" ], "Icon": "UI_TowerBlessing_47" }, { "Id": 53, "FloorIds": [ 1044, 1045, 1046, 1047 ], "Open": "2022-09-01T04:00:00+08:00", "Close": "2022-09-16T03:59:59+08:00", "BuffName": "綻放之月", "Descriptions": [ "角色透過草原核對敵人造成傷害後(包含烈綻放、超綻放),該角色的攻擊力提升15%,持續8秒。該效果至多疊加4次,每0.1秒至多獲得一次該效果帶來的攻擊力提升。" ], "Icon": "UI_TowerBlessing_49" }, { "Id": 54, "FloorIds": [ 1044, 1045, 1046, 1047 ], "Open": "2022-09-16T04:00:00+08:00", "Close": "2022-10-01T03:59:59+08:00", "BuffName": "甦生之月", "Descriptions": [ "角色對敵人觸發原激化反應後的10秒內,受影響的敵人防禦力降低35%。" ], "Icon": "UI_TowerBlessing_48" }, { "Id": 55, "FloorIds": [ 1044, 1045, 1048, 1049 ], "Open": "2022-10-01T04:00:00+08:00", "Close": "2022-10-16T03:59:59+08:00", "BuffName": "疏果之月", "Descriptions": [ "角色觸發綻放、超綻放、烈綻放反應後,隊伍中所有角色的元素精通提升40點,持續10秒。該效果每0.1秒至多觸發一次,至多疊加5層,每層持續時間獨立計算。" ], "Icon": "UI_TowerBlessing_50" }, { "Id": 56, "FloorIds": [ 1044, 1045, 1048, 1049 ], "Open": "2022-10-16T04:00:00+08:00", "Close": "2022-11-01T03:59:59+08:00", "BuffName": "攀附之月", "Descriptions": [ "敵人受到草原核(包含烈綻放、超綻放)造成的傷害後,所有元素抗性與物理抗性降低8%,持續6秒,該效果至多疊加4層。" ], "Icon": "UI_TowerBlessing_51" }, { "Id": 57, "FloorIds": [ 1044, 1045, 1048, 1049 ], "Open": "2022-11-01T04:00:00+08:00", "Close": "2022-11-16T03:59:59+08:00", "BuffName": "迸發之月", "Descriptions": [ "當草原核(包含烈綻放、超綻放)的攻擊命中敵人後,將在敵人的位置釋放衝擊波,造成真實傷害。每2秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_52" }, { "Id": 58, "FloorIds": [ 1044, 1045, 1050, 1051 ], "Open": "2022-11-16T04:00:00+08:00", "Close": "2022-12-01T03:59:59+08:00", "BuffName": "驚霰之舞", "Descriptions": [ "角色對敵人造成傷害後,將在敵人所在的位置釋放衝擊波,造成真實傷害。每種傷害的元素類型(包含物理傷害)每8秒可以依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_53" }, { "Id": 59, "FloorIds": [ 1044, 1045, 1050, 1051 ], "Open": "2022-12-01T04:00:00+08:00", "Close": "2022-12-16T03:59:59+08:00", "BuffName": "狂蔓之月", "Descriptions": [ "角色對敵人觸發燃燒、原激化、超激化、蔓激化、綻放、超綻放或烈綻放後,隊伍中所有角色獲得10%草元素傷害加成,持續10秒,該效果每5秒至多觸發一次,至多疊加4次。疊加4次後,角色對敵人造成草元素傷害時,將在敵人所在的位置釋放衝擊波,造成真實傷害。每5秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_54" }, { "Id": 60, "FloorIds": [ 1044, 1045, 1052, 1053 ], "Open": "2022-12-16T04:00:00+08:00", "Close": "2023-01-01T03:59:59+08:00", "BuffName": "終戰之月", "Descriptions": [ "目前場上角色的普通攻擊、重擊與下落攻擊對敵人造成傷害後,獲得10%該傷害對應的元素傷害或物理傷害加成。該效果持續4秒,至多疊加6次,每1秒至多觸發1次,並將在角色退場或造成不同元素或物理類型的傷害後清除。" ], "Icon": "UI_TowerBlessing_55" }, { "Id": 61, "FloorIds": [ 1044, 1045, 1052, 1053 ], "Open": "2023-01-01T04:00:00+08:00", "Close": "2023-01-16T03:59:59+08:00", "BuffName": "風來之月", "Descriptions": [ "目前場上角色對敵人觸發擴散反應後,隊伍中所有角色的暴擊傷害提升20%,該效果持續8秒,至多疊加3次,每1秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_56" }, { "Id": 62, "FloorIds": [ 1044, 1045, 1052, 1053 ], "Open": "2023-01-16T04:00:00+08:00", "Close": "2023-02-01T03:59:59+08:00", "BuffName": "壓勝之月", "Descriptions": [ "目前場上角色透過普通攻擊、重擊、下落攻擊、元素戰技、元素爆發連續對敵人造成同類元素傷害時,將觸發計數,每1秒至多計數一次。計數達到5次時,將在敵人所在位置釋放衝擊波,造成真實傷害,並移除已有的計數。該角色退場或是造成其他元素類型的傷害時,將移除所有的計數。造成物理傷害不會移除計數。" ], "Icon": "UI_TowerBlessing_57" }, { "Id": 63, "FloorIds": [ 1044, 1045, 1054, 1055 ], "Open": "2023-02-01T04:00:00+08:00", "Close": "2023-02-16T03:59:59+08:00", "BuffName": "叢棘之月", "Descriptions": [ "處於原激化狀態下的敵人的草元素抗性和雷元素抗性降低30%,該效果將在原激化狀態結束2秒後移除。" ], "Icon": "UI_TowerBlessing_58" }, { "Id": 64, "FloorIds": [ 1044, 1045, 1054, 1055 ], "Open": "2023-02-16T04:00:00+08:00", "Close": "2023-03-01T03:59:59+08:00", "BuffName": "鬱蒼之月", "Descriptions": [ "角色透過普通攻擊、重擊、下落攻擊、元素戰技或元素爆發對敵人造成草元素傷害後,將獲得一層「鬱蒼」效果:角色造成的傷害提升8%。該效果持續6秒,每0.1秒至多觸發一次,至多疊加6層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_59" }, { "Id": 65, "FloorIds": [ 1044, 1045, 1054, 1055 ], "Open": "2023-03-01T04:00:00+08:00", "Close": "2023-03-16T03:59:59+08:00", "BuffName": "奮榮之月", "Descriptions": [ "角色對敵人觸發蔓激化、超激化反應時,將在敵人的位置釋放衝擊波,造成真實傷害。每3秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_60" }, { "Id": 66, "FloorIds": [ 1044, 1045, 1056, 1057 ], "Open": "2023-03-16T04:00:00+08:00", "Close": "2023-04-01T03:59:59+08:00", "BuffName": "銜勇之月", "Descriptions": [ "角色的生命值降低時,隊伍中所有角色將獲得一層「銜勇」效果:造成的傷害提升8%。該效果持續8秒,每0.3秒至多觸發一次,至多疊加4層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_61" }, { "Id": 67, "FloorIds": [ 1044, 1045, 1056, 1057 ], "Open": "2023-04-01T04:00:00+08:00", "Close": "2023-04-16T03:59:59+08:00", "BuffName": "勁銳之月", "Descriptions": [ "角色的生命值降低時,將在目前場上角色的位置釋放衝擊波,對附近的敵人造成真實傷害。該效果每3秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_62" }, { "Id": 68, "FloorIds": [ 1044, 1045, 1058, 1059 ], "Open": "2023-04-16T04:00:00+08:00", "Close": "2023-05-01T03:59:59+08:00", "BuffName": "轟震之月", "Descriptions": [ "目前場上角色的生命值降低時,將在該角色的位置釋放衝擊波,對附近的敵人造成真實傷害,該效果每0.8秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_63" }, { "Id": 69, "FloorIds": [ 1044, 1045, 1058, 1059 ], "Open": "2023-05-01T04:00:00+08:00", "Close": "2023-05-16T03:59:59+08:00", "BuffName": "迸烈之月", "Descriptions": [ "角色觸發綻放反應後,隊伍內所有角色綻放、超綻放、烈綻放造成的傷害提升35%,該效果持續6秒,每0.1秒至多觸發一次,最多疊加4層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_64" }, { "Id": 70, "FloorIds": [ 1044, 1045, 1058, 1059 ], "Open": "2023-05-16T04:00:00+08:00", "Close": "2023-06-01T03:59:59+08:00", "BuffName": "遒茂之月", "Descriptions": [ "草原核造成的傷害(包含烈綻放、超綻放)命中角色時,隊伍中所有角色的元素精通提升200點,持續4秒。" ], "Icon": "UI_TowerBlessing_65" }, { "Id": 71, "FloorIds": [ 1044, 1045, 1060, 1061 ], "Open": "2023-06-01T04:00:00+08:00", "Close": "2023-06-16T03:59:59+08:00", "BuffName": "滾奏之月", "Descriptions": [ "角色的普通攻擊命中敵人後,將為該敵人施加滾奏之印。3秒後,滾奏之印將被移除,並對該敵人造成真實傷害。角色的普通攻擊命中附有滾奏之印的敵人後,將使滾奏之印移除時造成的傷害提高,至多提高9次。" ], "Icon": "UI_TowerBlessing_66" }, { "Id": 72, "FloorIds": [ 1044, 1045, 1060, 1061 ], "Open": "2023-06-16T04:00:00+08:00", "Close": "2023-07-01T03:59:59+08:00", "BuffName": "強形之月", "Descriptions": [ "目前場上角色的普通攻擊命中敵人後,該角色造成的傷害提升12%,持續2秒。該效果至多疊加5層,每層獨立計時,每0.05秒至多觸發一次。角色退場時,該效果將被移除。" ], "Icon": "UI_TowerBlessing_40" }, { "Id": 73, "FloorIds": [ 1044, 1045, 1060, 1061 ], "Open": "2023-07-01T04:00:00+08:00", "Close": "2023-07-16T03:59:59+08:00", "BuffName": "纖墮之月", "Descriptions": [ "角色的普通攻擊命中敵人後,基於攻擊類型對應的物理抗性或元素抗性,該敵人的此抗性降低6%,持續2秒,至多疊加6層,依此方式施加的不同屬性的抗性降低可以同時存在,獨立計算疊加層數與持續時間。" ], "Icon": "UI_TowerBlessing_67" }, { "Id": 74, "FloorIds": [ 1044, 1045, 1062, 1063 ], "Open": "2023-07-16T04:00:00+08:00", "Close": "2023-08-01T03:59:59+08:00", "BuffName": "迅節之月", "Descriptions": [ "角色登場後的10秒內,角色的普通攻擊、重擊與下落攻擊造成的傷害提升30%,攻擊速度提升10%。角色退場時,該效果將被移除。" ], "Icon": "UI_TowerBlessing_68" }, { "Id": 75, "FloorIds": [ 1044, 1045, 1062, 1063 ], "Open": "2023-08-01T04:00:00+08:00", "Close": "2023-08-16T03:59:59+08:00", "BuffName": "變巧之月", "Descriptions": [ "角色損失或恢復生命值時,隊伍中所有角色的攻擊力提升7.5%,持續10秒。該效果每0.1秒至多觸發一次,至多疊加4層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_69" }, { "Id": 76, "FloorIds": [ 1044, 1045, 1062, 1063 ], "Open": "2023-08-16T04:00:00+08:00", "Close": "2023-09-01T03:59:59+08:00", "BuffName": "連步之月", "Descriptions": [ "目前場上角色透過普通攻擊、重擊或下落攻擊連續對敵人造成同類元素傷害或物理傷害時,將進行計數,每0.3秒至多進行一次計數,每種元素類型與物理傷害造成的計數分別獨立存在。計數達到6次時,將在敵人所在位置釋放衝擊波,造成真實傷害,並移除該傷害類型的計數。該角色退場時,將移除所有的計數。" ], "Icon": "UI_TowerBlessing_70" }, { "Id": 77, "FloorIds": [ 1064, 1065, 1066, 1067 ], "Open": "2023-09-01T04:00:00+08:00", "Close": "2023-09-16T03:59:59+08:00", "BuffName": "靈醒之月", "Descriptions": [ "角色的生命值恢復時,該角色的攻擊力提升10%,此效果持續10秒,至多疊加3層,每層獨立計時。角色的生命值降低時,該角色的元素精通提升40點,此效果持續10秒,至多疊加3層,每層獨立計時。角色生命值恢復與降低觸發的效果分別獨立存在,獨立計時。" ], "Icon": "UI_TowerBlessing_69" }, { "Id": 78, "FloorIds": [ 1064, 1065, 1066, 1067 ], "Open": "2023-09-16T04:00:00+08:00", "Close": "2023-10-01T03:59:59+08:00", "BuffName": "盤轉之月", "Descriptions": [ "角色的生命值恢復或降低時,該角色獲得40%所有元素傷害與物理傷害加成,持續3秒。" ], "Icon": "UI_TowerBlessing_69" }, { "Id": 79, "FloorIds": [ 1064, 1065, 1068, 1069 ], "Open": "2023-10-01T04:00:00+08:00", "Close": "2023-10-16T03:59:59+08:00", "BuffName": "勁切之月", "Descriptions": [ "角色的目前生命值提升或降低時,普通攻擊與重擊造成的傷害提升16%,該效果持續6秒,每0.5秒至多觸發一次,至多疊加3層。" ], "Icon": "UI_TowerBlessing_69" }, { "Id": 80, "FloorIds": [ 1064, 1065, 1068, 1069 ], "Open": "2023-10-16T04:00:00+08:00", "Close": "2023-11-01T03:59:59+08:00", "BuffName": "分進之月", "Descriptions": [ "角色的重擊命中敵人後,依據重擊的元素傷害或物理傷害類型,角色獲得20%對應元素傷害或物理傷害加成,該效果持續5秒,每0.5秒至多觸發一次,至多疊加3層。由不同元素傷害或物理傷害類型的重擊產生的加成效果分別獨立存在,獨立計時。" ], "Icon": "UI_TowerBlessing_71" }, { "Id": 81, "FloorIds": [ 1064, 1065, 1068, 1069 ], "Open": "2023-11-01T04:00:00+08:00", "Close": "2023-11-16T03:59:59+08:00", "BuffName": "並力之月", "Descriptions": [ "目前場上角色的普通攻擊或重擊命中敵人後,該角色普通攻擊與重擊的暴擊率提升6%。該效果持續5秒,每0.1秒至多觸發一次,至多疊加5層,每層獨立計時。角色退場後,將清除該效果。" ], "Icon": "UI_TowerBlessing_55" }, { "Id": 82, "FloorIds": [ 1064, 1065, 1070, 1071 ], "Open": "2023-11-16T04:00:00+08:00", "Close": "2023-12-01T03:59:59+08:00", "BuffName": "潮信之月", "Descriptions": [ "角色的目前生命值提升或降低時,將進行計數。計數達到12次時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,並移除已有的計數。每4秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_72" }, { "Id": 83, "FloorIds": [ 1064, 1065, 1070, 1071 ], "Open": "2023-12-01T04:00:00+08:00", "Close": "2023-12-16T03:59:59+08:00", "BuffName": "詭殊之月", "Descriptions": [ "處於隊伍後臺的角色對敵人造成元素戰技傷害時,將為該敵人施加詭殊之印。另一名目前場上角色以相同元素的攻擊命中附有詭殊之印的敵人時,將在敵人的位置釋放衝擊波,造成真實傷害。詭殊之印持續5秒,透過不同元素的傷害產生的詭殊之印分別獨立存在,獨立計時。每2秒至多依此方式釋放一次衝擊波。角色登場時,該角色為敵人施加的詭殊之印將被移除。" ], "Icon": "UI_TowerBlessing_73" }, { "Id": 84, "FloorIds": [ 1064, 1065, 1070, 1071 ], "Open": "2023-12-16T04:00:00+08:00", "Close": "2024-01-01T03:59:59+08:00", "BuffName": "鷹揚之月", "Descriptions": [ "角色登場後,每2.5秒將獲得一層「鷹揚」效果,每層鷹揚效果會使角色造成的傷害提升8%。此效果至多疊加3層,持有3層「鷹揚」效果的角色對敵人造成傷害時,將在敵人的位置釋放衝擊波,造成真實傷害。該效果將在角色退場時解除,每1秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_74" }, { "Id": 85, "FloorIds": [ 1064, 1065, 1072, 1073 ], "Open": "2024-01-01T04:00:00+08:00", "Close": "2024-01-16T03:59:59+08:00", "BuffName": "壯固之月", "Descriptions": [ "角色獲得結晶反應產生的晶片後,將產生「壯固之能」狀態。處於該狀態下的目前場上角色造成的傷害提升15%,該狀態持續8秒,至多疊加3層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_75" }, { "Id": 86, "FloorIds": [ 1064, 1065, 1072, 1073 ], "Open": "2024-01-16T04:00:00+08:00", "Close": "2024-02-01T03:59:59+08:00", "BuffName": "迸斷之月", "Descriptions": [ "角色獲得結晶反應產生的晶片時,將進行計數,計數達到3次時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,並移除計數。此效果每6秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_76" }, { "Id": 87, "FloorIds": [ 1064, 1065, 1074, 1075 ], "Open": "2024-02-01T04:00:00+08:00", "Close": "2024-02-16T03:59:59+08:00", "BuffName": "漲勢之月", "Descriptions": [ "角色受到治療時,將進行計數。計數達到16次時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,並移除已有的計數。每8秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_72" }, { "Id": 88, "FloorIds": [ 1064, 1065, 1074, 1075 ], "Open": "2024-02-16T04:00:00+08:00", "Close": "2024-03-01T03:59:59+08:00", "BuffName": "勁韌之月", "Descriptions": [ "目前場上角色的下落攻擊命中敵人後,該角色的下落攻擊傷害提升20%,持續8秒,該效果每0.1秒至多觸發一次,至多疊加3層,每層獨立計時。角色退場時,該效果將被移除。" ], "Icon": "UI_TowerBlessing_78" }, { "Id": 89, "FloorIds": [ 1064, 1065, 1074, 1075 ], "Open": "2024-03-01T04:00:00+08:00", "Close": "2024-03-16T03:59:59+08:00", "BuffName": "隕墜之月", "Descriptions": [ "目前場上角色的下落攻擊命中敵人時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,每2秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_79" }, { "Id": 90, "FloorIds": [ 1064, 1065, 1076, 1077 ], "Open": "2024-03-16T04:00:00+08:00", "Close": "2024-04-01T03:59:59+08:00", "BuffName": "迸裂之月", "Descriptions": [ "角色創造岩元素創造物時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,每6秒至多依此方式釋放一次衝擊波。" ], "Icon": "UI_TowerBlessing_80" }, { "Id": 91, "FloorIds": [ 1064, 1065, 1076, 1077 ], "Open": "2024-04-01T04:00:00+08:00", "Close": "2024-04-16T03:59:59+08:00", "BuffName": "礫石之月", "Descriptions": [ "角色對敵人造成岩元素傷害時,將為該角色進行計數,每0.1秒至多進行一次計數。計數達到3次時,將為該角色施加礫石之印:該角色獲得50%岩元素傷害加成,持續10秒。" ], "Icon": "UI_TowerBlessing_81" }, { "Id": 92, "FloorIds": [ 1064, 1065, 1076, 1077 ], "Open": "2024-04-16T04:00:00+08:00", "Close": "2024-05-01T03:59:59+08:00", "BuffName": "箭風之月", "Descriptions": [ "角色觸發擴散反應後,隊伍中所有角色的普通攻擊、重擊與下落攻擊造成的傷害提升20%,該效果持續10秒,每0.1秒至多觸發一次,至多疊加3層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_56" }, { "Id": 93, "FloorIds": [ 1064, 1065, 1078, 1079 ], "Open": "2024-05-01T04:00:00+08:00", "Close": "2024-05-16T03:59:59+08:00", "BuffName": "扇烈之月", "Descriptions": [ "角色對敵人觸發蒸發、超載、融化、燃燒、烈綻放、火元素擴散或火元素結晶反應時,敵人的所有元素抗性和物理抗性降低30%,持續4秒。" ], "Icon": "UI_TowerBlessing_82" }, { "Id": 94, "FloorIds": [ 1064, 1065, 1078, 1079 ], "Open": "2024-05-16T04:00:00+08:00", "Close": "2024-06-01T03:59:59+08:00", "BuffName": "奮戈之月", "Descriptions": [ "角色受到治療時,該角色的攻擊力提升50%,持續3秒。" ], "Icon": "UI_TowerBlessing_83" }, { "Id": 95, "FloorIds": [ 1064, 1065, 1078, 1079 ], "Open": "2024-06-01T04:00:00+08:00", "Close": "2024-06-16T03:59:59+08:00", "BuffName": "得策之月", "Descriptions": [ "角色的目前生命值提升或降低時,該角色獲得16%所有元素傷害與物理傷害加成,持續8秒。此效果至多疊加3層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_69" }, { "Id": 96, "FloorIds": [ 1064, 1065, 1080, 1081 ], "Open": "2024-06-16T04:00:00+08:00", "Close": "2024-07-16T03:59:59+08:00", "BuffName": "銳進之月", "Descriptions": [ "目前場上角色施放元素戰技後的10秒內,普通攻擊造成的傷害提升20%,且該角色的普通攻擊命中敵人時,將進行計數,每0.1秒至多進行一次計數,計數達到3次時,將在敵人的位置釋放衝擊波,並移除計數,對附近的敵人造成真實傷害。每1.5秒至多依此方式觸發一次衝擊波,角色退場時將移除此效果並重置計數。" ], "Icon": "UI_TowerBlessing_85" }, { "Id": 97, "FloorIds": [ 1064, 1065, 1080, 1081 ], "Open": "2024-07-16T04:00:00+08:00", "Close": "2024-08-16T03:59:59+08:00", "BuffName": "攻療之月", "Descriptions": [ "角色受到治療後,該角色的元素戰技造成的傷害提升20%。此效果持續8秒,至多疊加3層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_83" }, { "Id": 98, "FloorIds": [ 1064, 1065, 1082, 1083 ], "Open": "2024-08-16T04:00:00+08:00", "Close": "2024-09-16T03:59:59+08:00", "BuffName": "熾灼之月", "Descriptions": [ "角色攻擊處於燃燒狀態下的敵人時,暴擊率提升15%,暴擊傷害提升30%。" ], "Icon": "UI_TowerBlessing_84" }, { "Id": 99, "FloorIds": [ 1084, 1085, 1086, 1087 ], "Open": "2024-09-16T04:00:00+08:00", "Close": "2024-10-16T03:59:59+08:00", "BuffName": "角爭之月", "Descriptions": [ "目前場上角色施放元素戰技後的12秒內,普通攻擊和元素戰技造成的傷害提升40%,對處於夜魂加持狀態的角色,此效果獲得強化:普通攻擊和元素戰技造成的傷害提升80%。" ], "Icon": "UI_TowerBlessing_86" }, { "Id": 100, "FloorIds": [ 1084, 1085, 1088, 1089 ], "Open": "2024-10-16T04:00:00+08:00", "Close": "2024-11-16T03:59:59+08:00", "BuffName": "剛堅之月", "Descriptions": [ "角色施放元素戰技後,該角色的防禦力提升60%,持續9秒。" ], "Icon": "UI_TowerBlessing_87" }, { "Id": 101, "FloorIds": [ 1084, 1085, 1090, 1091 ], "Open": "2024-11-16T04:00:00+08:00", "Close": "2024-12-16T03:59:59+08:00", "BuffName": "遒勁之月", "Descriptions": [ "目前場上角色的重擊命中敵人後,該角色的攻擊力提升20%,持續8秒,此效果至多疊加4層,每層獨立計時。" ], "Icon": "UI_TowerBlessing_88" }, { "Id": 102, "FloorIds": [ 1084, 1085, 1092, 1093 ], "Open": "2024-12-16T04:00:00+08:00", "Close": "2025-01-16T03:59:59+08:00", "BuffName": "攻盾之月", "Descriptions": [ "隊伍中所有角色的護盾強效提升20%。處於護盾庇護下的目前場上角色對敵人造成傷害時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每5秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_89" }, { "Id": 103, "FloorIds": [ 1084, 1085, 1094, 1095 ], "Open": "2025-01-16T04:00:00+08:00", "Close": "2025-02-16T03:59:59+08:00", "BuffName": "熾烈之月", "Descriptions": [ "隊伍中的角色觸發火元素相關反應時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,此效果每3秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_90" }, { "Id": 104, "FloorIds": [ 1084, 1085, 1096, 1097 ], "Open": "2025-02-16T04:00:00+08:00", "Close": "2025-03-16T03:59:59+08:00", "BuffName": "振頓之月", "Descriptions": [ "角色受到治療時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,此效果每3秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_91" }, { "Id": 105, "FloorIds": [ 1084, 1085, 1098, 1099 ], "Open": "2025-03-16T04:00:00+08:00", "Close": "2025-04-16T03:59:59+08:00", "BuffName": "轟墜之月", "Descriptions": [ "角色的下落攻擊命中敵人時,將在角色的位置釋放衝擊波,對附近的敵人造成真實傷害,此效果每3秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_92" }, { "Id": 106, "FloorIds": [ 1084, 1085, 1100, 1101 ], "Open": "2025-04-16T04:00:00+08:00", "Close": "2025-05-16T03:59:59+08:00", "BuffName": "寒粟之月", "Descriptions": [ "角色觸發冰元素相關反應時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每4秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_93" }, { "Id": 107, "FloorIds": [ 1084, 1085, 1102, 1103 ], "Open": "2025-05-16T04:00:00+08:00", "Close": "2025-06-16T03:59:59+08:00", "BuffName": "多緒之月", "Descriptions": [ "角色的元素戰技命中敵人時,將進行計數,每0.9秒至多計數1次,計數達到3時,將在命中敵人的位置釋放衝擊波,造成真實傷害,並清除計數。" ], "Icon": "UI_TowerBlessing_94" }, { "Id": 108, "FloorIds": [ 1084, 1085, 1104, 1105 ], "Open": "2025-06-16T04:00:00+08:00", "Close": "2025-07-16T03:59:59+08:00", "BuffName": "斬冰之月", "Descriptions": [ "角色對敵人造成冰元素傷害時,將進行計數,計數達到4時,將在敵人的位置釋放衝擊波,造成真實傷害,並清除計數,此效果每4秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_95" }, { "Id": 109, "FloorIds": [ 1084, 1085, 1106, 1107 ], "Open": "2025-07-16T04:00:00+08:00", "Close": "2025-08-16T03:59:59+08:00", "BuffName": "狂凍之月", "Descriptions": [ "角色觸發冰元素相關反應時,將在敵人的位置釋放衝擊波,對附近的敵人造成真實傷害,此效果每2.5秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_93" }, { "Id": 110, "FloorIds": [ 1084, 1085, 1108, 1109 ], "Open": "2025-08-16T04:00:00+08:00", "Close": "2025-09-16T03:59:59+08:00", "BuffName": "迸濤之月", "Descriptions": [ "角色觸發水元素相關反應(包含月感電)時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每3秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_96" }, { "Id": 111, "FloorIds": [ 1110, 1111, 1112, 1113 ], "Open": "2025-09-16T04:00:00+08:00", "Close": "2025-10-16T03:59:59+08:00", "BuffName": "迸浪之月", "Descriptions": [ "角色觸發水元素相關反應時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每2秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_97" }, { "Id": 112, "FloorIds": [ 1110, 1111, 1114, 1115 ], "Open": "2025-10-16T04:00:00+08:00", "Close": "2025-11-16T03:59:59+08:00", "BuffName": "蔓茂之月", "Descriptions": [ "角色觸發草元素相關反應時,將在敵人的位置釋放衝擊波,造成真實傷害,此效果每3秒至多觸發一次。" ], "Icon": "UI_TowerBlessing_98" } ]