[ { "Id": 20010101, "DescribeId": 101, "MonsterName": "Slime_Grass_02", "Name": "草史萊姆", "Title": "草史萊姆", "Description": "因為充沛的草元素,而發生了生態上的質變的史萊姆。\n從生態而言,也獲得了草元素的弱點。一旦遇上明火,就會劇烈地燃燒。", "Icon": "UI_MonsterIcon_Slime_Grass_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 7.536, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010201, "DescribeId": 102, "MonsterName": "Slime_Grass_03", "Name": "大型草史萊姆", "Title": "大型草史萊姆", "Description": "因為充沛的草元素,而發生了生態上的質變的史萊姆。\n但也有人認為,從熱衷於通過欺騙性的偽裝來偷襲獵物,類似騙騙花的捕獵行為來看,或許是被特殊的植物寄生的史萊姆。從這個角度來看,草史萊姆在某些文化當中,或許被認為具有特別的藥用價值…?", "Icon": "UI_MonsterIcon_Slime_Grass_03", "Type": 1, "Arkhe": 0, "Affixes": [ "召唤怪跟随创建者的生命周期" ], "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 35.168, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010301, "DescribeId": 103, "MonsterName": "Slime_Wind_02", "Name": "風史萊姆", "Title": "風史萊姆", "Description": "逸散在自然之中的風元素凝聚形成的小小魔物。\n因為風元素的力量,所以具有一定程度的飄浮能力。", "Icon": "UI_MonsterIcon_Slime_Wind_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 15.072, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010401, "DescribeId": 104, "MonsterName": "Slime_Wind_03", "Name": "大型風史萊姆", "Title": "大型風史萊姆", "Description": "逸散在自然之中的風元素凝聚形成的魔物。\n相比風史萊姆,因為含有更濃厚的風元素,所以漂浮能力也更強。常年生活在荒野中的丘丘人似乎也會利用這種特性,製作特殊的、以大型風史萊姆為動力的載具,運輸不知從何而來的物資。", "Icon": "UI_MonsterIcon_Slime_Wind_03", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 35.168, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010501, "DescribeId": 105, "MonsterName": "Slime_Electric_02", "Name": "雷史萊姆", "Title": "雷史萊姆", "Description": "逸散在自然之中的雷元素凝聚形成的小小魔物,能夠放出微弱的電力。\n根據分析,雷史萊姆蹦蹦跳跳的運動方式能反映地面上的電勢差。在雷元素極其豐沛的地方,可以通過觀察雷史萊姆的異常運動,避開危險。", "Icon": "UI_MonsterIcon_Slime_Electric_02", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫感电伤害和效果" ], "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 7.536, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010601, "DescribeId": 106, "MonsterName": "Slime_Electric_03", "Name": "大型雷史萊姆", "Title": "大型雷史萊姆", "Description": "逸散在自然之中的雷元素凝聚形成的魔物。\n因為體內充沛的雷元素,會間歇性向周圍放電。目前,已經有人開始嘗試利用這種能量去進行有益的生產活動了,新的科技或許不久也將應運而生…?", "Icon": "UI_MonsterIcon_Slime_Electric_03", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫感电伤害和效果" ], "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010701, "DescribeId": 107, "MonsterName": "Slime_Electric_03_Positive", "Name": "變異雷史萊姆", "Title": "變異雷史萊姆", "Description": "逸散在自然之中的雷元素凝聚形成的魔物。\n雷史萊姆異變產生的,明黃色的史萊姆。因為體內充沛的雷元素,會間歇性向周圍放電,並能向附近的雷史萊姆放出電弧;但紫色的雷史萊姆之間並不會通電。由此看來,雷史萊姆似乎具有兩極。\n以此為基點,或許能成為某種偉大學科的開端…", "Icon": "UI_MonsterIcon_Slime_Electric_03_Positive", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫感电伤害和效果" ], "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010801, "DescribeId": 108, "MonsterName": "Slime_Ice_02", "Name": "冰史萊姆", "Title": "冰史萊姆", "Description": "逸散在自然之中的冰元素凝聚形成的小小魔物。\n過去曾經有競爭對手惡意謠傳說,「晨曦酒莊」會利用冰史萊姆來調控酒窖的溫度,以此保證酒品的品質。", "Icon": "UI_MonsterIcon_Slime_Ice_02", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫冰冻和寒元素的减速效果" ], "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 7.536, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20010901, "DescribeId": 109, "MonsterName": "Slime_Ice_03", "Name": "大型冰史萊姆", "Title": "大型冰史萊姆", "Description": "逸散在自然之中的冰元素凝聚形成的魔物。\n會利用體內凝聚的豐沛的冰元素,將大氣中的水汽凝結成具有保護性的外殼;也會利用同樣的原理,將周圍的水面凍結。某種意義上是最自由的史萊姆,可以輕鬆自在地渡過汪洋大海。", "Icon": "UI_MonsterIcon_Slime_Ice_03", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫冰冻和寒元素的减速效果" ], "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20011001, "DescribeId": 110, "MonsterName": "Slime_Water_02", "Name": "水史萊姆", "Title": "水史萊姆", "Description": "逸散在自然之中的水元素沉積形成的小小魔物。\n傳說中,有的人會將水史萊姆當作應急用水,在去往水源難尋的乾旱地帶、深邃的秘境之前儲備好水史萊姆。但因為濃厚的水元素,直飲史萊姆其實對人體有害。", "Icon": "UI_MonsterIcon_Slime_Water_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 7.536, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20011101, "DescribeId": 111, "MonsterName": "Slime_Water_03", "Name": "大型水史萊姆", "Title": "大型水史萊姆", "Description": "逸散在自然之中的水元素沉積形成的魔物。\n力量更強大、體型更大的水史萊姆,可以產生水泡禁錮敵人。據說在某些力量充沛的地方,尺寸可以成長到非常誇張的程度。在奔狼領就曾有人目擊過有一座小土丘那麼大的水史萊姆。", "Icon": "UI_MonsterIcon_Slime_Water_03", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 35.168, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20011201, "DescribeId": 112, "MonsterName": "Slime_Fire_02", "Name": "火史萊姆", "Title": "火史萊姆", "Description": "逸散在自然之中的火元素沉積形成的小小魔物。\n具有非常基礎的智力,但似乎具有很廣泛的用途。對丘丘人而言。", "Icon": "UI_MonsterIcon_Slime_Fire_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 7.536, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20011301, "DescribeId": 113, "MonsterName": "Slime_Fire_03", "Name": "大型火史萊姆", "Title": "大型火史萊姆", "Description": "逸散在自然之中的火元素沉積形成的魔物。\n雖然智力並沒有隨著體型的成長而提高,但真的很熱。在乾燥的季節,可能會引發野火。憤怒的時候會噴吐熾熱的火球,情緒低落的時候會變暗,是表達能力很強的史萊姆。", "Icon": "UI_MonsterIcon_Slime_Fire_03", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20011401, "DescribeId": 114, "MonsterName": "Slime_Rock_02", "Name": "岩史萊姆", "Title": "岩史萊姆", "Description": "大地之中的岩元素凝聚形成的小小魔物。\n廣義而言,地殼之中蘊含著豐富的岩元素。由此產生的岩史萊姆也讓人有著腳踏實地的感覺。", "Icon": "UI_MonsterIcon_Slime_Rock_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 7.536, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20011501, "DescribeId": 115, "MonsterName": "Slime_Rock_03", "Name": "大型岩史萊姆", "Title": "大型岩史萊姆", "Description": "大地之中的岩元素凝聚形成的魔物。\n能將體內的力量凝結成岩殼,保護自己不受傷害。過去在盜寶團中一度流傳著「大黃金岩史萊姆王」的說法,認為既然不少寶石與礦物中蘊含岩元素,那蘊含岩元素的史萊姆同樣很可能是寶石與礦物。", "Icon": "UI_MonsterIcon_Slime_Rock_03", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112004, 112003, 112002 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 116, "Name": "無相之水·召喚物", "Title": "大型水史萊姆", "Icon": "UI_MonsterIcon_Slime_Fire_02", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 117, "Name": "無相之水·召喚物", "Title": "大型水史萊姆", "Icon": "UI_MonsterIcon_Slime_Fire_03", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 118, "Name": "無相之水·召喚物", "Title": "大型水史萊姆", "Icon": "UI_MonsterIcon_Slime_Rock_02", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 119, "Name": "無相之水·召喚物", "Title": "大型水史萊姆", "Icon": "UI_MonsterIcon_Slime_Rock_03", "Type": 0, "Arkhe": 0 }, { "Id": 20020101, "DescribeId": 201, "MonsterName": "Elemental_Wind_01", "Name": "狂風之核", "Title": "狂風之核", "Description": "質量極高的風元素結核後產生的形態。\n狂風之核的形成意味著地方的元素地脈阻塞,其中出現了淤積。會肆無忌憚地揮霍狂風的力量,掃蕩周圍的人,或許也是因為它象徵著此間天地的病痛吧。", "Icon": "UI_MonsterIcon_Elemental_Wind_01", "Type": 1, "Arkhe": 0, "Affixes": [ "同系伤害抵抗-风-100%" ], "BaseValue": { "HpBase": 67.92, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040101, "DescribeId": 401, "MonsterName": "Effigy_Electric_01", "Name": "無相之雷", "Title": "無相之雷", "Description": "代號為「阿萊夫」的高級雷元素生命。\n無相元素是頂尖的元素構造體,會在元素能量噴湧的位置,或元素地脈阻塞的地點形成。\n不同的無相元素會基於其元素特性,進化出不同戰鬥方式。", "Icon": "UI_MonsterIcon_Effigy_Electric", "Type": 2, "Arkhe": 0, "Affixes": [ "同系伤害抵抗-电-100%", "免疫感电伤害和效果" ], "Drops": [ 102, 202, 105, 113002, 104144, 104143, 104142, 104141, 400089, 400099, 400088, 400098, 400033, 400043, 400138, 400032, 400042, 400137, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040201, "DescribeId": 402, "MonsterName": "Effigy_Wind_01", "Name": "無相之風", "Title": "無相之風", "Description": "代號為「貝特」的高級風元素生命。\n「無相」指的是拋棄了其他元素生物的形態與生態,達到的純粹境地。\n針對無相元素的研究,主要由須彌教令院的學者來主導進行。但由於其危險性,除了代號與命名以外,基本上沒有取得什麼值得參考的研究成果…", "Icon": "UI_MonsterIcon_Effigy_Wind", "Type": 2, "Arkhe": 0, "Affixes": [ "同系伤害抵抗-风-100%" ], "Drops": [ 102, 202, 105, 113001, 104154, 104153, 104152, 104151, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400052 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040301, "DescribeId": 403, "MonsterName": "Effigy_Rock_01", "Name": "無相之岩", "Title": "無相之岩", "Description": "代號為「基末爾」的高級岩元素生命。\n無相元素本身是超濃縮的構造體,擁有極高的質量。\n濃縮成硬質固體的元素超質殼是惰性的,只有內部的核會活躍產生元素反應。", "Icon": "UI_MonsterIcon_Effigy_Rock", "Type": 2, "Arkhe": 0, "Affixes": [ "同系伤害抵抗-岩-100%" ], "Drops": [ 102, 202, 105, 113009, 104174, 104173, 104172, 104171, 400089, 400099, 400088, 400098, 400033, 400043, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040401, "DescribeId": 404, "MonsterName": "Effigy_Water_01", "Name": "無相之水", "Title": "無相之水", "Description": "代號為「希伊」的高級水元素生命。\n無相元素有強大的排異本能,會無情地驅逐試探它的人。\n排異習性的對象似乎甚至會延展到天然的元素上。", "Icon": "UI_MonsterIcon_Effigy_Water", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113028, 104124, 104123, 104122, 104121, 400089, 400099, 400088, 400098, 400023, 400043, 400133, 400022, 400042, 400132, 400047 ], "BaseValue": { "HpBase": 122.256, "AttackBase": 113.04, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040501, "DescribeId": 405, "MonsterName": "Effigy_Ice_01", "Name": "無相之冰", "Title": "無相之冰", "Description": "代號為「塔勒特」的高級冰元素生命。\n根據研究,無相元素與常規的元素生物在物質構成上有著細微的差別。而這些細微的成分差別,或許就是它們高度穩定的形態與機械般的行動方式的由來吧。", "Icon": "UI_MonsterIcon_Effigy_Ice", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113020, 104164, 104163, 104162, 104161, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040601, "DescribeId": 406, "MonsterName": "Effigy_Fire_01", "Name": "無相之火", "Title": "無相之火", "Description": "代號為「亞因」的高級火元素生命。\n根據學者的研究,無相元素與當地元素脈絡的異常有著密切的關聯。但究竟是無相元素的存在影響了元素脈絡,還是異變的元素能量創生了無相元素,就不得而知了。", "Icon": "UI_MonsterIcon_Effigy_Fire", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113024, 104114, 104113, 104112, 104111, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20040701, "DescribeId": 407, "MonsterName": "Effigy_Grass_01", "Name": "無相之草", "Title": "無相之草", "Description": "代號為「扎因」的高級草元素生命。\n依據學者的推想,無相元素具有「學習」的智慧,進而產生了利用「擬態」進行攻擊的能力。但能夠攝入資訊、產生變化,就可能遭受資訊的汙染。在學習、變化的過程中,原本誕生的目的——儘管如今在學界中仍是未解之謎——或許也會被歪曲、變得無關緊要吧。", "Icon": "UI_MonsterIcon_Effigy_Grass", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113040, 104134, 104133, 104132, 104131, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400047 ], "BaseValue": { "HpBase": 122.256, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20050101, "DescribeId": 501, "MonsterName": "Monster_Oceanid", "Name": "純水精靈", "Title": "此地的淨水之主", "Description": "極純的水元素凝結成的生命體。常與水體相伴。\n據說,水體越純淨,其中的水元素越豐沛,純水精靈的力量就越強。又有傳說認為,純水精靈曾是來自異鄉的水之親眷。懷著已歿之神的碎片,流落到了世界各處,或許是為了讓她們的神對世界的愛,循著水流廣布大地…", "Icon": "UI_MonsterIcon_Oceanid", "Type": 2, "Arkhe": 0, "Affixes": [ "同系伤害抵抗-水-100%" ], "Drops": [ 102, 202, 105, 113012, 104124, 104123, 104122, 104121, 400089, 400099, 400088, 400098, 400023, 400043, 400133, 400022, 400042, 400132, 400047 ], "BaseValue": { "HpBase": 135.84, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 502, "Name": "幻形豕獸·水", "Title": "幻形豕獸·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 503, "Name": "幻形鶴·水", "Title": "幻形鶴·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 504, "Name": "幻形蟹·水", "Title": "幻形蟹·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 505, "Name": "幻形雀·水", "Title": "幻形雀·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 506, "Name": "幻形游禽·水", "Title": "幻形游禽·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 507, "Name": "幻形花鼠·水", "Title": "幻形花鼠·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 508, "Name": "幻形蛙·水", "Title": "幻形蛙·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 509, "Name": "幻形飛鳶·水", "Title": "幻形飛鳶·水", "Icon": "UI_MonsterIcon_Oceanid_Underling", "Type": 0, "Arkhe": 0 }, { "Id": 20051001, "DescribeId": 510, "MonsterName": "Monster_Necalevia_Normal_01", "Name": "濁水粉碎幻靈", "Title": "濁水粉碎幻靈", "Description": "在純水精靈如今於楓丹已經絕跡的當下,水中出現的奇異元素生命體。\n在災難後才出現的這種元素生靈不具備往昔純水精靈的優美,因此被稱為「濁水」。儘管溶解在水中的毒已經被稀釋、淨化,但除非何處仍有純粹之水的容器,楓丹的水中再也不會自然地誕生純水精靈了。", "Icon": "UI_MonsterIcon_Necalevia_Normal", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112088, 112087, 112086, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20051101, "DescribeId": 511, "MonsterName": "Monster_Necalevia_Big_01", "Name": "濁水噴吐幻靈", "Title": "濁水噴吐幻靈", "Description": "在純水精靈如今於楓丹已經絕跡的當下,水中出現的奇異元素生命體。\n據說在厄歌莉婭的時代,純水精靈常常與人同行,也曾經散布各地的清澈泉水中,藉此將世界的水脈相互連繫。但她們大多都隨她們的神一同死去了,餘下的也不再有她們的神。", "Icon": "UI_MonsterIcon_Necalevia_Big", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112088, 112087, 112086, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20051201, "DescribeId": 512, "MonsterName": "Monster_Narcissusborn_Normal_01", "Name": "水形幻人", "Title": "水形幻人", "Description": "由水凝聚而成,初具人形的魔物。", "Icon": "UI_MonsterIcon_Narcissusborn_Normal_01", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113057, 104124, 104123, 104122, 104121, 400089, 400099, 400088, 400098, 400023, 400043, 400133, 400022, 400042, 400132, 400047 ], "BaseValue": { "HpBase": 298.848, "AttackBase": 125.6, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 513, "Name": "半幻人", "Title": "幻形飛鳶·水", "Icon": "", "Type": 0, "Arkhe": 0, "Affixes": [ "纯水Boss第一期深渊词缀" ] }, { "Id": 0, "DescribeId": 514, "Name": "歷經百戰的濁水粉碎幻靈", "Title": "濁水粉碎幻靈", "Icon": "UI_MonsterIcon_Necalevia_Normal", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 515, "Name": "歷經百戰的濁水噴吐幻靈", "Title": "濁水噴吐幻靈", "Icon": "UI_MonsterIcon_Necalevia_Big", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 516, "Name": "水形幻人", "Title": "幻形飛鳶·水", "Icon": "UI_MonsterIcon_Narcissusborn_Normal_01", "Type": 0, "Arkhe": 0 }, { "Id": 20060101, "DescribeId": 601, "MonsterName": "Sylph_Water_01", "Name": "水飄浮靈", "Title": "水飄浮靈", "Description": "高濃度的水元素孕育而生的魔物,能夠飄浮在空中。\n在月夜裡,飄蕩在河邊的水飄浮靈散發著幽光。鬼鬼祟祟的它們常被路過的旅人當作遊魂,也因此成為了不少鄉間民話的常客。", "Icon": "UI_MonsterIcon_Sylph_Water_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112055, 112054, 112053 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 21.98, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20060201, "DescribeId": 602, "MonsterName": "Sylph_Rock_01", "Name": "岩飄浮靈", "Title": "岩飄浮靈", "Description": "高濃度的岩元素孕育而生的魔物,能夠飄浮在空中。\n岩飄浮靈在翅葉閉合時會擬態成某種植物果實的樣子。因此在一些古老的傳說中,它們被當作天上巨木結出的果實,被認為有著神奇的藥用價值。", "Icon": "UI_MonsterIcon_Sylph_Rock_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112055, 112054, 112053 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 21.98, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20060301, "DescribeId": 603, "MonsterName": "Sylph_Wind_01", "Name": "風飄浮靈", "Title": "風飄浮靈", "Description": "高濃度的風元素孕育而生的魔物,能夠飄浮在空中。\n從理論上來說,風元素凝固而成的魔物本身就具有一定的飄浮能力。由此看來,它們花瓣一樣的翅葉首先應該是一種擬態器官。", "Icon": "UI_MonsterIcon_Sylph_Wind_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112055, 112054, 112053 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 21.98, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20060401, "DescribeId": 604, "MonsterName": "Sylph_Ice_01", "Name": "冰飄浮靈", "Title": "冰飄浮靈", "Description": "高濃度的冰元素孕育而生的魔物,能夠飄浮在空中。\n曾經有煉金術士調查過飄浮靈。他認為史萊姆和旅行者都能不借用神之眼使用元素,所以飄浮靈應該是史萊姆或者旅行者。他被導師訓斥了。", "Icon": "UI_MonsterIcon_Sylph_Ice_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 21.7344, "AttackBase": 21.98, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20060501, "DescribeId": 605, "MonsterName": "Sylph_Electric_01", "Name": "雷飄浮靈", "Title": "雷飄浮靈", "Description": "高濃度的雷元素孕育而生的魔物,能夠飄浮在空中。\n曾經有學者對它們這個物種進行過研究。他認為無相元素有元素特徵、會在元素濃度高的區域誕生,和飄浮靈完全一樣。所以飄浮靈是一種無相。他後來被調查出了學術腐敗。", "Icon": "UI_MonsterIcon_Sylph_Electric_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 21.7344, "AttackBase": 35.168, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20060601, "DescribeId": 606, "MonsterName": "Sylph_Fire_01", "Name": "火飄浮靈", "Title": "火飄浮靈", "Description": "高濃度的火元素孕育而生的魔物,能夠飄浮在空中。\n曾經有教令院的學生對它們的生態進行過研究。他認為晶蝶能飛、會在元素濃度高的區域誕生,和飄浮靈完全一樣。所以飄浮靈是一種晶蝶。他現在也沒畢業。", "Icon": "UI_MonsterIcon_Sylph_Fire_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 21.7344, "AttackBase": 21.98, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20060701, "DescribeId": 607, "MonsterName": "Sylph_Grass_01", "Name": "草飄浮靈", "Title": "草飄浮靈", "Description": "高濃度的草元素孕育而生的魔物,能夠飄浮在空中。\n曾經有因論派的研究員對草飄浮靈的生態特徵進行過研究,發現與傳說中的「蘭那羅」非常相似。他在一番考據後得出結論,所謂蘭那羅其實就是草飄浮靈。後來這位研究員成為了沒沒無聞的童話作家。", "Icon": "UI_MonsterIcon_Sylph_Grass_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112055, 112054, 112053 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 17.584, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20070101, "DescribeId": 701, "MonsterName": "Monster_Raijin_01", "Name": "雷音權現", "Title": "雷音權現", "Description": "異常的雷元素生命。雖然外貌上與純水精靈有相似之處,卻不具備她的智慧與記憶。\n驅動雷音權現的是更為原始純粹的憤怒。\n據說這種生物只會隨著雷霆降生在遺留著強大忿恨的地方,譬如說支離破碎、雷雲黝黝的天雲峠。只要土地中的怨恨不消,那雷鳴也不會斷絕吧。", "Icon": "UI_MonsterIcon_Raijin", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113029, 104144, 104143, 104142, 104141, 400089, 400099, 400088, 400098, 400033, 400043, 400138, 400032, 400042, 400137, 400062 ], "BaseValue": { "HpBase": 190.176, "AttackBase": 90.432, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20080101, "DescribeId": 801, "MonsterName": "Monster_Moonbeast_Electric_01", "Name": "輝電·霜夜靈嗣", "Title": "霜夜靈嗣", "Description": "體態瑰美優雅的元素生命,具備極強的元素親和力。在漫長的歲月中沐染著高濃度的雷元素,最終演化成了如今的形貌。\n性情最為暴烈的形態之一。如同驅使僕役般驅使著足以震碎鋼鐵的雷霆,行過之處亦會被電弧留下災罰般的痕跡。\n在終北遺存的禱歌中,它們是受霜月祝福而誕生的生命,象徵著純然的源質與肇始的輝光。或許正是因為如此,它們才會因無法忍受自身的純白被染上天光的七色,而開始拒斥一切過於接近它們的生靈吧。", "Icon": "UI_MonsterIcon_Moonbeast_Electric", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112130, 112129, 112128, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 138.5568, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20080201, "DescribeId": 802, "MonsterName": "Monster_Moonbeast_Grass_01", "Name": "蔓結·霜夜靈嗣", "Title": "霜夜靈嗣", "Description": "體態瑰美優雅的元素生命,具備極強的元素親和力。在漫長的歲月中沐染著高濃度的草元素,最終演化成了如今的形貌。\n與蒼林的草木有著奇妙的共鳴。據說某一任詠月使曾在它們的幫助下與林地立定了契約,自此方才與這片土地上的生靈成為友伴。\n在終北遺存的禱歌中,它們是受霜月祝福而誕生的生命,象徵著純然的源質與肇始的輝光。或許正是因為如此,它們才會因無法忍受自身的純白被染上天光的七色,而開始拒斥一切過於接近它們的生靈吧。", "Icon": "UI_MonsterIcon_Moonbeast_Grass", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112130, 112129, 112128, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 138.5568, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.5, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20080301, "DescribeId": 803, "MonsterName": "Monster_Moonbeast_Fire_01", "Name": "灼烜·霜夜靈嗣", "Title": "霜夜靈嗣", "Description": "體態瑰美優雅的元素生命,具備極強的元素親和力。在漫長的歲月中沐染著高濃度的火元素,最終演化成了如今的形貌。\n性情最為暴烈的形態之一。即便是在寒冷的邊地,周身依然縈繞著永不熄滅的流火。\n在終北遺存的禱歌中,它們是受霜月祝福而誕生的生命,象徵著純然的源質與肇始的輝光。或許正是因為如此,它們才會因無法忍受自身的純白被染上天光的七色,而開始拒斥一切過於接近它們的生靈吧。", "Icon": "UI_MonsterIcon_Moonbeast_Fire", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112130, 112129, 112128, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 176.592, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.5, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20080401, "DescribeId": 804, "MonsterName": "Monster_Moonbeast_Ice_01", "Name": "凌晶·霜夜靈嗣", "Title": "霜夜靈嗣", "Description": "體態瑰美優雅的元素生命,具備極強的元素親和力。在漫長的歲月中沐染著高濃度的冰元素,最終演化成了如今的形貌。\n據說這是最接近霜夜靈嗣原本姿態的模樣。它們用霜霧與冰晶築起堅壁,也許只是為了將無瑕的源光與月下的世界隔絕開。\n在終北遺存的禱歌中,它們是受霜月祝福而誕生的生命,象徵著純然的源質與肇始的輝光。或許正是因為如此,它們才會因無法忍受自身的純白被染上天光的七色,而開始拒斥一切過於接近它們的生靈吧。", "Icon": "UI_MonsterIcon_Moonbeast_Ice", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112130, 112129, 112128, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 176.592, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 20081001, "DescribeId": 810, "MonsterName": "Monster_HerraFrost_01", "Name": "霜夜巡天靈主", "Title": "聖輝的庇衛", "Description": "於月光的殘輝中巡行的高傲生靈,使役著如今早已被高天之主馴化的古老力量。\n傳說這些優雅的靈獸誕生於霜月依然輪轉的年歲,又因神使的偏寵而不為天光所侵染。時至今日,即便是在霜月的追隨者中,牠們亦被視作已不存此世的聖獸,沿著月光的秘徑隱遁到了世界之外。但正如過去的數十個百年一般,牠們依然漫行於月光的影子中,漫行於兩個世界的邊際,巡護這被災厄覬覦的土地,與生活在其上的人們——因為這便是牠們最初向黃金城的聖徒立定的誓言。", "Icon": "UI_MonsterIcon_HerraFrost", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113079, 104164, 104163, 104162, 104161, 104124, 104123, 104122, 104121, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 298.848, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 811, "Name": "霜夜巡天靈主", "Title": "聖輝的庇衛", "Icon": "UI_MonsterIcon_HerraFrost", "Type": 0, "Arkhe": 0 }, { "Id": 21010101, "DescribeId": 10101, "MonsterName": "Hili_None_01", "Name": "丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n與人類輪廓相似,卻失去了智慧與靈性。據記載,在大地上出沒超過千年,卻沒有歷史與文明。\n自五百年前漆黑的災禍以來,便廣泛地分佈在大地各處。雖然力量弱小,缺乏組織,但有時也能給人們帶來不小的麻煩。", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010201, "DescribeId": 10102, "MonsterName": "Hili_None_01_Club", "Name": "打手丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n壞脾氣的部落戰士,樸實地信奉著肌肉的力量。如果肌肉夠結實,力量夠強,那終有一天也能舉起巨大的盾牌,成為「丘丘暴徒」…?", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010301, "DescribeId": 10103, "MonsterName": "Hili_None_01_Shield", "Name": "木盾丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n擁有木盾的丘丘人戰士,木盾不僅是堅固的防具,也是屬於部落的珍貴寶物。根據不少人的報告,丘丘人會衝向紮營烹飪的旅人,趕走他們,然後搶走他們的鍋蓋。", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010401, "DescribeId": 10104, "MonsterName": "Hili_None_01_Range", "Name": "射手丘丘人", "Title": "射手丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n手持簡陋弩機的丘丘人射手。丘丘人實際上並不具備製造弩的工藝水平。因此,一般認為,在丘丘人背後,存在著操控丘丘人,並為它們提供設備物資的組織。而與丘丘人走得很近的深淵法師尤為可疑。", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112013, 112012, 112011, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 11.304, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010501, "DescribeId": 10105, "MonsterName": "Hili_Fire_Range", "Name": "火箭丘丘人", "Title": "射手丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n手持簡陋弩機的射手,箭鏃上敷了一層薄薄的易燃材料,以便燒灼其目標。前代的艾爾·馬斯克認為,這是頭腦靈光的丘丘人想要在捕獵時順便完成烹飪而為的創新之事。", "Icon": "UI_MonsterIcon_Hili_Fire_Range", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫点燃伤害" ], "Drops": [ 202, 112013, 112012, 112011, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 16.956, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010601, "DescribeId": 10106, "MonsterName": "Hili_Fire_Bomb", "Name": "爆彈丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n擅長活用火史萊姆的狡猾傢伙,把火史萊姆用作迎擊來犯者的武器。利用火史萊姆的爆炸,投擲技巧精湛的爆彈丘丘人或許可以一次擊碎五根木柱吧。", "Icon": "UI_MonsterIcon_Hili_Fire_Range", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫点燃伤害" ], "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010701, "DescribeId": 10107, "MonsterName": "Hili_Fire_Rush", "Name": "衝鋒丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n為了擊退來犯的冒險者,會揮舞著熊熊燃燒的棒槌,一往無前地奮勇衝鋒。草原或森林中發生野火的話,通常而言,並不是因為某位特別的「騎士」,而是因為這種丘丘人的犯行。", "Icon": "UI_MonsterIcon_Hili_Fire_Range", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫点燃伤害" ], "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21010901, "DescribeId": 10109, "MonsterName": "Hili_Ice_Range", "Name": "冰箭丘丘人", "Title": "射手丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n手持簡陋弩機的射手,箭鏃上凝著不化的寒冰。聽說這種箭頭留下的傷口很難癒合,因為寒冷會減緩血液流通的速度。", "Icon": "UI_MonsterIcon_Hili_Ice_Range", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112013, 112012, 112011, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 11.304, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21011001, "DescribeId": 10110, "MonsterName": "Hili_Electric_Range", "Name": "雷箭丘丘人", "Title": "射手丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n手持簡陋弩機的射手,箭鏃以電氣水晶的碎片磨削而成,以便命中時造成電擊。據說射術百裡挑一的丘丘人射手可以一次發射五枚箭矢,非常厲害。", "Icon": "UI_MonsterIcon_Hili_Electric_Range", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112013, 112012, 112011, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 16.956, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21011201, "DescribeId": 10112, "MonsterName": "Hili_None_01_RockShield", "Name": "岩盾丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n岩元素富集的地域中頑強生存的丘丘人,其堅不可摧的盾牌上增生著層層磐岩。", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21011301, "DescribeId": 10113, "MonsterName": "Hili_Ice_Bomb", "Name": "冰彈丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n發現了冰史萊姆的妙用,可以有效地保鮮食物。丘丘人有著活用各種史萊姆的智慧,無論是將火史萊姆、冰史萊姆製成炸藥桶,還是用風史萊姆製作載具…可能這就是艱難生活帶來的思維方式吧。", "Icon": "UI_MonsterIcon_Hili_Ice_Range", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 10.8672, "AttackBase": 11.304, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21011401, "DescribeId": 10114, "MonsterName": "Hili_Ice_IceShield", "Name": "冰盾丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n丘丘人有著強大的環境適應性的證明。在冰元素富集的環境中,能設法利用堅冰製成盾牌保護自己。", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21011501, "DescribeId": 10115, "MonsterName": "Hili_Wei_NoWeapon_01", "Name": "奇怪的丘丘人", "Title": "奇怪的丘丘人", "Description": "「Homu, Homu, mimi domu!」", "Icon": "UI_MonsterIcon_Hili_Wei", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 21.7344, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21011601, "DescribeId": 10116, "MonsterName": "Hili_Electric_Bomb", "Name": "雷彈丘丘人", "Title": "丘丘人", "Description": "提瓦特荒野中遊蕩的原始住民。\n對於保持著蒙昧生活的丘丘人而言,雷史萊姆似乎不像火史萊姆、風史萊姆那樣用途廣泛。或許有一天它們會發現雷史萊姆、變異雷史萊姆之間的元素流動,然後取得突飛猛進的發展…?", "Icon": "UI_MonsterIcon_Hili_Electric_Range", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020101, "DescribeId": 10201, "MonsterName": "Brute_None_Shield", "Name": "木盾丘丘暴徒", "Title": "丘丘暴徒·木盾", "Description": "經歷無數戰鬥歷練的丘丘人大塊頭。\n會利用草史萊姆創造堅固的木盾,進行戰鬥。\n擁有強健的肌肉,油亮的鬃毛,可靠的寬厚背影,一頓飯吃下很多肉的豪放,能為丘丘人抵擋毫不留情的冒險者,在部族當中有著相當崇高的地位。", "Icon": "UI_MonsterIcon_Brute_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112016, 112015, 112014, 112007, 112006, 112005, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020201, "DescribeId": 10202, "MonsterName": "Brute_None_Axe", "Name": "火斧丘丘暴徒", "Title": "丘丘暴徒·火斧", "Description": "手持長柄大斧的丘丘人大塊頭。\n攻擊大開大合,會利用火史萊姆為戰斧附上火元素,具有強大的破壞力。\n通常,像火斧丘丘暴徒這樣為武器反復淬火會導致鋼鐵的硬度下降,進而導致刃口容易受損。但丘丘暴徒的力量足夠強大,斧子就算刃口沒了也可以當錘子用。", "Icon": "UI_MonsterIcon_Brute_None_01", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫点燃伤害" ], "Drops": [ 202, 112016, 112015, 112014, 112007, 112006, 112005, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 60.288, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020301, "DescribeId": 10203, "MonsterName": "Brute_None_RockShield", "Name": "岩盾丘丘暴徒", "Title": "丘丘暴徒·岩盾", "Description": "以頑岩為盾的丘丘人大塊頭。\n對於丘丘人而言,最重要的事情就是吃肉和打架,讓身體變得強壯。\n如果能成為丘丘暴徒這樣又大又壯的戰士,就能吃更多肉、打更多架了、舉起(幾乎)堅不可摧的巨大岩盾了。", "Icon": "UI_MonsterIcon_Brute_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112016, 112015, 112014, 112007, 112006, 112005, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020401, "DescribeId": 10204, "MonsterName": "Brute_Ice_None", "Name": "丘丘霜鎧王", "Title": "丘丘霜鎧王", "Description": "雪霧中漫行的神秘「王者」。\n被同胞稱為「Lawa」的龐大丘丘人。鍛煉至極致的肉身似乎已和環境中滿溢的冰元素相互融合,沉默威嚴有如北國的冰川。", "Icon": "UI_MonsterIcon_Brute_Ice_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112016, 112015, 112014, 112007, 112006, 112005, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 122.256, "AttackBase": 150.72, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.7, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020501, "DescribeId": 10205, "MonsterName": "Brute_Rock_None", "Name": "丘丘岩盔王", "Title": "丘丘岩盔王", "Description": "千嶂中漫行的神秘「王者」。\n被同胞稱為「Lawa」的龐大丘丘人。環境中增生的岩元素化成了它們身體的一部分,仿佛血肉與皮膚皆由不移的山岩雕琢而成。", "Icon": "UI_MonsterIcon_Brute_Rock_None", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112016, 112015, 112014, 112007, 112006, 112005, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 122.256, "AttackBase": 113.04, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.7, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020601, "DescribeId": 10206, "MonsterName": "Brute_Ice_Shield", "Name": "冰盾丘丘暴徒", "Title": "丘丘暴徒·冰盾", "Description": "以嚴冰為盾的丘丘人大塊頭,會利用堅冰的巨盾戰鬥。\n一般來說,體積龐大、活動頻繁的生物需要消耗大量的熱量來維持生存。由此,當代的艾爾·馬斯克提出了「暴徒指數」,根據某地區中活動的丘丘暴徒數量在丘丘人總人口中占的比例,計算這些丘丘人食物來源的豐富、穩定性。", "Icon": "UI_MonsterIcon_Brute_None_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112016, 112015, 112014, 112007, 112006, 112005, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020701, "DescribeId": 10207, "MonsterName": "Brute_Electric_Axe", "Name": "雷斧丘丘暴徒", "Title": "丘丘暴徒·雷斧", "Description": "持長柄大斧的丘丘人大塊頭。\n攻擊大開大闔,會利用雷史萊姆為戰斧附上雷元素,具有強大的破壞力。\n鋼鐵鍛造的斧頭是非常良好的感電傳導。高大魁梧的雷斧丘丘暴徒高舉大斧,召引天雷的樣子對丘丘人而言可是相當雄壯的景象。", "Icon": "UI_MonsterIcon_Brute_None_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 40.752, "AttackBase": 60.288, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21020801, "DescribeId": 10208, "MonsterName": "Brute_Electric_None", "Name": "丘丘雷兜王", "Title": "丘丘雷兜王", "Description": "雷暴中漫行的神秘「王者」。\n被同胞稱為「Lawa」的龐大丘丘人。巨像般的身軀充滿了豐富的雷元素,散逸出的元素能量以電氣水晶的形式從身體的縫隙中生長出來。", "Icon": "UI_MonsterIcon_Brute_Electric_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 122.256, "AttackBase": 150.72, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.7, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21030101, "DescribeId": 10301, "MonsterName": "Shaman_Water_01", "Name": "水丘丘薩滿", "Title": "水丘丘薩滿", "Description": "嘟嘟囔囔的老年丘丘人,水元素的吟頌者。\n在元素掌控方面頗富天資的丘丘人,其能力往往會在年老時達到頂峰。究竟是怎樣的過去,令這些愚昧的生物竟能掌握生水喚雨的秘訣?", "Icon": "UI_MonsterIcon_Shaman_Water_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112010, 112009, 112008, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21030201, "DescribeId": 10302, "MonsterName": "Shaman_Grass_01", "Name": "草丘丘薩滿", "Title": "草丘丘薩滿", "Description": "嘟嘟囔囔的老年丘丘人,草元素的喚醒者。\n在元素掌控方面頗富天資的丘丘人,其能力往往會在年老時達到頂峰。承載著面具下的不甘,憎恨人心的毒藤隨呢喃蔓生而出。", "Icon": "UI_MonsterIcon_Shaman_Grass_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112010, 112009, 112008, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.5, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21030301, "DescribeId": 10303, "MonsterName": "Shaman_Wind_01", "Name": "風丘丘薩滿", "Title": "風丘丘薩滿", "Description": "嘟嘟囔囔的老年丘丘人,風元素的傳信者。\n在元素掌控方面頗富天資的丘丘人,其能力往往會在年老時達到頂峰,其牽掣流風的能力,正是來源於黑暗晦暝的失落記憶。", "Icon": "UI_MonsterIcon_Shaman_Wind_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112010, 112009, 112008, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.5, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21030401, "DescribeId": 10304, "MonsterName": "Shaman_Rock_01", "Name": "岩丘丘薩滿", "Title": "岩丘丘薩滿", "Description": "嘟嘟囔囔的老年丘丘人,岩元素的傾聽者。\n在元素掌控方面頗富天資的丘丘人,其能力往往會在年老時達到頂峰。與千古的頑岩相比,即使最年老的丘丘人也不過孩童,但記憶與經驗引導它們獲得了操使岩石的權能。", "Icon": "UI_MonsterIcon_Shaman_Rock_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112010, 112009, 112008, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21030501, "DescribeId": 10305, "MonsterName": "Shaman_Ice_01", "Name": "冰丘丘薩滿", "Title": "冰丘丘薩滿", "Description": "嘟嘟囔囔的老年丘丘人,冰元素的呼求者。\n在元素掌控方面頗富天資的丘丘人,其能力往往會在年老時達到頂峰。這些薩滿熟憶寒霜的低語,更精通將之用於制敵的技藝。", "Icon": "UI_MonsterIcon_Shaman_Ice_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112010, 112009, 112008, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21030601, "DescribeId": 10306, "MonsterName": "Shaman_Electric_01", "Name": "雷丘丘薩滿", "Title": "雷丘丘薩滿", "Description": "碎碎唸的老年丘丘人,雷元素的祈求者。\n在元素掌控方面頗富天資的丘丘人,其能力往往會在年老時達到頂峰,既然掌握了掣電引雷的高超技藝,便用這霹靂之聲譜寫挽歌吧。", "Icon": "UI_MonsterIcon_Shaman_Electric_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112010, 112009, 112008, 112007, 112006, 112005 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 10307, "Name": "神神秘秘大大丘丘", "Title": "誤入秘境迷糊悟道的薩滿?", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 21040101, "DescribeId": 10401, "MonsterName": "Hilistray_Wind_01", "Name": "丘丘風行遊俠", "Title": "丘丘風行遊俠", "Description": "不屬於任何部族,似乎是在追尋一族命運之肇始,尋找如今已經失落的光輝的丘丘人流浪者。\n假設這些只有簡單語言,也不具備文書傳承的魔物當中,有史詩、有傳奇,它們應該就是其中的主角吧。", "Icon": "UI_MonsterIcon_Hilistray_Wind", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112079, 112078, 112077, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.5, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 21040201, "DescribeId": 10402, "MonsterName": "Hilistray_Water_01", "Name": "丘丘水行遊俠", "Title": "丘丘水行遊俠", "Description": "不屬於任何部族的丘丘人流浪者,如同自我流放一般在荒野中四處漫遊。\n會在因緣的指引下幫助需要幫助的丘丘人、丘丘聚落,並在完成使命、因緣結束後啟程離開。相比普通的丘丘人似乎有更高的智慧。", "Icon": "UI_MonsterIcon_Hilistray_Water", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112079, 112078, 112077, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22010101, "DescribeId": 20101, "MonsterName": "Abyss_Fire_01", "Name": "火深淵法師", "Title": "火之詠者", "Description": "擁有魔力,利用火元素戰鬥的深淵魔物。\n出於某種不為人知的緣由,深淵法師精通丘丘人的笨拙語言,能駕馭它們的心智。據說深淵法師略通如今幾乎無人可解的失落古語,並利用這種語言的力量行使魔法。", "Icon": "UI_MonsterIcon_Abyss_Fire_01", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫点燃伤害" ], "Drops": [ 202, 112022, 112021, 112020, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 56.52, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22010201, "DescribeId": 20102, "MonsterName": "Abyss_Ice_01", "Name": "冰深淵法師", "Title": "冰之詠者", "Description": "駕馭著極寒的冰元素進行戰鬥的深淵魔物。\n儘管染指了強大的力量,甚至能將大氣中的水蒸氣凝結成冰錐,本身卻佝僂而孱弱。一旦保護自身的護罩被打破,就只能任人魚肉了。", "Icon": "UI_MonsterIcon_Abyss_Ice_01", "Type": 1, "Arkhe": 0, "Affixes": [ "免疫冰冻和寒元素的减速效果" ], "Drops": [ 202, 112022, 112021, 112020, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22010301, "DescribeId": 20103, "MonsterName": "Abyss_Water_01", "Name": "水深淵法師", "Title": "水之詠者", "Description": "利用水元素戰鬥的深淵魔物。\n在冒險者當中有傳說說,深淵法師作為「深淵教團」底層的執行者,活躍在世界各地、從事各種陰謀破壞。儘管許多人戲稱這種水深淵法師的最大危害是會導致風濕發作,但其實它們有著不容小覷的力量。", "Icon": "UI_MonsterIcon_Abyss_Water_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112022, 112021, 112020, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22010401, "DescribeId": 20104, "MonsterName": "Abyss_Electric_01", "Name": "雷深淵法師", "Title": "雷之詠者", "Description": "利用雷元素戰鬥的深淵魔物。\n曾經有一名學者阿爾瓦·尼古拉,在教令院學習時曾對雷深淵法師使用的雷元素模型進行過系統的研究,最終提出了名為「尼古拉線圈」的理論武器,可惜至今無人將其付諸實踐。一說認為他的研究資料在蕈獸氾濫的時候被吃掉了。", "Icon": "UI_MonsterIcon_Abyss_Electric_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 27.168, "AttackBase": 47.1, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22020101, "DescribeId": 20201, "MonsterName": "Invoker_Herald_Water_01", "Name": "深淵使徒·激流", "Title": "操縱激流的漆黑先兆", "Description": "利用水元素戰鬥的魔物,隸屬於「深淵教團」。\n這些沉默的身影是深淵的先行者,揮舞著席捲一切的浪潮之鋒,斬碎一切鎧甲的防禦與不信的異端之心,向無慮的愚氓降下宿命的懲戒。", "Icon": "UI_MonsterIcon_Invoker_Herald_Water_01", "Type": 1, "Arkhe": 0, "Affixes": [ "咏者使徒通用爬塔开盾前挣脱词缀" ], "BaseValue": { "HpBase": 108.672, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22020201, "DescribeId": 20202, "MonsterName": "Invoker_Herald_Ice_01", "Name": "深淵使徒·霜落", "Title": "鋒刃凝冰的守密敕使", "Description": "以冰霜的鋒刃進行戰鬥的魔物,隸屬於「深淵教團」。\n既然有散播與禮讚深邃福音的聖徒,那就有將歪曲的頌詞導正,將不協和音去除的使者。\n常有人說穿透身體的鋼刀如同冰一般寒冷,但這種漆黑的冰霜據說連靈魂都能凍結。", "Icon": "UI_MonsterIcon_Invoker_Herald_Ice", "Type": 1, "Arkhe": 0, "Affixes": [ "剧情任务-脱战逻辑标签", "咏者使徒通用爬塔开盾前挣脱词缀" ], "BaseValue": { "HpBase": 108.672, "AttackBase": 56.52, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22030101, "DescribeId": 20301, "MonsterName": "Invoker_Deacon_Electric_01", "Name": "深淵詠者·紫電", "Title": "降下紫電的福音使者", "Description": "驅雷掣電,高頌著漆黑淵藪的魔物,隸屬於「深淵教團」。\n它們是深淵的佈道者、學士。以狂雷將冥冥長夜所扭曲的深黑智慧,灌入不信者的心中,以無邊的紫電,昭告侵蝕人智的偉大力量的存在。", "Icon": "UI_MonsterIcon_Invoker_Deacon_Electric_01", "Type": 1, "Arkhe": 0, "Affixes": [ "咏者使徒通用爬塔开盾前挣脱词缀" ], "BaseValue": { "HpBase": 108.672, "AttackBase": 56.52, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22030201, "DescribeId": 20302, "MonsterName": "Invoker_Deacon_Fire_01", "Name": "深淵詠者·淵火", "Title": "漆黑淵藪的噬身之火", "Description": "驅使深淵之火,追尋著章典之意義的魔物。隸屬於「深淵教團」。\n地上之人對它們的稱呼其實和本意略有偏差。「詠者」也有「讀經士」之意。誦讀恩典之章,便會擁有強大的力量。", "Icon": "UI_MonsterIcon_Invoker_Deacon_Fire", "Type": 1, "Arkhe": 0, "Affixes": [ "咏者使徒通用爬塔开盾前挣脱词缀" ], "BaseValue": { "HpBase": 108.672, "AttackBase": 56.52, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22040101, "DescribeId": 20401, "MonsterName": "Hound_Kanis_Rock_01", "Name": "嗜岩·獸境幼獸", "Title": "獸境幼獸", "Description": "能夠侵蝕世界邊界的魔血之獸。「黃金」將其命名為「淋溶」。\n有伴隨淵藪的滲透,吞噬元素的習性。值得慶幸的是這些魔獸如今數量並不多。", "Icon": "UI_MonsterIcon_Hound_Kanis_Rock", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112058, 112057, 112056, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 32.6016, "AttackBase": 15.072, "DefenseBase": 500, "FireSubHurt": 0.2, "GrassSubHurt": 0.2, "WaterSubHurt": 0.2, "ElecSubHurt": 0.2, "WindSubHurt": 0.2, "IceSubHurt": 0.2, "RockSubHurt": 0.2, "PhysicalSubHurt": 0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22040201, "DescribeId": 20402, "MonsterName": "Hound_Kanis_Electric_01", "Name": "嗜雷·獸境幼獸", "Title": "獸境幼獸", "Description": "能夠侵蝕世界邊界的魔血之獸。「黃金」將其命名為「淋溶」。\n曾經的年代裡,巨大的魔獸降臨之時,會有大量獵犬提前顯現,溶解世界的邊界,打開通道。", "Icon": "UI_MonsterIcon_Hound_Kanis_Electric", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112058, 112057, 112056, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 32.6016, "AttackBase": 15.072, "DefenseBase": 500, "FireSubHurt": 0.2, "GrassSubHurt": 0.2, "WaterSubHurt": 0.2, "ElecSubHurt": 0.2, "WindSubHurt": 0.2, "IceSubHurt": 0.2, "RockSubHurt": 0.2, "PhysicalSubHurt": 0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22050101, "DescribeId": 20501, "MonsterName": "Hound_Riftstalker_Rock_01", "Name": "嗜岩·獸境獵犬", "Title": "獸境獵犬", "Description": "能夠侵蝕世界邊界的魔血之獸。「黃金」的造物。\n會很微妙地表現出生物習性,就如同真正的狼一般。或許是對地上的「近親」抱有仰慕或嫉妒的感情,而夢想取而代之吧。", "Icon": "UI_MonsterIcon_Hound_Riftstalker_Rock", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112058, 112057, 112056, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 40.192, "DefenseBase": 500, "FireSubHurt": 0.25, "GrassSubHurt": 0.25, "WaterSubHurt": 0.25, "ElecSubHurt": 0.25, "WindSubHurt": 0.25, "IceSubHurt": 0.25, "RockSubHurt": 0.25, "PhysicalSubHurt": 0.25 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22050201, "DescribeId": 20502, "MonsterName": "Hound_Riftstalker_Electric_01", "Name": "嗜雷·獸境獵犬", "Title": "獸境獵犬", "Description": "能夠侵蝕世界邊界的魔血之獸。「黃金」的造物。\n曾經肆虐大陸,然後遭到反抗與獵捕而一度絕跡。但最近牠們卻又再度出現了。威脅到了清泉鎮與奔狼領的黑狼之群,說的正是牠們。", "Icon": "UI_MonsterIcon_Hound_Riftstalker_Electric", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112058, 112057, 112056, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 40.192, "DefenseBase": 500, "FireSubHurt": 0.25, "GrassSubHurt": 0.25, "WaterSubHurt": 0.25, "ElecSubHurt": 0.25, "WindSubHurt": 0.25, "IceSubHurt": 0.25, "RockSubHurt": 0.25, "PhysicalSubHurt": 0.25 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22060101, "DescribeId": 20601, "MonsterName": "Monster_Hound_Planelurker_01", "Name": "黃金王獸", "Title": "黃金王獸", "Description": "來自晦暗的異界,是漆黑群狼之中的王,具有號令隱爪之異獸為牠溶解空間,創造通行的裂隙的權能。\n王獸並沒有名字,因為本身不過是「黃金」無心的造物;正因如此,才會更執著於侵入不屬於牠的世界,以自己的力量爭取名號吧。\n但狼群絕非癡鈍之物。此前的入侵受挫後,選擇了既無人、也無守護者的荒涼遠島,為王獸的降臨做準備。", "Icon": "UI_MonsterIcon_Hound_Planelurker", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113030, 104174, 104173, 104172, 104171, 400089, 400099, 400088, 400098, 400033, 400043, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 163.008, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.25, "GrassSubHurt": 0.25, "WaterSubHurt": 0.25, "ElecSubHurt": 0.25, "WindSubHurt": 0.25, "IceSubHurt": 0.25, "RockSubHurt": 0.25, "PhysicalSubHurt": 0.25 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22070101, "DescribeId": 20701, "MonsterName": "ForlornVessel_Strong_Warbanner_Fire_01", "Name": "黯色空殼·旗令", "Title": "黑蛇騎士的終末", "Description": "漆黑的士兵。曾經是地下古國的驕傲軍人,如今已經失去了一切知覺與記憶吧。\n即使如此,也會高舉著王家的旗號進行戰鬥。就算忘記了同儕的模樣、王家的祝福,只有這枚旗印,對它而言是絕對不能放下的。", "Icon": "UI_MonsterIcon_ForlornVessel_Strong_Warbanner_Fire", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112019, 112018, 112017, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.3, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22070201, "DescribeId": 20702, "MonsterName": "ForlornVessel_Strong_Lance_Water_01", "Name": "黯色空殼·破陣", "Title": "黑蛇騎士的終末", "Description": "漆黑的士兵。曾經是地下古國的驕傲軍人,如今已經不再具備身為「人」的智性了。\n為了殲敵、為了守護而陷陣的意志似乎仍然刻在這幅空殼當中,就算已經沒有人能告訴它們敵在何方,要守護的又是什麼。", "Icon": "UI_MonsterIcon_ForlornVessel_Strong_Lance_Water", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112019, 112018, 112017, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 81.504, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.3, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22070301, "DescribeId": 20703, "MonsterName": "ForlornVessel_Strong_Chargebow_Ice_01", "Name": "黯色空殼·近衛", "Title": "黑蛇騎士的終末", "Description": "漆黑的士兵。曾經是地下古國的驕傲軍人,如今不過是一具殘留著戰鬥記憶的空殼罷了。\n萬物盡頭皆是廢退,而這種空殼就是「黑蛇騎士」在罪、詛咒、時間的沖刷之下變成的模樣。", "Icon": "UI_MonsterIcon_ForlornVessel_Strong_Chargebow_Ice", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112019, 112018, 112017, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.3, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22080101, "DescribeId": 20801, "MonsterName": "Darkwraith_Strong_Wind_01", "Name": "黑蛇騎士·斬風之劍", "Title": "「曾經行於微風之中…」", "Description": "在宮廷當中頗具地位的近衛軍人,以名喚「至真之術」的劍鬥技巧,掃除王家的敵人。\n「末光之劍」也曾是他們當中的一員。在王國的光榮盡數失落、一切都無可挽回之前。", "Icon": "UI_MonsterIcon_Darkwraith_Strong_Wind", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 95.088, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.5, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22080201, "DescribeId": 20802, "MonsterName": "Darkwraith_Fat_Rock_01", "Name": "黑蛇騎士·摧岩之鉞", "Title": "「曾如磐石抵擋黑水奔流…」", "Description": "在宮廷當中頗具地位的近衛軍人,以名喚「至真之術」的劍鬥技巧,掃除王家的敵人——\n——雖說至真之術是劍鬥技巧,但它的心得可以衍生應用於各種兵器上。在王國最黑暗的時刻,肩負守護職責的武人有時並沒有選擇的餘裕。", "Icon": "UI_MonsterIcon_Darkwraith_Fat_Rock", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 108.672, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 20901, "Icon": "UI_MonsterIcon_Darkwraith_Strong_Wind", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21001, "Name": "深罪浸禮者·火冰雷驅役者", "Title": "深罪浸禮者", "Icon": "UI_MonsterIcon_Invoker_Archdeacon", "Type": 0, "Arkhe": 0, "Affixes": [ "深渊法师(火雷冰)" ] }, { "Id": 0, "DescribeId": 21002, "Name": "深罪浸禮者·水火冰驅役者", "Title": "深罪浸禮者", "Icon": "UI_MonsterIcon_Invoker_Archdeacon", "Type": 0, "Arkhe": 0, "Affixes": [ "深渊法师(冰水火)" ] }, { "Id": 0, "DescribeId": 21003, "Name": "深罪浸禮者·水火雷驅役者", "Title": "深罪浸禮者", "Icon": "UI_MonsterIcon_Invoker_Archdeacon", "Type": 0, "Arkhe": 0, "Affixes": [ "深渊法师(雷火水)" ] }, { "Id": 0, "DescribeId": 21004, "Name": "深罪浸禮者·水冰雷驅役者", "Title": "深罪浸禮者", "Icon": "UI_MonsterIcon_Invoker_Archdeacon", "Type": 0, "Arkhe": 0, "Affixes": [ "深渊法师(水冰雷)" ] }, { "Id": 22100501, "DescribeId": 21005, "MonsterName": "Invoker_Archdeacon_01", "Name": "深罪浸禮者", "Title": "深罪浸禮者", "Description": "駕馭了多種元素力量的深淵魔物,因為「進化」而獲得了多餘的肢體。\n\n「『深淵』的本質歸根結柢是與元素所不能相容的。但即使是有神的元素也會為其所裹挾、扭曲,成為深邃意志道具。從結果與效益而言,所謂的『深淵』或許與小至盜寶團手中充滿元素力量的器皿、大到『神之眼』沒有過多的區別吧…」\n——某人遺落在逾淵地墟的筆記", "Icon": "UI_MonsterIcon_Invoker_Archdeacon", "Type": 2, "Arkhe": 0, "Affixes": [ "深渊法师(水冰雷)" ], "BaseValue": { "HpBase": 135.84, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22110101, "DescribeId": 21101, "MonsterName": "Ovacua_Order_01", "Name": "大型碎石隙境原體", "Title": "大型碎石隙境原體", "Description": "主要出現在厄里那斯的奇異生命體。\n在美露莘的認知裡,隙境原體是基本上無害的生物,甚至有美露莘認為它十分可愛。\n美露莘的視覺感知與人有很大的不同。", "Icon": "UI_MonsterIcon_Ovacua_Order_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112091, 112090, 112089, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 97.8048, "AttackBase": 87.92, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22110201, "DescribeId": 21102, "MonsterName": "Ovacua_Order_02", "Name": "碎石隙境原體", "Title": "碎石隙境原體", "Description": "主要出現在厄里那斯的奇異生命體。\n在遇到荒性或芒性能量時似乎會受到很強的刺激,因此儘管並不具有很強的攻擊性與侵略性,這種手段似乎能夠有效驅除隙境原體。", "Icon": "UI_MonsterIcon_Ovacua_Order_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112091, 112090, 112089, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 32.6016, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.3, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22110301, "DescribeId": 21103, "MonsterName": "Ovacua_Chaos_01", "Name": "大型狂蔓隙境原體", "Title": "大型狂蔓隙境原體", "Description": "主要出現在厄里那斯的奇異生命體。\n隙境原體在基本的生物特徵上超出了已知的範疇:不屬於動物、植物、蕈類與元素類。因此,在須彌的學者之間關於它到底是什麼的爭論從未正式結束,直到它一同被禁止作為學術研究課題立項,因為就目前人類的知識體系而言,這個問題與「語言的定義與本質」一樣,無法得出有意義的確切結論。", "Icon": "UI_MonsterIcon_Ovacua_Chaos_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112091, 112090, 112089, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 114.1056, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.5, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 21104, "Name": "狂蔓隙境原體", "Title": "狂蔓隙境原體", "Icon": "UI_MonsterIcon_Ovacua_Chaos_02", "Type": 0, "Arkhe": 0 }, { "Id": 22120101, "DescribeId": 21201, "MonsterName": "TheAbyss_Dendrite_01", "Name": "深邃摹結株·I型", "Title": "深邃摹結株", "Description": "於深邃晦暗的扭曲異界降臨此世的深淵魔物,擁有類似植物的形態。\n此種扭曲的魔物已然能夠侵蝕入大地的深處,從中提取記憶以供其模仿與驅使。過往的回憶被扭曲成更加汙穢與深邃的樣貌,它們藉由此種行為,逐漸接近世界之樹的核心,以此動搖其存在的根本。\n據說該種魔物無時無刻不在扭曲光芒中蘊含的種種色彩,並將之轉化為漆黑的訊息,在張開時彷彿要扎入虛空中的枝節似乎也在佐證這一點…", "Icon": "UI_MonsterIcon_TheAbyss_Dendrite", "Type": 2, "Arkhe": 0, "Affixes": [ "所有怪物使用深渊次数盾必须挂载" ], "Drops": [ 102, 202, 105, 113067, 104114, 104113, 104112, 104111, 104144, 104143, 104142, 104141, 104154, 104153, 104152, 104151, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 217.344, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 22120201, "DescribeId": 21202, "MonsterName": "TheAbyss_Rhizome_01", "Name": "深邃擬覆葉", "Title": "深邃擬覆葉", "Description": "自深邃晦暗的扭曲異界降臨此世的深淵魔物,擁有類似植物的形態。\n據說在漆黑浪潮侵蝕之處,就會長出類似植物般的黑暗魔物。但植物只是表象,之所以具備這樣的姿態,只不過是為了更接近樹狀世界的形象,從中汲取所需的概念來解析與模仿。\n也有失去理智的狂言者說那些類似葉片般伸展出去的事物,其實是通往異界之門的雛形。", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 1, "Arkhe": 0, "Affixes": [ "常规次数盾怪物通用" ], "BaseValue": { "HpBase": 46.1856, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 21203, "Name": "深邃擬態·遺蹟守衛", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21204, "Name": "深邃擬態·丘丘風行遊俠", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21205, "Name": "深邃擬態·秘源機兵·尋捕械", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21206, "Name": "深邃擬態·雷斧丘丘暴徒", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21207, "Name": "深邃擬態·嵴鋒龍", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21208, "Name": "深邃擬態·鰭游龍", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21209, "Name": "深邃擬態·匿葉龍", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21210, "Name": "深邃擬態·嵴鋒龍武士·碎晶打者", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21211, "Name": "深邃擬態·嵴鋒龍武士·破岩銳刃", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21212, "Name": "深邃擬態·匿葉龍武士·流火鳴空", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21213, "Name": "深邃擬態·絨翼龍武士·膛星之錘", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21214, "Name": "深邃擬態·絨翼龍武士·長空明焰", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21215, "Name": "深邃擬態·暝視龍武士·寒湧持者", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21216, "Name": "深邃摹結株·II型", "Title": "深邃摹結株", "Icon": "UI_MonsterIcon_TheAbyss_Dendrite", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21217, "Name": "深邃摹結株·III型", "Title": "深邃摹結株", "Icon": "UI_MonsterIcon_TheAbyss_Dendrite", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21218, "Name": "深邃擬態·幼岩龍蜥", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21219, "Name": "深邃擬態·突角龍", "Title": "深邃擬覆葉", "Icon": "UI_MonsterIcon_TheAbyss_Rhizome", "Type": 0, "Arkhe": 0 }, { "Id": 22130001, "DescribeId": 21300, "MonsterName": "Monster_WildHunt_Female_01", "Name": "荒野幽徒", "Title": "狂獵之影", "Description": "伴隨著漆黑的迷霧,徘徊在荒原凍土上的幽魂。他們的出現似乎預兆著更可怕的災難。\n月下的人們懷揣著各自的願望踏上旅途,但並非所有願望都能得到注視。怨憎會、愛別離、求不得,因此而無法安息的靈魂,若是被深淵所汙染,或許便會化作幽魂,永遠迷失在狂獵的濃霧中。", "Icon": "UI_MonsterIcon_WildHunt", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112136, 112135, 112134, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 32.6016, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 21301, "Name": "荒野幽徒", "Title": "狂獵之影", "Icon": "UI_MonsterIcon_WildHunt", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 21302, "Name": "荒野幽徒", "Title": "狂獵之影", "Icon": "UI_MonsterIcon_WildHunt", "Type": 0, "Arkhe": 0 }, { "Id": 22131001, "DescribeId": 21310, "MonsterName": "Monster_WildHunt_Elite_01", "Name": "荒野狂狩士", "Title": "狂獵之影", "Description": "伴隨著漆黑的迷霧,徘徊在荒原凍土上的幽魂。它們的出現似乎預兆著更可怕的災難。\n在北陸茫茫的凍土之下,掩埋著失落古國的偉大戰士。即便存在過的痕跡早已被抹去,勇士們的英魂依舊守護著黃金之國的故土。如今這些靈魂因深淵的汙染而甦醒,所有敢於入侵之人都會被它們當作獵物。", "Icon": "UI_MonsterIcon_WildHunt_Elite", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112136, 112135, 112134, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 141.2736, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 21320, "Name": "歷經百戰的執燈人", "Title": "歷經百戰的執燈人", "Icon": "UI_MonsterIcon_WildHunt_Male_Sigurd", "Type": 0, "Arkhe": 0 }, { "Id": 23010101, "DescribeId": 30101, "MonsterName": "Skirmisher_Male_Fat_SprayGun_Ice_01", "Name": "愚人眾先遣隊·冰銃重衛士", "Title": "先遣隊·冰銃重衛士", "Description": "愚人眾戰爭機器中的士兵。\n配備著能在一定程度上制禦元素的裝備,可以利用銃形的武器噴射急凍的寒霜。\n雖然擁有常人不能企及的元素力量,但這種力量或許也是有其代價的吧…", "Icon": "UI_MonsterIcon_Skirmisher_Male_Fat_SprayGun_Ice_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112034, 112033, 112032 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23010201, "DescribeId": 30102, "MonsterName": "Skirmisher_Male_Fat_SprayGun_Water_01", "Name": "愚人眾先遣隊·水銃重衛士", "Title": "先遣隊·水銃重衛士", "Description": "愚人眾戰爭機器中的士兵。\n配備著能在一定程度上制禦元素的裝備,可以利用銃形的武器噴射激烈的水流。\n「先遣隊」之名意味著生死不問,深入祖國以外的土地完成前期任務,為未來的某些行動打下基礎。", "Icon": "UI_MonsterIcon_Skirmisher_Male_Fat_SprayGun_Water_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112034, 112033, 112032 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23010301, "DescribeId": 30103, "MonsterName": "Skirmisher_Male_Strong_GreatHammer_Electric_01", "Name": "愚人眾先遣隊·雷錘前鋒軍", "Title": "先遣隊·雷錘前鋒軍", "Description": "體格健壯的先遣隊士兵,裝備了附有雷元素的戰錘。\n成為愚人眾的軍人意味著優渥的資源:軍餉、武裝與物資。\n但與此同時,也意味著遠離故土與親眷,將餘命交給過去不曾謀面的戰友。", "Icon": "UI_MonsterIcon_Skirmisher_Male_Strong_GreatHammer_Electric_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112034, 112033, 112032 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23010401, "DescribeId": 30104, "MonsterName": "Skirmisher_Male_Standard_Staff_Rock_01", "Name": "愚人眾先遣隊·岩使游擊兵", "Title": "先遣隊·岩使游擊兵", "Description": "能驅使岩元素構成護罩,保護戰友的先遣隊士兵。\n不同於少數精銳的債務處理人與螢術士,先遣隊的單兵實力與裝備較為薄弱。\n為了完成任務,為了減少人員與物資的損耗,先遣隊的戰術更講究團隊合作。", "Icon": "UI_MonsterIcon_Skirmisher_Male_Standard_Staff_Rock_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112034, 112033, 112032 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23010501, "DescribeId": 30105, "MonsterName": "Skirmisher_Male_Strong_Gloves_Wind_01", "Name": "愚人眾先遣隊·風拳前鋒軍", "Title": "先遣隊·風拳前鋒軍", "Description": "能利用風的力量,復甦戰友的先遣隊士兵。\n遠離故土又為了故鄉。告別了親人卻獲得了能相託以生死的戰友。\n——或許他們以任務的名義幹著醜惡的勾當時,也帶著這樣的想法。", "Icon": "UI_MonsterIcon_Skirmisher_Male_Strong_Gloves_Wind_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112034, 112033, 112032 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23010601, "DescribeId": 30106, "MonsterName": "Skirmisher_Male_Standard_Rifle_Fire_01", "Name": "愚人眾先遣隊·火銃游擊兵", "Title": "先遣隊·火銃游擊兵", "Description": "操使著烈焰之銃的愚人眾士兵。\n先遣隊配置的武器在一定程度上能制禦元素,戰鬥策略上則會利用元素反應。\n因為擁有這樣的武裝與知識,先遣隊團隊作戰時能帶來無法小覷的威脅。", "Icon": "UI_MonsterIcon_Skirmisher_Male_Standard_Rifle_Fire_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112034, 112033, 112032 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 56.52, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30111, "Name": "身經百戰的愚人眾先遣隊·冰銃重衛士", "Title": "先遣隊·冰銃重衛士", "Icon": "UI_MonsterIcon_Skirmisher_Male_Fat_SprayGun_Ice_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 30113, "Name": "身經百戰的愚人眾先遣隊·雷錘前鋒軍", "Title": "先遣隊·雷錘前鋒軍", "Icon": "UI_MonsterIcon_Skirmisher_Male_Strong_GreatHammer_Electric_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 30116, "Name": "身經百戰的愚人眾先遣隊·火銃游擊兵", "Title": "先遣隊·火銃游擊兵", "Icon": "UI_MonsterIcon_Skirmisher_Male_Standard_Rifle_Fire_01", "Type": 0, "Arkhe": 0 }, { "Id": 23020101, "DescribeId": 30201, "MonsterName": "Fatuus_Fire_01", "Name": "愚人眾·火之債務處理人", "Title": "債務處理人·焚毀之鋒", "Description": "隸屬愚人眾的特務人員。\n債務處理人所處理的「債務」,並不侷限於錢貨往來的清算。\n「以眼還眼,以牙還牙」也是一種債。無論是誰,只要損害了愚人眾的利益,那就要十倍奉還。", "Icon": "UI_MonsterIcon_Fatuus_Fire_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112031, 112030, 112029, 112034, 112033, 112032, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.5, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30211, "Name": "身經百戰的愚人眾·火之債務處理人", "Title": "債務處理人·焚毀之鋒", "Icon": "UI_MonsterIcon_Fatuus_Fire_01", "Type": 0, "Arkhe": 0 }, { "Id": 23030101, "DescribeId": 30301, "MonsterName": "Fatuus_Summoner_01", "Name": "愚人眾·雷螢術士", "Title": "螢術士·擁雷的少女", "Description": "操控著雷螢進行戰鬥,由來與面具下的容貌都是謎的愚人眾少女術士。\n會利用飛螢喜愛「霧虛草」的特性,操控它們為自己而戰。正如霧虛草的氣味會令雷螢迷醉,嗜虐的術士也貪戀著戲弄對手的快感。", "Icon": "UI_MonsterIcon_Fatuus_Summoner_01", "Type": 1, "Arkhe": 0, "Affixes": [ "召唤怪跟随创建者的生命周期" ], "Drops": [ 202, 112028, 112027, 112026, 112034, 112033, 112032, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23040101, "DescribeId": 30401, "MonsterName": "Fatuus_Mage_Ice_01", "Name": "愚人眾·冰螢術士", "Title": "螢術士·降霜的少女", "Description": "操控著冰螢進行戰鬥,由來與面具下的容貌都是謎的愚人眾少女術士。\n沒有神之眼的人類,理應是無法像她們這樣自如地操控元素的;但她們卻在利用霧虛草操控冰螢之餘,肆無忌憚地揮霍著寒冰的力量。看似漫無目的地四處遊蕩的她們,又領受著何種不為人知的使命呢…", "Icon": "UI_MonsterIcon_Fatuus_Mage_Ice_01", "Type": 1, "Arkhe": 0, "Affixes": [ "召唤怪跟随创建者的生命周期" ], "Drops": [ 202, 112028, 112027, 112026, 112034, 112033, 112032, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23050101, "DescribeId": 30501, "MonsterName": "Fatuus_Maiden_Water_01", "Name": "愚人眾·藏鏡仕女", "Title": "冬國仕女·水鏡的使者", "Description": "操縱水鏡戰鬥的愚人眾仕女,有著彷如神明侍者般的端莊姿態。\n優雅自如地操控著水鏡的力量,讓為之所炫的人,心甘情願地墜入她的幻境。一切似乎都逃不過她的耳朵。被矇住的雙眼,不知見識過什麼景象,也不知其中會倒映出怎樣的執妄…", "Icon": "UI_MonsterIcon_Fatuus_Maiden_Water", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112052, 112051, 112050, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 81.504, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23060101, "DescribeId": 30601, "MonsterName": "Fatuus_Escadron_Ice_01", "Name": "愚人眾·霜役人", "Title": "役人·霜劍律從", "Description": "愚人眾當中的精銳特務。\n自幼就被選中的人,經長久年月的教育與訓練,在無數次的汰換後才能成為所謂的「役人」。是愚人眾隊伍中最優秀的士兵,有著出色的身手與不渝的忠誠心。", "Icon": "UI_MonsterIcon_Fatuus_Escadron_Ice", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112094, 112093, 112092, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 108.672, "AttackBase": 60.288, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23060201, "DescribeId": 30602, "MonsterName": "Fatuus_Escadron_Wind_01", "Name": "愚人眾·風役人", "Title": "役人·幽風鈴蘭", "Description": "愚人眾當中的精銳特務。\n役人在愚人眾中並沒有常規的軍種編制。依據命令與任務的內容,她們既可以與士兵同進退,也能獨自或者與埋在各地的「釘子」一同進行諜報、反偵察、護衛、抹殺等工作。為了那些更為特殊的任務,役人往往也需要掌握各式各樣的技能乃至才藝。", "Icon": "UI_MonsterIcon_Fatuus_Escadron_Wind", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112094, 112093, 112092, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.5, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30603, "Name": "歷經百戰的愚人眾·霜役人", "Title": "役人·霜劍律從", "Icon": "UI_MonsterIcon_Fatuus_Escadron_Ice", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 30604, "Name": "歷經百戰的愚人眾·風役人", "Title": "役人·幽風鈴蘭", "Icon": "UI_MonsterIcon_Fatuus_Escadron_Wind", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 30605, "Name": "歷經百戰的愚人眾·霜役人", "Title": "歷經百戰的愚人眾·霜役人", "Icon": "UI_MonsterIcon_Fatuus_Escadron_Ice", "Type": 0, "Arkhe": 0 }, { "Id": 23070101, "DescribeId": 30701, "MonsterName": "Human_Male_Standard_Gun_01", "Name": "愚人眾特轄隊·線列軍", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的士兵,裝備了銃刃,是維持陣線的中堅力量。\n在至冬的步兵典則中,線列軍的首要職責唯有瞄準、射擊與衝鋒。儘管單兵作戰能力並不出眾,但集結成密集陣型的線列軍總是至冬軍勢中最牢固的基石之一。", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮集群-远程" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30711, "Name": "愚人眾特轄隊·線列軍", "Title": "特轄隊", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 0, "Arkhe": 0 }, { "Id": 23072101, "DescribeId": 30721, "MonsterName": "Human_MuscleMan_Shield_01", "Name": "愚人眾特轄隊·支援兵", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的士兵,裝備了重型盾牌,負責在交戰的最前線為戰友提供掩護。\n許多人都明白,在至冬與漆黑災厄這場曠日持久的戰爭中,唯有「支撐」更堅韌,堅持更久的一方才能獲勝。而特轄隊的「支撐」正是支援兵的盾牌——只要盾牌不倒,勝利的希望就仍然存在。", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_MuscleMan", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮集群-坦克4" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 19.0176, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23073101, "DescribeId": 30731, "MonsterName": "Human_Female_Shoulder_01", "Name": "愚人眾特轄隊·榴銃手", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的士兵,裝備了單兵榴銃,可在近距離發起若狂風驟雨一般的轟擊。\n愚人眾特轄隊雖擁有數量龐大、功能齊全的支援火力,但在士官們的堅持下,部隊依然保留了大量榴銃手。畢竟,對於前線來說,紙面上再強大的火力,也不如一名隨叫隨到的單兵榴銃實在。", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Female", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮集群-远程" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23074101, "DescribeId": 30741, "MonsterName": "Human_Male_Standard_Claymore_PipeWrench_01", "Name": "愚人眾特轄隊·先鋒士", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的士兵,裝備了工兵器械,有著很強的白刃戰能力。\n為滿足作戰任務的需求,愚人眾特轄隊設立了先鋒士,以剷除行軍的障礙。至於障礙究竟是什麼,那並不重要,無論是天塹還是如天塹般難以跨過的強敵,凡是阻擋蒼星的聖幟前進之物,他們都會不計代價地將其清除。", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮集群-坦克4" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30751, "Name": "愚人眾特轄隊·先鋒士", "Title": "特轄隊", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 0, "Arkhe": 0 }, { "Id": 23076101, "DescribeId": 30761, "MonsterName": "Human_Male_Standard_Cudgel_01", "Name": "愚人眾特轄隊·療癒師", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的士兵,裝備了杖形器械,負責為戰友提供應急醫療支援。\n事實上,療癒師大多只受過速成培訓,醫療援助能力十分有限。因此,他們更多時候會選擇更高效的支援方式——與其他兵種混編,一同發起衝鋒。", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮集群-辅助" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30771, "Name": "愚人眾特轄隊·療癒師", "Title": "特轄隊", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 0, "Arkhe": 0 }, { "Id": 23078101, "DescribeId": 30781, "MonsterName": "Human_Male_Standard_NoWeapon_BombBackpack_01", "Name": "愚人眾特轄隊·擲彈兵", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的士兵,裝備了特殊懸浮背包與爆彈,負責執行突破任務。\n身為具有強大突破能力的兵種,擲彈兵常被前線指揮官派往最凶險的戰場,因此成為立功升遷最快的兵種之一。據說,在特轄隊內,出身擲彈兵的士官比例遠高於其他兵種。", "Icon": "UI_MonsterIcon_NodKrai_Oprichnik_Male", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮集群-远程" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23079101, "DescribeId": 30791, "MonsterName": "Oprichnik_Male_Strong_LanceArquebus_01", "Name": "愚人眾特轄隊·火刃突擊隊", "Title": "愚人眾特轄隊·火刃突擊隊", "Description": "隸屬於愚人眾特轄隊的精銳士官,擅長以巨劍與敵人近身相搏。\n無論是在抵禦漆黑災厄的戰鬥中,還是在與那些膽敢阻攔女皇理想的無知者們的戰鬥中,衝在最前線的突擊隊都是傷亡最高的部隊之一,歷經數戰而依然生還者自然是精銳中的精銳。總是有人甘願成為帝國的火與劍,正如總是有人不甘於命運的不義與舊世界的不公。", "Icon": "UI_MonsterIcon_Oprichnik_Male_Strong_LanceArquebus", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-坦克3" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 59.7696, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23079201, "DescribeId": 30792, "MonsterName": "Oprichnik_Male_Fat_CannonShield_01", "Name": "愚人眾特轄隊·冰雹重炮手", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的精銳士官,擅長以重炮撕裂敵陣,同時以厚重的大盾保護共同戰鬥的友伴。\n苦難將盾染成霜白,凝積的鮮血為它們鍍上黑色的邊緣。特轄隊的士官知曉空洞的言語從來無法挽回那些不可避免的犧牲,唯有冰雹般的轟響,方能將這汙穢的舊世界撼動。", "Icon": "UI_MonsterIcon_Oprichnik_Male_Fat_CannonShield", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-坦克3" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 65.2032, "AttackBase": 55.264, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23079301, "DescribeId": 30793, "MonsterName": "prichnik_Female_Slim_MachineGun_01", "Name": "愚人眾特轄隊·雷霰近衛軍", "Title": "特轄隊", "Description": "隸屬於愚人眾特轄隊的精銳士官,擅長操持雙銃戰鬥。\n與先遣隊不同,特轄隊的士官幾乎皆由至冬皇家軍事學院所出,無論是以貴族的身分,還是以平民的天賦。畢竟在女皇仁愛的理想中,兩者原本便也沒有不同。正如傳統中只能由妖精縉紳擔任的「近衛軍」,如今也已演變為特轄隊士官的榮譽頭銜,平等地授予那些構築新世界的人們。", "Icon": "UI_MonsterIcon_Oprichnik_Female_Slim_MachineGun", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-远程" ], "Drops": [ 202, 112127, 112126, 112125 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 30794, "Name": "歷經百戰的火刃突擊隊員", "Title": "歷經百戰的火刃突擊隊員", "Icon": "UI_MonsterIcon_Oprichnik_Male_Strong_LanceArquebus", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 30801, "Name": "巡陸艇·近戰攻堅型", "Title": "巡陸艇", "Icon": "UI_MonsterIcon_Fatuimecha_CoreA_MoveB_AttackA_Fire", "Type": 0, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力" ] }, { "Id": 23080201, "DescribeId": 30802, "MonsterName": "Fatuimecha_CoreA_MoveA_AttackC_Water_01", "Name": "巡陸艇·近戰斥候型", "Title": "巡陸艇", "Description": "將海軍理念應用在地面戰之上的自律機關,正所謂「巡弋於陸地的武裝艦艇」。\n裝有雙足型行走機構的巡陸艇通常被作為「斥候」運用,它們能夠快速翻越崎嶇地形,抵達關鍵陣位,為部隊佔據主動權。近戰標準的旋刃武裝不僅能對輕裝目標發起致命打擊,還可以輕鬆粉碎樹叢等障礙,開闢通路,使得部隊即便置身茂密的雨林之中,也能暢行無阻。", "Icon": "UI_MonsterIcon_Fatuimecha_CoreA_MoveA_AttackC_Water", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-坦克3" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 32.6016, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23080301, "DescribeId": 30803, "MonsterName": "Fatuimecha_CoreB_MoveB_AttackB_Grass_01", "Name": "巡陸艇·強偵攻堅型", "Title": "巡陸艇", "Description": "將海軍理念應用在地面戰之上的自律機關,正所謂「巡弋於陸地的武裝艦艇」。\n裝有履帶式行走機構的巡陸艇通常被用於攻堅作戰,得益於優秀的底盤承載與越野能力,它們可以搭載更為厚重的裝甲和武裝,輕鬆通過泥濘與融雪的惡劣地形。強偵型的武裝包含了一門多管自動機銃,使得巡陸艇能夠在近距離作戰與原距離打擊中自由選擇戰術。無論保持距離執行偵察任務,還是在烈度可觀的交戰中攻奪敵軍情報,這型巡陸艇都能輕鬆勝任。", "Icon": "UI_MonsterIcon_Fatuimecha_CoreB_MoveB_AttackB_Grass", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-远程" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 27.632, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23080401, "DescribeId": 30804, "MonsterName": "Fatuimecha_CoreB_MoveA_AttackB_Ice_01", "Name": "巡陸艇·強偵斥候型", "Title": "巡陸艇", "Description": "將海軍理念應用在地面戰之上的自律機關,正所謂「巡弋於陸地的武裝艦艇」。\n裝有雙足型行走機構的巡陸艇通常被當成「斥候」運用,它們能夠快速翻越崎嶇地形,抵達關鍵陣位,為部隊佔據主動權。搭載強偵型武裝後,這型巡陸艇不僅能擔任主力部隊前方的眼哨,還擁有了抓住戰機,主動打擊敵軍薄弱部分的能力,扮演著類似部分騎兵的角色…", "Icon": "UI_MonsterIcon_Fatuimecha_CoreB_MoveA_AttackB_Ice", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-远程" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 27.632, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23080501, "DescribeId": 30805, "MonsterName": "Fatuimecha_CoreB_MoveE_AttackB_Wind_01", "Name": "巡陸艇·強偵地效型", "Title": "巡陸艇", "Description": "將海軍理念應用在地面戰之上的自律機關,正所謂「巡弋於陸地的武裝艦艇」。\n「地效型」的動力機構透過向地面高速噴射流體的方式,在維持向上推力的同時獲得一定壓力差,進而使得巡陸艇能夠在距離地面一定的高度「飛行」,以更經濟的方式獲得可觀的戰鬥航速,並避開地雷等陷阱,實現高效突擊。不過,礙於成本和續航時間的限制,大規模量產的地效巡陸艇的載荷有限,目前以搭載強偵型武裝為主…", "Icon": "UI_MonsterIcon_Fatuimecha_CoreB_MoveE_AttackB_Wind", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-远程飞行" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 27.632, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23085101, "DescribeId": 30851, "MonsterName": "Fatuimecha_CoreC_MoveD_AttackA_AttackC_AttackB_Electric_01", "Name": "巡陸艇·尖端全能攻堅型", "Title": "巡陸艇", "Description": "均衡了尖端技術、生產成本與出動率,為戰鬥序列賦予強大穿透力的精銳巡陸艇,是陣線上的重要支點。\n全能攻堅型的武裝綜合了多把自動機銃與近戰旋刃,使得該型巡陸艇能夠從容應對所有交戰距離上的敵軍,雙臂的重型榴銃則能破壞掩體,使得防守方失去工事的掩護。根據愚人眾與皇家軍事學院共同編寫的作戰教範,當尖端全能攻堅型巡陸艇進入發動進攻時,周圍的所有單位都應與其配合,在敵軍的防線上迅速打開缺口,以便後續縱深進攻,徹底瓦解敵軍的防線…", "Icon": "UI_MonsterIcon_Fatuimecha_CoreC_MoveD_AttackA_AttackC_AttackB_Electric", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-坦克2" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23085201, "DescribeId": 30852, "MonsterName": "Fatuimecha_CoreC_MoveC_AttackD_AttackC_AttackB_Water_01", "Name": "巡陸艇·尖端全能斥候型", "Title": "巡陸艇", "Description": "均衡了尖端技術、生產成本與出動率,為戰鬥序列賦予強大穿透力的精銳巡陸艇,是陣線上的重要支點。\n全能斥候型的武裝同樣兼顧了遠近作戰,不只能擔任斥候型巡陸艇的領隊,還可以在高烈度戰鬥中,為全能攻堅型提供近距離支援,諸如越過專門的「反巡陸艇壕溝」,拔除對方難纏的火力點。該型巡陸艇也能及時跟隨矛頭向縱深突破,並向兩翼發展,快速打擊敵軍後方的各式關鍵目標…", "Icon": "UI_MonsterIcon_Fatuimecha_CoreC_MoveC_AttackD_AttackC_AttackB_Water", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-坦克1" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 108.672, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23085301, "DescribeId": 30853, "MonsterName": "Fatuimecha_CoreC_MoveF_AttackB_Fire_01", "Name": "巡陸艇·尖端火力地效型", "Title": "巡陸艇", "Description": "均衡了尖端技術、生產成本與出動率,為戰鬥序列賦予強大穿透力的精銳巡陸艇,是陣線上的重要支點。\n換裝了高功率噴流引擎後,此型地效型巡陸艇獲得了複數火器運用能力,可將不錯的火力及時投送至陣線任何一處。因此,在愚人眾與皇家軍事學院共同編寫的作戰教範中,它們在大規模作戰時應被單獨編為一支「快速反應部隊」,用於防範敵人的突破或反衝擊,以及在戰局佔優時擴大戰果。當然,所有的尖端巡陸艇都有著單獨執行任務的能力,在長期執勤作戰中,它們隨時可以擔任小隊的核心,充分發揮各式愚人眾兵種的戰力…", "Icon": "UI_MonsterIcon_Fatuimecha_CoreC_MoveF_AttackB_Fire", "Type": 1, "Arkhe": 0, "Affixes": [ "铁皮机器-磁动力", "铁皮机器-N-红", "铁皮机器-磁单极", "铁皮集群-远程飞行" ], "Drops": [ 202, 112124, 112123, 112122 ], "BaseValue": { "HpBase": 81.504, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 23090101, "DescribeId": 30901, "MonsterName": "Fatuimecha_AMP_02", "Name": "超重型陸巡艦·機動戰壘", "Title": "超重型陸巡艦·機動戰壘", "Description": "軍械宮與月矩力試驗設計局合作研發的超重型機關,在內部文件中被稱作德茲斯拉沃型。\n設計者最初的意圖似乎是創造用於搬運貨物的重型全地形民用運輸裝置,因此搭載了大量切割與挖掘裝置,但後續的通用生產型號已經被改為搭載複數重型武器的軍用版本。\n畢竟在月下的塵世,即便是最為完美而神聖的規劃也會偏離原初的意旨,更何況是凡人因渺小的善意而創造出原本便不完美的機械呢?", "Icon": "UI_MonsterIcon_Fatuimecha_AMP", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113080, 104114, 104113, 104112, 104111, 104164, 104163, 104162, 104161, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 298.848, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24010101, "DescribeId": 40101, "MonsterName": "Defender_None_01", "Name": "遺蹟守衛", "Title": "遺蹟守衛", "Description": "古老的人形戰鬥機械。\n傳說是已經覆滅的國度留下的戰爭機械,會徘徊至世界各地的遺蹟廢都,並攻擊冒失的旅人。研究表明遺蹟守衛與這些廢墟並非同源,代表兩者的時代也相差至少數千年,為何遺蹟守衛會駐留在其中,並以「爆炸性的火力」守護這些殘垣斷壁呢…", "Icon": "UI_MonsterIcon_Defender_Noner_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112025, 112024, 112023, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 60.288, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.7 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24010201, "DescribeId": 40102, "MonsterName": "Formathr_None", "Name": "遺蹟獵者", "Title": "遺蹟獵者", "Description": "巨大的異形戰鬥機械。\n傳說是已經覆滅的國度留下的戰爭機械。似乎是為了提高戰鬥性能,設計上放棄了低效的擬人形態。無論是白刃戰還是遠程炮火的威力都相當恐怖。\n僅僅是廢棄的古代兵器就有如此能力,曾經能生產這種兵器的文明又是如何呢…", "Icon": "UI_MonsterIcon_Formathr_None", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112025, 112024, 112023, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 81.504, "AttackBase": 175.84, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24010301, "DescribeId": 40103, "MonsterName": "Konungmathr_None", "Name": "遺蹟重機", "Title": "遺蹟重機", "Description": "古老的人形戰鬥機械。\n形態與遺蹟守衛相似,但形態更為扭曲、力量更為強大。似乎是為了驅動過於沉重的軀體,在雙腳上還額外裝配了能量核心。", "Icon": "UI_MonsterIcon_Konungmathr", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112025, 112024, 112023, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 122.256, "AttackBase": 87.92, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.7 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24010401, "DescribeId": 40104, "MonsterName": "Nithhoggr_None", "Name": "遺蹟巨蛇", "Title": "遺蹟巨蛇", "Description": "古老的異形自律機關。\n傳說是已經覆滅的國度留下的工程重機,「頭部」的齒盤結構能夠輕鬆挖開堅硬的岩盤。果真如此的話,藉由這種能力,應該能開鑿出足以讓大軍通行大陸各地的黯道吧。", "Icon": "UI_MonsterIcon_Nithhoggr_None", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113035, 104174, 104173, 104172, 104171, 400089, 400099, 400088, 400098, 400033, 400043, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 217.344, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.7 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24020101, "DescribeId": 40201, "MonsterName": "Apparatus_Enigma_BionicDrone", "Name": "遺蹟巡弋者", "Title": "遺蹟巡弋者", "Description": "為了適應特殊的目標,有著訂製化外形與機能的異形機械。\n傳說是已經覆滅的國度留下的戰爭機械。相比更為廣泛存在的「遺蹟守衛」,在形態上有著更強的仿生學意義。分散化的設計和戰鬥模式似乎模仿了蜂群,能夠變換成各種形態從不同方向發起攻擊。", "Icon": "UI_MonsterIcon_Apparatus_Enigma_BionicDrone", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112049, 112048, 112047, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24020201, "DescribeId": 40202, "MonsterName": "Apparatus_Enigma_BionicFlora", "Name": "遺蹟殲擊者", "Title": "遺蹟殲擊者", "Description": "為了適應特殊的目標,有著訂製化外形與機能的異形機械。\n傳說是已經覆滅的國度留下的戰爭機械。相比更為廣泛存在的「遺蹟守衛」,在設計上有著更強的仿生學意義。由若干部件構成的巨大花冠像是某種可怕的植物,不知道經歷過什麼才能設計出這種可怕的機械。", "Icon": "UI_MonsterIcon_Apparatus_Enigma_BionicFlora", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112049, 112048, 112047, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 52.752, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24020301, "DescribeId": 40203, "MonsterName": "Apparatus_Enigma_BionicInsecta", "Name": "遺蹟防衛者", "Title": "遺蹟防衛者", "Description": "為了適應特殊的目標,有著訂製化外形與機能的異形機械。\n傳說是已經覆滅的國度留下的戰爭機械。相比更為廣泛存在的「遺蹟守衛」,在設計上有著更強的仿生學意義。模仿昆蟲的肢體相較於擬人機器更加方便移動,各部件結成的護盾能夠抵禦任何來自正面的攻擊。", "Icon": "UI_MonsterIcon_Apparatus_Enigma_BionicInsecta", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112049, 112048, 112047, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 57.0528, "AttackBase": 56.52, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24020401, "DescribeId": 40204, "MonsterName": "Apparatus_Enigma_BionicNettler", "Name": "遺蹟偵察者", "Title": "遺蹟偵察者", "Description": "為了適應特殊的目標,有著訂製化外形與機能的異形機械。\n傳說是已經覆滅的國度留下的戰爭機械。相比更為廣泛存在的「遺蹟守衛」,在設計上有著更強的仿生學意義。不知道根據什麼原理在形態和行動模式上都模仿了某種深海中的生物,總之無論如何也不想被它纏上。", "Icon": "UI_MonsterIcon_Apparatus_Enigma_BionicNettler", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112049, 112048, 112047, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 57.0528, "AttackBase": 48.984, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24021101, "DescribeId": 40211, "MonsterName": "Apparatus_Perpetual", "Name": "恒常機關陣列", "Title": "恒常機關陣列", "Description": "詭譎的異形戰鬥機械。\n傳說是已經覆滅的國度留下的戰爭機械。由若干部件構成,能夠適應戰鬥的環境變換成不同形態,施展各種攻擊手段。\n由立方體構成的形態在某個層面而言,與所謂的「無相元素」有著不少相似之處。", "Icon": "UI_MonsterIcon_Apparatus_Perpetual", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113023, 104164, 104163, 104162, 104161, 104174, 104173, 104172, 104171, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 217.344, "AttackBase": 90.432, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.7 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24030101, "DescribeId": 40301, "MonsterName": "Gargoyle_Airborne_01", "Name": "遺蹟龍獸·空巡", "Title": "遺蹟龍獸·空巡", "Description": "令人望而生畏的龍形戰鬥機械。\n傳說是已經覆滅的國度留下的戰爭機械。形態上模仿了「龍蜥」這一物種,但為了性能而反覆改良結構。相較於真正的龍蜥,具有更強的「吸收」,抑或是說「反制」元素的能力。\n能創造出這樣可怕兵器的文明,又會因為什麼而覆滅呢…", "Icon": "UI_MonsterIcon_Gargoyle", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112070, 112069, 112068, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24030201, "DescribeId": 40302, "MonsterName": "Gargoyle_Ground_01", "Name": "遺蹟龍獸·地巡", "Title": "遺蹟龍獸·地巡", "Description": "令人望而生畏的龍形戰鬥機械。\n傳說是已經覆滅的國度留下的戰爭機械。形態上模仿了「龍蜥」這一物種,但為了性能反覆改良結構。相較於真正的龍蜥,具有更強的「吸收」,抑或是說「反制」元素的能力。\n從這種能力來看,創造出這樣可怕兵器的文明曾經有過相當宏大的野心吧…", "Icon": "UI_MonsterIcon_Gargoyle", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112070, 112069, 112068, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.5 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 24030301, "DescribeId": 40303, "MonsterName": "Gargoyle_Fafnir_01", "Name": "兆載永劫龍獸", "Title": "兆載永劫龍獸", "Description": "如同古時曾制御大地的君王一般,令人望而生畏的龍形戰鬥機械。\n傳說已經覆滅的國度曾渴求著禁忌的技術,試圖擬造出可以匹敵,乃至超越亙古生命的永續機關。這架不知疲倦的神秘機械巨獸似乎證明,他們確已觸及了人所不應抵達的領域。", "Icon": "UI_MonsterIcon_Gargoyle_Fafnir", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113038, 104164, 104163, 104162, 104161, 104124, 104123, 104122, 104121, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 230.928, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.7 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 40304, "Name": "歷經百戰的遺蹟龍獸·地巡", "Title": "遺蹟龍獸·地巡", "Icon": "UI_MonsterIcon_Gargoyle", "Type": 0, "Arkhe": 0 }, { "Id": 24040101, "DescribeId": 40401, "MonsterName": "Monolith_Ordinator_01", "Name": "元能構裝體·力場發生器", "Title": "元能構裝體·力場發生器", "Description": "失落在荒漠中的古老遺蹟的守護者,其力量足以懲罰一切敢於驚擾君王清夢之人。\n這些機械最初的用途並非是把守宮殿與神廟,而是要在沙海之上重現癡愚之王夢想中樂園。\n如今「樂園」早已湮滅,只有蝕刻在這些機械上的咒文還記錄著那些已被世人忘卻的夢想與承諾。", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112073, 112072, 112071, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 46.1856, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 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"統轄著散落在沙漠中眾多遺蹟構裝體的永恆機關,其中似乎仍殘留著孤獨君王的執著意念。\n或許是因為夢中的友人曾經的教誨,又或是因為覬覦著天上諸聖的權能,王創造出了本應不屬於地上的神秘機關,並以此建構砂原上的國都。\n在千柱之城的廢墟之上,古老的晶石中仍折射著黃金樂園的美景,即便王的夢想早已無人復記。", "Icon": "UI_MonsterIcon_Monolith_Starchild", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113039, 104114, 104113, 104112, 104111, 104154, 104153, 104152, 104151, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 217.344, "AttackBase": 82.896, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 40601, "Name": "機關·偵察記錄型·荒", "Title": "機關·偵察記錄型", "Icon": "UI_MonsterIcon_MachinaIustitia_Sentry", "Type": 0, "Arkhe": 0, "Affixes": [ "正义机器-荒性词缀" ] }, { "Id": 0, "DescribeId": 40651, "Name": "機關·偵察記錄型·芒", "Title": 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"正义机器-光性词缀" ] }, { "Id": 0, "DescribeId": 40652, "Name": "機關·計算增幅器·芒", "Title": "機關·計算增幅器", "Icon": "UI_MonsterIcon_MachinaIustitia_Pylon", "Type": 0, "Arkhe": 0 }, { "Id": 24068201, "DescribeId": 40682, "MonsterName": "MachinaIustitia_Pylon_Codex", "Name": "機關·計算增幅器", "Title": "機關·計算增幅器", "Description": "以中繼並增幅信號為目的,設計製造的發條機關。\n驅動發條機關的能源是透過荒性與芒性在動力核心內部進行可控湮滅反應而產生的。因此向其釋放過度的能量會導致原本的平衡被打破。", "Icon": "UI_MonsterIcon_MachinaIustitia_Pylon", "Type": 1, "Arkhe": 2, "Affixes": [ "正义机器-荒性词缀", "正义机器-天线词缀" ], "BaseValue": { "HpBase": 24.4512, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 40603, "Name": "機關·水下勘測型·荒", "Title": "機關·水下勘測型", "Icon": "UI_MonsterIcon_MachinaIustitia_Recon", "Type": 0, "Arkhe": 0, "Affixes": [ "正义机器-天线词缀" ] }, { "Id": 0, "DescribeId": 40653, "Name": "機關·水下勘測型·芒", "Title": "機關·水下勘測型", "Icon": "UI_MonsterIcon_MachinaIustitia_Recon", "Type": 0, "Arkhe": 0 }, { "Id": 24068301, "DescribeId": 40683, "MonsterName": "MachinaIustitia_Recon_Codex", "Name": "機關·水下勘測型", "Title": "機關·水下勘測型", "Description": "以水下探測為目的,設計製造的發條機關。\n在發條機關的設計上,在動力學無法得到突破的情況下,運動學是最重要的研究目標。在特定目的的機械設計上,仿生學有時能提供最便捷的解法。", "Icon": "UI_MonsterIcon_MachinaIustitia_Recon", "Type": 1, "Arkhe": 2, "Affixes": [ "正义机器-荒性词缀", "正义机器-天线词缀" ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 40604, "Name": "機關·地質勘探型·荒", "Title": "機關·地質勘探型", "Icon": "UI_MonsterIcon_MachinaIustitia_Probe", "Type": 0, "Arkhe": 0, "Affixes": [ "正义机器-电池词缀" ] }, { "Id": 0, "DescribeId": 40654, "Name": "機關·地質勘探型·芒", "Title": "機關·地質勘探型", "Icon": "UI_MonsterIcon_MachinaIustitia_Probe", "Type": 0, "Arkhe": 0 }, { "Id": 24060401, "DescribeId": 40684, "MonsterName": "MachinaIustitia_Probe_01", "Name": "機關·地質勘探型", "Title": "機關·地質勘探型", "Description": "以探測地下資源及特定礦物為目的,設計製造的發條機關。\n因為能夠設定搜尋的金屬類型,所以也很受盜寶團與冒險家的歡迎。", "Icon": "UI_MonsterIcon_MachinaIustitia_Probe", "Type": 1, "Arkhe": 2, "Affixes": [ "正义机器-荒性词缀", "正义机器-天线词缀" ], "Drops": [ 202, 112085, 112084, 112083 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 40605, "Name": "機關·水下巡遊型·荒", "Title": "機關·水下巡遊型", "Icon": "UI_MonsterIcon_MachinaIustitia_Nautilus", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 40655, "Name": "機關·水下巡遊型·芒", "Title": "機關·水下巡遊型", "Icon": "UI_MonsterIcon_MachinaIustitia_Nautilus", "Type": 0, "Arkhe": 0 }, { "Id": 24068501, "DescribeId": 40685, "MonsterName": "MachinaIustitia_Nautilus_Codex", "Name": "機關·水下巡遊型", "Title": "機關·水下巡遊型", "Description": "這種發條機關的設計目的為搜尋、驅逐、消滅對水下設施有不利影響的水生動物。\n自第一次漲水期以來,楓丹科學院便一直憂心於或許有一天終將發生的第二次漲水期。其中一部分人開始構想收復喪失在水中的遺蹟並建設海底之城,另一部分人則望著永遠浮在不可觸及高度的空中島嶼,夢想天空的都會。\n「水下巡遊型」來自前者,但從結果而言,近幾年後者似乎取得了上風。", "Icon": "UI_MonsterIcon_MachinaIustitia_Nautilus", "Type": 1, "Arkhe": 2, "Affixes": [ "正义机器-荒性词缀", "正义机器-天线词缀" ], "BaseValue": { "HpBase": 32.4689, "AttackBase": 50, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 40606, "Name": "機關·深海攻擊型·荒", "Title": "機關·深海攻擊型", "Icon": "UI_MonsterIcon_MachinaIustitia_Frigate", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 40656, "Name": "機關·深海攻擊型·芒", "Title": "機關·深海攻擊型", "Icon": "UI_MonsterIcon_MachinaIustitia_Frigate", "Type": 0, "Arkhe": 0 }, { "Id": 24068601, "DescribeId": 40686, "MonsterName": "MachinaIustitia_Frigate_Codex", "Name": "機關·深海攻擊型", "Title": "機關·深海攻擊型", "Description": "設計目的是進行水下攻擊的發條機關。與「水下巡遊型」機關不同的是——預期中它的敵人會更大、更凶暴。當然,性能優秀與造價便宜的代價是面對體型小的敵人時,便無法完全發揮威力。\n過去在楓丹曾經發生了巨大魔獸入侵的悲劇,使得在陸上大湖受到景仰的白色鐵甲艦隊為了護國最終全軍覆沒。設計者希望如有此類事件再次發生,至少在水中能夠以強大火力出擊的發條機關可以成為將官與士兵之前的第一道防線。", "Icon": "UI_MonsterIcon_MachinaIustitia_Frigate", "Type": 1, "Arkhe": 2, "Affixes": [ "正义机器-荒性词缀", "正义机器-天线词缀" ], "BaseValue": { "HpBase": 64.9378, "AttackBase": 60, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": 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"重拳出击鸭-6.0魔神任务词缀" ] }, { "Id": 0, "DescribeId": 48101, "Name": "防禦塔火低級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48102, "Name": "防禦塔火高級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48103, "Name": "防禦塔雷低級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48104, "Name": "防禦塔雷高級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48105, "Name": "防禦塔水低級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48106, "Name": "防禦塔水高級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48107, "Name": "防禦塔冰低級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48108, "Name": "防禦塔冰高級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48109, "Name": "防禦塔風低級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48110, "Name": "防禦塔風高級", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48111, "Name": "防禦塔物理", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 48112, "Name": "保護點(5.6對推)(防守)", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 49201, "Name": "自律機關-小史萊姆氣球", "Title": "元能構裝體·力場發生器", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 49202, "Name": "自律機關-大史萊姆氣球", "Title": "元能構裝體·重塑儀", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 49203, "Name": "自律機關-蕈獸姆氣球", "Title": "元能構裝體·勘探機", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 49204, "Name": "(test)挪德卡萊潛入活動-機器人1", "Title": "元能構裝體·勘探機", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 49205, "Name": "(test)挪德卡萊潛入活動-機器人2", "Title": "元能構裝體·勘探機", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 49901, "Title": "元能構裝體·勘探機", "Icon": "UI_MonsterIcon_Monolith_Ordinator", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50000, "Title": "盜寶團·「溜溜」", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50001, "Title": "盜寶團·「溜溜」", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50002, "Title": "盜寶團·「溜溜」", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50003, "Title": "盜寶團·「溜溜」", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 25010101, "DescribeId": 50101, "MonsterName": "Thoarder_Male_NoWeapon_01", "Name": "盜寶團·「溜溜」", "Title": "盜寶團·「溜溜」", "Icon": "UI_MonsterIcon_Thoarder_Male_NoWeapon_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 32.6016, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25010201, "DescribeId": 50102, "MonsterName": "Thoarder_Male_Standard_NoWeapon_02", "Name": "盜寶團·斥候", "Title": "盜寶團·斥候", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n在團隊分工中,職責通常是探勘與把風。落草為寇通常是因為貧困與缺乏教育,但從他們的裝備來看,即使選擇了盜賊之路,也沒有因此變得富裕…", "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 15.072, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25010301, "DescribeId": 50103, "MonsterName": "Thoarder_Male_Standard_NoWeapon_Fire_01", "Name": "盜寶團·火之藥劑師", "Title": "盜寶團·火之藥劑師", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n利用化學的知識,鋌而走險的人。會調配出易燃易爆的物質,與團夥中其他的同伴一同作案。", "Icon": "UI_MonsterIcon_Thoarder_Male_Chemist_Fire_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25010401, "DescribeId": 50104, "MonsterName": "Thoarder_Male_Standard_NoWeapon_Water_01", "Name": "盜寶團·水之藥劑師", "Title": "盜寶團·水之藥劑師", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n據說部分盜寶團的藥劑師,在加入盜寶團之前,曾經是在城鎮間漫遊,兜售自己調配的…「靈藥」、「聖水」的江湖騙子。這些靈藥、聖水顯然在戰鬥中更能大放異彩。", "Icon": "UI_MonsterIcon_Thoarder_Male_Chemist_Water_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25010501, "DescribeId": 50105, "MonsterName": "Thoarder_Male_Standard_NoWeapon_Electric_01", "Name": "盜寶團·雷之藥劑師", "Title": "盜寶團·雷之藥劑師", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n「藥劑師」是盜寶團成員當中,為這些具有調配危險化學物質知識的人物取的諢名。\n「嗯?這寶物上寫了你們冒險家協會的名字嗎?」\n——某名盜寶團的「藥劑師」與冒險家對峙時說的話", "Icon": "UI_MonsterIcon_Thoarder_Male_Chemist_Electric_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25010601, "DescribeId": 50106, "MonsterName": "Thoarder_Male_Standard_NoWeapon_Ice_01", "Name": "盜寶團·冰之藥劑師", "Title": "盜寶團·冰之藥劑師", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n冰之藥劑師在盜寶團當中相當受歡迎,因為他們調配的冰之靈藥有快速降溫的作用。即使是在沒有冰霧花的野外,也可以製作冰鎮酒類飲料。", "Icon": "UI_MonsterIcon_Thoarder_Male_Chemist_Ice_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25010701, "DescribeId": 50107, "MonsterName": "Thoarder_Male_Fat_NoWeapon_01", "Name": "盜寶團·雜工", "Title": "盜寶團·雜工", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n在盜寶團當中從事著體力工作,地位比較低下的成員,因為自己的身材還經常被同夥取笑。但在團隊遇襲時,會展現出人意料的身手與力量!", "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_Fat_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 50108, "Name": "利亞姆", "Title": "盜寶團·火之藥劑師", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 25020101, "DescribeId": 50201, "MonsterName": "Thoarder_Male_Crossbow_01", "Name": "盜寶團·「怪鳥」", "Title": "盜寶團·「怪鳥」", "Icon": "UI_MonsterIcon_Thoarder_Male_Crossbow_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 27.168, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25020201, "DescribeId": 50202, "MonsterName": "Thoarder_Male_Standard_Crossbow_02", "Name": "盜寶團·神射手", "Title": "盜寶團·神射手", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n雖然被稱作「神射手」,但其實那是帶有譏笑性質的諢名。畢竟他們使用的是弩,而不是弓這樣需要長期訓練的武器。要知道,就連丘丘人也會用弩。只要把比較寬的那頭對準敵人,然後扣下扳機就行了。", "Icon": "UI_MonsterIcon_Thoarder_Male_Hunter_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 15.072, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25030101, "DescribeId": 50301, "MonsterName": "Thoarder_Male_Shovel_01", "Name": "盜寶團·「卡門」", "Title": "盜寶團·「卡門」", "Icon": "UI_MonsterIcon_Thoarder_Male_Shovel_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 40.752, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25030201, "DescribeId": 50302, "MonsterName": "Thoarder_Male_Fat_Shovel_03", "Name": "盜寶團·掘墓者", "Title": "盜寶團·掘墓者", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n「站在巨人的肩膀上,意思就是把前人累積的財富挖出來,拿走,好讓我們…讓它們回歸經濟循環!這是多麼高尚的事情!」\n——某名盜寶團的「掘墓者」在挖掘遺蹟中的財寶時說的話", "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_Fat_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25030301, "DescribeId": 50303, "MonsterName": "Thoarder_Male_Fat_Shovel_02", "Name": "盜寶團·海上男兒", "Title": "盜寶團·海上男兒", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n「我們的活動怎麼能叫偷?怎麼能叫盜?那叫重新發現,讓寶藏回到賞識寶藏的鑒賞家懷抱中!大家都開心,多好的事!」\n——某名盜寶團的「海上男兒」對懷有疑問的新人說的話", "Icon": "UI_MonsterIcon_Thoarder_Male_Sailor_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25040101, "DescribeId": 50401, "MonsterName": "Thoarder_Female_Hatchet_01", "Name": "盜寶團·「大姐頭」", "Title": "盜寶團·「大姐頭」", "Icon": "UI_MonsterIcon_Thoarder_Female_Hatchet_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 32.6016, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25050101, "DescribeId": 50501, "MonsterName": "Millelith_Male_01", "Name": "千岩軍士兵", "Title": "千岩軍士兵", "Icon": "UI_MonsterIcon_Millelith_Male_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25050201, "DescribeId": 50502, "MonsterName": "Millelith_Male_02", "Name": "千岩軍教頭", "Title": "千岩軍教頭", "Icon": "UI_MonsterIcon_Millelith_Male_02", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 32.6016, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 50503, "Name": "幕府足輕", "Title": "幕府足輕", "Icon": "UI_MonsterIcon_Aahigaru_Male_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50504, "Name": "幕府足輕頭", "Title": "幕府足輕頭", "Icon": "UI_MonsterIcon_AahigaruTaisho_Male_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50505, "Name": "珊瑚宮眾", "Title": "珊瑚宮眾", "Icon": "UI_MonsterIcon_Millelith_Male_02", "Type": 0, "Arkhe": 0 }, { "Id": 25060101, "DescribeId": 50601, "MonsterName": "Thoarder_MuscleMan_NoWeapon_01", "Name": "盜寶團·拳術家", "Title": "盜寶團·拳術家", "Description": "足跡遍布大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n熱衷於肌肉和戰鬥的人。對食物很挑剔,並且總是向周圍的人宣揚肌肉的好處,所以其他盜寶團成員通常對這種人多有微辭。", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Boxer_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 50602, "Name": "羅基·艾威爾森", "Title": "盜寶團·拳術家", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Boxer_01", "Type": 0, "Arkhe": 0 }, { "Id": 25070101, "DescribeId": 50701, "MonsterName": "Thoarder_MuscleMan_Hammer_01", "Name": "盜寶團·粉碎者", "Title": "盜寶團·粉碎者", "Description": "足跡遍佈大陸各處,甚至深入未知秘境的鬆散盜賊組織中的一員。\n原本是在礦下工作的人。層岩巨淵封鎖後,儘管領取著津貼,還是出於各種緣由加入了盜寶團。", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112037, 112036, 112035 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 50702, "Name": "盜寶團·「瓦倫斯坦」", "Title": "盜寶團·「怪鳥」", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 25080101, "DescribeId": 50801, "MonsterName": "Samurai_Ronin_01", "Name": "野伏·陣刀番", "Title": "野伏·陣刀番", "Description": "落草為寇的流浪武人,雖然常被稱為「野伏」,但並不隸屬於某個統一的團體。\n作為常年行走在武道上的人,有著精湛的劍術,如今卻不將其用於正道。\n為了生計與財富,有時候甚至會與盜寶團、愚人眾沆瀣一氣。", "Icon": "UI_MonsterIcon_Samurai_Ronin_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112046, 112045, 112044 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25080201, "DescribeId": 50802, "MonsterName": "Samurai_Ronin_02", "Name": "野伏·火付番", "Title": "野伏·火付番", "Description": "落草為寇的流浪武人,雖然常被稱為「野伏」,但並不隸屬於某個統一的團體。\n不僅掌握著精湛的劍術,還會使用具有元素的焰硝藥粉攻擊。從客觀來說,或許這是背離武之道,轉而尋求勝之途的體現吧。\n為了生計與財富,有時候甚至會與盜寶團、愚人眾沆瀣一氣。", "Icon": "UI_MonsterIcon_Samurai_Ronin_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112046, 112045, 112044 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25080301, "DescribeId": 50803, "MonsterName": "Samurai_Ronin_03", "Name": "野伏·機巧番", "Title": "野伏·機巧番", "Description": "落草為寇的流浪武人,雖然常被稱為「野伏」,但並不隸屬於某個統一的團體。\n除了作為武者必修的劍術之外,還會熟練地使用手弩偷襲對手,只要能夠取勝便會不擇手段。拋棄了武家之名的人,也常常會拋棄武家的自矜。\n為了生計與財富,有時候甚至會與盜寶團、愚人眾沆瀣一氣。", "Icon": "UI_MonsterIcon_Samurai_Ronin_03", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112046, 112045, 112044 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 50804, "Name": "寄騎武士", "Title": "寄騎武士", "Icon": "UI_MonsterIcon_Samurai_Hatamoto_01", "Type": 0, "Arkhe": 0 }, { "Id": 25090101, "DescribeId": 50901, "MonsterName": "Samurai_Ningyo_01", "Name": "魔偶劍鬼", "Title": "魔偶劍鬼", "Description": "自律的人形機關劍士。\n似乎沒有說話的能力與意願,只願意用劍溝通。\n據說在試作時,集成了某個劍道流派初代宗主的記憶,卻又因為不明的原因而失控,最終被廢棄了。\n根據歌人的描述,劍鬼會徘徊在因緣斷絕的地方,而守護它的兇惡之面似乎取自那個時代有名的鬼人。", "Icon": "UI_MonsterIcon_Samurai_Ningyo", "Type": 2, "Arkhe": 0, "Affixes": [ "傀儡将军强制后撤词缀" ], "Drops": [ 102, 202, 105, 113022, 104154, 104153, 104152, 104151, 104164, 104163, 104162, 104161, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400052 ], "BaseValue": { "HpBase": 271.68, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 50902, "Name": "魔偶劍鬼·孤風", "Title": "魔偶劍鬼·孤風", "Icon": "UI_MonsterIcon_Samurai_Ningyo_Wind", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50903, "Name": "魔偶劍鬼·霜馳", "Title": "魔偶劍鬼·霜馳", "Icon": "UI_MonsterIcon_Samurai_Ningyo_Ice", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 50904, "Name": "魔偶劍鬼·兇面", "Title": "魔偶劍鬼·兇面", "Icon": "UI_MonsterIcon_Samurai_Ningyo_Mask", "Type": 0, "Arkhe": 0 }, { "Id": 25100101, "DescribeId": 51001, "MonsterName": "Samurai_Kairagi_01", "Name": "海亂鬼·雷騰", "Title": "海亂鬼·雷騰", "Description": "落草為寇的流浪武人。\n有著高強的武道修養,卻因為種種原因而沒有用武之地,走投無路中踏上了惡逆之道。會利用本應在數百年前失傳的惟神技術製造的符紙,為刀劍附上雷霆的力量。", "Icon": "UI_MonsterIcon_Samurai_Kairagi_01", "Type": 1, "Arkhe": 0, "Affixes": [ "非幽灵海乱鬼成就判定" ], "Drops": [ 202, 112046, 112045, 112044 ], "BaseValue": { "HpBase": 65.2032, "AttackBase": 94.2, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25100201, "DescribeId": 51002, "MonsterName": "Samurai_Kairagi_02", "Name": "海亂鬼·炎威", "Title": "海亂鬼·炎威", "Description": "落草為寇的流浪武人。\n自幼時便專注於武道從未懈怠,卻因為種種原因失去了奉公的機會,背離了正道,走上惡逆之路。刀刃不似一般的鋼鐵那般冰冷,而是充滿了忿恨的熾熱怒火——似乎是利用了本應失傳的惟神技術製造的符紙,為刀刃附上火焰。", "Icon": "UI_MonsterIcon_Samurai_Kairagi_02", "Type": 1, "Arkhe": 0, "Affixes": [ "非幽灵海乱鬼成就判定" ], "Drops": [ 202, 112046, 112045, 112044 ], "BaseValue": { "HpBase": 65.2032, "AttackBase": 94.2, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 51003, "Name": "落武者·咒雷", "Title": "落武者·咒雷", "Icon": "UI_MonsterIcon_Samurai_Kairagi_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 51004, "Name": "落武者·祟炎", "Title": "落武者·祟炎", "Icon": "UI_MonsterIcon_Samurai_Kairagi_02", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 51101, "Name": "厄靈·岩之魔蜥", "Title": "厄靈·岩之魔蜥", "Icon": "UI_MonsterIcon_Eremite_Male_Strong_Katar", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 51102, "Name": "厄靈·風之魔鳶", "Title": "厄靈·風之魔鳶", "Icon": "UI_MonsterIcon_Eremite_Female_Standard_Longbow", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 51103, "Name": "厄靈·炎之魔蠍", "Title": "厄靈·炎之魔蠍", "Icon": "UI_MonsterIcon_Samurai_Kairagi_05", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 51104, "Name": "厄靈·草之靈蛇", "Title": "厄靈·草之靈蛇", "Icon": "UI_MonsterIcon_Samurai_Kairagi_05", "Type": 0, "Arkhe": 0 }, { "Id": 25210101, "DescribeId": 52101, "MonsterName": "Eremite_Female_Hatchet_01", "Name": "鍍金旅團·陣前斧手", "Title": "鍍金旅團·陣前斧手", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n使用手斧的女戰士在廝殺時往往一往無前,以此打亂敵人的陣腳,為戰友創造機會。\n在沙漠的故鄉裡,她們有時會坐在篝火邊,彈起那些失落在沙海中的悠遠歌謠。", "Icon": "UI_MonsterIcon_Eremite_Female_Hatchet", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25210201, "DescribeId": 52102, "MonsterName": "Eremite_Male_Standard_Crossbow_01", "Name": "鍍金旅團·機弩兵", "Title": "鍍金旅團·機弩兵", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n傳統上,鍍金旅團其實更習慣使用弓箭對付敵人。不過自從教令院允許他們在巴扎採購機弩之後,就只有最驕傲的射手才會再使用弓箭這種需要常年訓練的武器了。", "Icon": "UI_MonsterIcon_Eremite_Male_Standard_Crossbow", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25210301, "DescribeId": 52103, "MonsterName": "Eremite_Male_Standard_Pole_01", "Name": "鍍金旅團·鴉喙戟手", "Title": "鍍金旅團·鴉喙戟手", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n使用名為「鴉喙戟」的武器進行戰鬥。傳說在古代,侍奉沙漠神祇的隱士會攜帶這種戰戟作為身分的象徵。這種武器的真名已經失落在了沙海中。", "Icon": "UI_MonsterIcon_Eremite_Male_Standard_Pole", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25210401, "DescribeId": 52104, "MonsterName": "Eremite_MuscleMan_Gloves_01", "Name": "鍍金旅團·破陣者", "Title": "鍍金旅團·破陣者", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n裝備了獨特拳刃的武道家,為了尋找更多更強的對手而加入了鍍金旅團。戰鬥與其說是為了報酬,不如說是為了追求更高的武技。", "Icon": "UI_MonsterIcon_Eremite_MuscleMan_Gloves", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25210501, "DescribeId": 52105, "MonsterName": "Eremite_MuscleMan_Simitar_01", "Name": "鍍金旅團·刀舞者", "Title": "鍍金旅團·刀舞者", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n擅長使用大彎刀的沙漠武士。其所掌握的傳承自失落文明的刀法不僅是一種戰技,由其發展而來的刀舞更成為了在各國都廣受歡迎的雜技表演。\n這種大彎刀據說在古時是用於騎乘戰鬥的。", "Icon": "UI_MonsterIcon_Eremite_MuscleMan_Simitar", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 52106, "Name": "鍍金旅團·破陣者", "Title": "魔偶劍鬼", "Icon": "UI_MonsterIcon_Thoarder_Male_Rogue_01", "Type": 0, "Arkhe": 0 }, { "Id": 25310101, "DescribeId": 53101, "MonsterName": "Eremite_Female_Slim_PushDagger_01", "Name": "鍍金旅團·沙中淨水", "Title": "鍍金旅團·沙中淨水", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n迷失在砂礫作歌的舊夢之中的少女,將廝殺的趣味視作執行委託時真正有價值的報償。傳說誕在這一族中的女子常受沙漠中的遊魂青睞,因而往往早夭。或許只有血管中澎湃著戰鬥的旋律時,她才能擺脫魂靈的低語吧。\n使用的武器中封印著殘破的厄靈,會在危急時甦醒。只有戰敗者的哀嚎才能平息其忿怒——不論敗者是武器的主人,抑或是敵人。", "Icon": "UI_MonsterIcon_Eremite_Female_Slim_PushDagger", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 48.9024, "AttackBase": 40.192, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25310201, "DescribeId": 53102, "MonsterName": "Eremite_Male_Standard_Glaive_01", "Name": "鍍金旅團·熾陽凝冰", "Title": "鍍金旅團·熾陽凝冰", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n對職責與任務之外的一切事宜漠不關心的職業傭兵。將完成委託作為唯一的行動綱領,在傭兵市場上的要價也是最高的。\n使用的武器中封印著殘破的厄靈,會在危急時甦醒。只有戰敗者的哀嚎才能平息其忿怒——不論敗者是武器的主人,抑或是敵人。", "Icon": "UI_MonsterIcon_Eremite_Male_Standard_Glaive", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 48.9024, "AttackBase": 40.192, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25310301, "DescribeId": 53103, "MonsterName": "Eremite_Male_Standard_Polearm_01", "Name": "鍍金旅團·白日鳴雷", "Title": "鍍金旅團·白日鳴雷", "Description": "來自黃金一般的沙漠,是鬆散傭兵團體中的一員。為了報酬,願意為任何人效力。\n以戰鬥為天職,真正的武士部族的後裔。與輕鬆揮舞巨斧的蠻人形象不同,這一族的戰士實際上對沙中廢都的古文與詩歌頗有研究。\n使用的武器中封印著殘破的厄靈,會在危急時甦醒。只有戰敗者的哀嚎才能平息其忿怒——不論敗者是武器的主人,抑或是敵人。", "Icon": "UI_MonsterIcon_Eremite_Male_Standard_Polearm", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25410101, "DescribeId": 54101, "MonsterName": "Eremite_Male_Strong_Katar_01", "Name": "鍍金旅團·魔岩役使", "Title": "鍍金旅團·靈風獵手", "Description": "從沙漠中走出的鬆散傭兵團體中的一員,為了報酬願意為任何人效力。\n在古代,這些重裝武士乃是烈日君王最為親信的宿衛。或許正是由於這個緣故,他們身上至今仍流溢著太陽般的金色光輝。\n使用的武器中封印著殘破的厄靈,會在危急時甦醒。只有戰敗者的哀嚎才能平息他們的憤怒——不論敗者是武器的主人,抑或是敵人。", "Icon": "UI_MonsterIcon_Eremite_Male_Strong_Katar", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112067, 112066, 112065 ], "BaseValue": { "HpBase": 67.92, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25410201, "DescribeId": 54102, "MonsterName": "Eremite_Female_Standard_Longbow_01", "Name": "鍍金旅團·靈風獵手", "Title": "鍍金旅團·魔岩役使", "Description": "從沙漠中走出的鬆散傭兵團體中的一員,為了報酬願意為任何人效力。\n由於機弩的廣泛使用,在如今的鍍金部族中唯有最老練的戰士才會使用長弓作戰。她們無需依靠雙目,僅憑風沙流動的聲音便能分辨出敵人的所在。\n使用的武器中封印著殘破的厄靈,會在危急時甦醒。只有戰敗者的哀嚎才能平息他們的憤怒——不論敗者是武器的主人,抑或是敵人。", "Icon": "UI_MonsterIcon_Eremite_Female_Standard_Longbow", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 59.7696, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25410301, "DescribeId": 54103, "MonsterName": "Eremite_Female_Standard_Oracle_01", "Name": "鍍金旅團·熾沙敘事人", "Title": "鍍金旅團·熾沙敘事人", "Description": "從沙漠中走出的鬆散傭兵團體中的一員。即使為了報酬願意為任何人效力,也不會忘記沙海中的根源。\n在文明崩解之後,沙漠中的故事如同風中的火星、雲中的雨一樣,是經由口耳相傳的詩與秘史一代又一代繼承下去的。在流傳的過程中有許多故事變了,又有許多故事失落了。\n「鍍金旅團」是無知或是懷著蔑視的心不去區分沙海中諸多部族的外人對他們的統稱。在被稱為鍍金旅團的人當中,有許多人已經忘記了沙漠的故事。如今仍然能記起許多故事的人,是不會背叛流淌在體內的沙漠血脈的。", "Icon": "UI_MonsterIcon_Eremite_Female_Standard_Oracle", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 59.7696, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25410401, "DescribeId": 54104, "MonsterName": "Eremite_Female_Standard_Dancer_01", "Name": "鍍金旅團·葉輪舞者", "Title": "鍍金旅團·葉輪舞者", "Description": "從沙漠中走出的鬆散傭兵團體中的一員,為了報酬願意為任何人效力。\n沙之民有音樂與舞蹈的傳統,起初是對神的禮讚,後來則是討取王者歡心的演藝與戰鬥的技術。大漠的傳說中,便有曾將王者謀刺於床榻或高塔的舞姬。如今即使他們的神與王都盡數沉入流沙,舞蹈的記憶依然留存在民族的血脈中。\n使用的武器中封印著殘破的厄靈,會在危急時甦醒。只有戰敗者的哀嚎才能平息他們的憤怒。——不論敗者是武器的主人,抑或是敵人。", "Icon": "UI_MonsterIcon_Eremite_Female_Standard_Dancer", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 67.92, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25500101, "DescribeId": 55001, "MonsterName": "Human_Female_NoWeapon_Mosasaurus_01", "Name": "流刃勇士·游擊人", "Title": "流刃勇士·游擊人", "Description": "來自流泉之源的勇士,在臨水流域巡遊的部族守衛者。\n手中空空,精通最原始搏擊技巧的部族戰士。看似平平無奇的拳腳中,蘊藏著海浪般的力量。", "Icon": "UI_MonsterIcon_Human_Female_NoWeapon_Mosasaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25500201, "DescribeId": 55002, "MonsterName": "Human_Female_NoWeapon_Flamingo_01", "Name": "結羽勇士·騰空士", "Title": "結羽勇士·騰空士", "Description": "來自山崖之上的勇士,在陡峭山峰巡遊的部族守衛者。\n比起武器更信任自己雙手的部族戰士。最為人稱道的是其輕盈的身姿。", "Icon": "UI_MonsterIcon_Human_Female_NoWeapon_Flamingo", "Type": 1, "Arkhe": 0, "Affixes": [ "战前喷漆手中的Item颜色", "影响部落特殊技的施放", "部落特殊技时长不同,针对体型替换配置" ], "BaseValue": { "HpBase": 16.3008, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25501101, "DescribeId": 55011, "MonsterName": "Human_Female_Sword_Drillhead_01", "Name": "鑄砂勇士·叩問人", "Title": "鑄砂勇士·叩問人", "Description": "來自峽谷之中的勇士,在琉晶山川巡遊的部族守衛者。\n手持球首棒的部族戰士,敲擊能讓一切堅石化為齏粉。在不戰鬥的時候經常用武器敲碎山岩,尋找寶石和燃素晶塊的蹤跡。", "Icon": "UI_MonsterIcon_Human_Female_NoWeapon_Drillhead", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25501201, "DescribeId": 55012, "MonsterName": "Human_Female_Sword_Hookwalker_01", "Name": "疾迅勇士·引索客", "Title": "疾迅勇士·引索客", "Description": "來自懸木之里的勇士,在林澗溪谷巡遊的部族守衛者。\n與其他部族的戰士相比,這些終日藉助鉤繩在山間擺盪的戰士對於環境更為敏感,時刻想著如何使用意料之外的攻擊擊敗對手。", "Icon": "UI_MonsterIcon_Human_Female_Sword_Hookwalker", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "钩爪部落特殊技细分逻辑处理,也需要挂载55092", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25501301, "DescribeId": 55013, "MonsterName": "Human_Female_Sword_Flamingo_01", "Name": "結羽勇士·削羽人", "Title": "結羽勇士·削羽人", "Description": "來自山崖之上的勇士,在陡峭山峰巡遊的部族守衛者。\n揮劍猶如翼龍展開翅膀般大開大闔的高傲劍士,被其劍刃劈開的傷口之中,鮮血將如飛羽般揮灑而出。", "Icon": "UI_MonsterIcon_Human_Female_Sword_Flamingo", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放", "部落特殊技时长不同,针对体型替换配置" ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25501401, "DescribeId": 55014, "MonsterName": "Human_Female_Sword_Shamansaurus_01", "Name": "靈覺勇士·執意師", "Title": "靈覺勇士·執意師", "Description": "來自謎煙之內的勇士,在漫霾峽谷巡遊的部族守衛者。\n能夠藉由身上油彩塗鴉的力量,一定程度地憑藉意念操控手中的武器進行攻擊。", "Icon": "UI_MonsterIcon_Human_Female_Sword_Shamansaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25502101, "DescribeId": 55021, "MonsterName": "Human_Male_Standard_Sword_Hookwalker_01", "Name": "疾迅勇士·蕩風斥候", "Title": "疾迅勇士·蕩風斥候", "Description": "來自懸木之里的勇士,在林澗溪谷巡遊的部族守衛者。\n據說使劍的部族人在訓練自己的戰鬥技巧時,需要站在樹下劈開一天內落下的所有葉子。但就像落葉其實沒有聲音,訊使們的斬擊往往也會悄然而至。", "Icon": "UI_MonsterIcon_Human_Male_Sword_Hookwalker", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "钩爪部落特殊技细分逻辑处理,也需要挂载55092", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25502201, "DescribeId": 55022, "MonsterName": "Human_Male_Standard_Sword_Mosasaurus_01", "Name": "流刃勇士·鋸脂者", "Title": "流刃勇士·鋸脂者", "Description": "來自流泉之源的勇士,在臨水流域巡遊的部族守衛者。\n總是衝在前方的戰士,手中的劍猶如噬人的骨齒。練習劍術的部族人需要在水中抵抗阻力來鍛煉力量與技巧,其中的佼佼者甚至可以將水中的游魚一分為二。", "Icon": "UI_MonsterIcon_Human_Male_Sword_Mosasaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25502301, "DescribeId": 55023, "MonsterName": "Human_Male_Standard_Sword_Shamansaurus_01", "Name": "靈覺勇士·控念師", "Title": "靈覺勇士·控念師", "Description": "來自謎煙之內的勇士,在漫霾峽谷巡遊的部族守衛者。\n據說身上的油彩塗鴉是燃素刻錄演化到了如今的形式,需要經過漫長的修行才能真正掌握其中的力量。", "Icon": "UI_MonsterIcon_Human_Male_Sword_Shamansaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25502401, "DescribeId": 55024, "MonsterName": "Human_Male_Standard_Sword_Bisonsaurus_01", "Name": "橫蠻勇士·衝撞手", "Title": "橫蠻勇士·衝撞手", "Description": "來自平原之上的勇士,在金穗田間巡遊的部族守衛者。\n精通如何利用刃角攻擊敵人弱點的技巧,切忌被其發現自身的破綻。", "Icon": "UI_MonsterIcon_Human_Male_Sword_Bisonsaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放", "角力相关配置" ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25503101, "DescribeId": 55031, "MonsterName": "Human_Male_Standard_Claymore_Hookwalker_01", "Name": "疾迅勇士·重刃訊使", "Title": "疾迅勇士·重刃訊使", "Description": "來自懸木之里的勇士,在林澗溪谷巡遊的部族守衛者。\n常常有人懷疑雙手劍這種武器,對於「懸木人」的訊使來說是否過重,但或許正因為訊使承擔的職責過於緊要,更具威懾力的武器才被視為一種必須。", "Icon": "UI_MonsterIcon_Human_Male_Claymore_Hookwalker", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "钩爪部落特殊技细分逻辑处理,也需要挂载55092", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25503201, "DescribeId": 55032, "MonsterName": "Human_Male_Standard_Claymore_Shamansaurus_01", "Name": "靈覺勇士·冥思者", "Title": "靈覺勇士·冥思者", "Description": "來自謎煙之內的勇士,在漫霾峽谷巡遊的部族守衛者。\n只有力量經過考驗的衛從才能在身上繪製具有特殊力量的油彩塗鴉,也意味著部族勇士關於意念的修行到達了下一個階段。", "Icon": "UI_MonsterIcon_Human_Male_Claymore_Shamansaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25504101, "DescribeId": 55041, "MonsterName": "Human_MuscleMan_Claymore_Drillhead_01", "Name": "鑄砂勇士·碎盾者", "Title": "鑄砂勇士·碎盾者", "Description": "來自峽谷之中的勇士,在琉晶山川巡遊的部族守衛者。\n雙手揮舞巨錘的部族戰士,會率先攻破敵人的防禦先鋒。在喜好寶石和裝飾品工藝的「回聲之子」,錘子往往是戰士們仍在孩童時期就經常接觸的工具。", "Icon": "UI_MonsterIcon_Human_MuscleMan_Claymore_Drillhead", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25504201, "DescribeId": 55042, "MonsterName": "Human_MuscleMan_Claymore_Flamingo_01", "Name": "結羽勇士·馭空客", "Title": "結羽勇士·馭空客", "Description": "來自山崖之上的勇士,在陡峭山峰巡遊的部族守衛者。\n從飛龍爪擊的動作中體悟到運用力量真諦的戰士,自高處使用的踢擊不容小覷。", "Icon": "UI_MonsterIcon_Human_MuscleMan_Claymore_Flamingo", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放", "部落特殊技时长不同,针对体型替换配置" ], "BaseValue": { "HpBase": 27.168, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25504301, "DescribeId": 55043, "MonsterName": "Human_MuscleMan_Claymore_Bisonsaurus_01", "Name": "橫蠻勇士·摔跤客", "Title": "橫蠻勇士·摔跤客", "Description": "來自平原之上的勇士,在金穗田間巡遊的部族守衛者。\n從立志成為戰士之初便不斷訓練自身的力量的戰士,手持雙手武器下劈時,具有常人無法抵擋的威勢。", "Icon": "UI_MonsterIcon_Human_MuscleMan_Claymore_Bisonsaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "用于对攻击Type和特效配置进行区分", "战前喷漆手中的Item颜色", "影响部落特殊技的施放", "角力相关配置" ], "BaseValue": { "HpBase": 27.168, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25505101, "DescribeId": 55051, "MonsterName": "Human_Male_Fat_Sword_Drillhead_01", "Name": "鑄砂勇士·標槍手", "Title": "鑄砂勇士·標槍手", "Description": "來自峽谷之中的勇士,在琉晶山川巡遊的部族守衛者。\n在山脊破碎、部族需要被重新建立的時代,戰士們用標槍作為標的,確認峽谷兩側的位置以開鑿道路——這意味著每一根標槍都必須要深深沒入山石之中。", "Icon": "UI_MonsterIcon_Human_Fat_NoWeapon_Drillhead", "Type": 1, "Arkhe": 0, "Affixes": [ "影响部落特殊技的施放", "控制投枪手中特效与Bullet", "战前喷漆手中的Item颜色" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25505201, "DescribeId": 55052, "MonsterName": "Human_Male_Fat_Sword_Mosasaurus_01", "Name": "流刃勇士·擲叉獵手", "Title": "流刃勇士·擲叉獵手", "Description": "來自流泉之源的勇士,在臨水流域巡遊的部族守衛者。\n手中常握著長叉的勇士,他們在漁獵中習得的本領不容小覷。據說,從前的部族人就是憑藉這手技巧,在海面上追逐鰭鱗堅韌的巨獸。", "Icon": "UI_MonsterIcon_Human_Fat_NoWeapon_Mosasaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "影响部落特殊技的施放", "控制投枪手中特效与Bullet", "战前喷漆手中的Item颜色" ], "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25505301, "DescribeId": 55053, "MonsterName": "Human_Male_Fat_Sword_Bisonsaurus_01", "Name": "橫蠻勇士·抓撲人", "Title": "橫蠻勇士·抓撲人", "Description": "來自平原之上的勇士,在金穗田間巡遊的部族守衛者。\n僅用肢體進行格鬥在「沃陸之邦」被視為一種榮耀之行,為此踏上修行之路的戰士,擁有將標槍擲出萬鈞之勢的臂力。", "Icon": "UI_MonsterIcon_Human_Fat_Sword_Bisonsaurus", "Type": 1, "Arkhe": 0, "Affixes": [ "影响部落特殊技的施放", "控制投枪手中特效与Bullet", "战前喷漆手中的Item颜色" ], "BaseValue": { "HpBase": 21.7344, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510101, "DescribeId": 55101, "MonsterName": "Tribalwarrior_Male_Standard_Powermaul_Drillhead_01", "Name": "嵴鋒龍武士·碎晶打者", "Title": "嵴鋒龍武士·碎晶打者", "Description": "來自峽谷之中,勇武受到認可,得以獲授龍冠的強大武士。\n能夠藉助岩崩之力擊打的武者。即使是在與山岩晶體親近的「回聲之子」中,龍冠武士也是領悟山岩之力更為透徹的高手。據說他們甚至能夠透過原礦表面粗糙的風化皮,分析內部的成色和紋理。", "Icon": "UI_MonsterIcon_Tribalwarrior_Powermaul_Drillhead", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 59.7696, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510201, "DescribeId": 55102, "MonsterName": "Tribalwarrior_Male_Strong_Chainsword_Drillhead_01", "Name": "嵴鋒龍武士·破岩銳刃", "Title": "嵴鋒龍武士·破岩銳刃", "Description": "來自峽谷之中,勇武受到認可,得以獲授龍冠的強大武士。\n能夠藉助岩崩之力擊打的武者。傳說中,硫晶支脈原本是更完整、更漂亮的山脈,只是在黑潮來襲之時,「回聲之子」的龍冠武士們為了引導黑潮的方向,將大地敲鑿而開,才有了現在的樣貌。", "Icon": "UI_MonsterIcon_Tribalwarrior_Chainsword_Drillhead", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 59.7696, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510301, "DescribeId": 55103, "MonsterName": "Tribalwarrior_Male_Standard_Chainsword_Hookwalker_01", "Name": "匿葉龍武士·旋鋸飛葉", "Title": "匿葉龍武士·旋鋸飛葉", "Description": "來自懸木之里,勇武受到認可,得以獲授龍冠的強大武士。\n能夠藉助鉤繩延展攻擊範圍的武者。鉤繩是「懸木人」部族成員日常生活中不可缺少的東西。不過即使如此,只有最瘋狂的戰士才會將鉤繩和鋸刃相結合,變成難以操縱但殺傷力強大的武器。", "Icon": "UI_MonsterIcon_Tribalwarrior_Chainsword_Hookwalker", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510401, "DescribeId": 55104, "MonsterName": "Tribalwarrior_Female_Standard_Launcher_Hookwalker_01", "Name": "匿葉龍武士·流火鳴空", "Title": "匿葉龍武士·流火鳴空", "Description": "來自懸木之里,勇武受到認可,得以獲授龍冠的強大武士。\n能夠藉助鉤繩延展攻擊範圍的武者。經過精巧機關的組裝後,手中的手砲可以利用鉤繩觸動發射。對於「懸木人」部族的龍冠武士們來說,重要的不是錘鍊精神和意志,而是精研技藝與思緒。", "Icon": "UI_MonsterIcon_Tribalwarrior_Launcher_Hookwalker", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510501, "DescribeId": 55105, "MonsterName": "Tribalwarrior_Female_Slim_Slingshot_Mosasaurus_01", "Name": "鰭游龍武士·穿浪之梭", "Title": "鰭游龍武士·穿浪之梭", "Description": "來自流泉之源,勇武受到認可,得以獲授龍冠的強大武士。\n能短暫藉助海浪之力來回穿梭的武者。傳說中,部族的英傑甚至能夠藉由極高的速度,不憑藉任何工具即可在水面上折返來回。如今的部族人認為這是一種驅使海浪相當精巧的技藝,重點在於移動時的方法。", "Icon": "UI_MonsterIcon_Tribalwarrior_Slingshot_Mosasaurus", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510601, "DescribeId": 55106, "MonsterName": "Tribalwarrior_Female_Standard_Launcher_Mosasaurus_01", "Name": "鰭游龍武士·裂礁之濤", "Title": "鰭游龍武士·裂礁之濤", "Description": "來自流泉之源,勇武受到認可,得以獲授龍冠的強大武士。\n能短暫藉助海浪之力來回穿梭的武者。據說要熟練掌握這樣的技巧需要三個階段的修煉:首先適應,再者依從,最後驅使。掌握這樣的運力之法只是成為「流泉之眾」龍冠武士的入門要求,而龍冠武士中的高手甚至可以短暫藉此施行陸上行舟的法門。", "Icon": "UI_MonsterIcon_Tribalwarrior_Launcher_Mosasaurus", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510701, "DescribeId": 55107, "MonsterName": "Tribalwarrior_Male_Strong_Powermaul_Flamingo_01", "Name": "絨翼龍武士·膛星之錘", "Title": "絨翼龍武士·膛星之錘", "Description": "來自山崖之上,勇武受到認可,得以獲授龍冠的強大武士。\n即便是在火之國納塔,來自「花羽會」部族的成員對於火焰與燃燒的利用仍然別具一格。對於使用重錘的部族武士來說,火焰是衝撞與迸發,是激昂與熱烈。對於他們來說,戰鬥往往在瞬息之間就將迎來結果,而他們總是獲得勝利的一方。", "Icon": "UI_MonsterIcon_Tribalwarrior_Powermaul_Flamingo", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510801, "DescribeId": 55108, "MonsterName": "Tribalwarrior_Female_Slim_Slingshot_Flamingo_01", "Name": "絨翼龍武士·長空明焰", "Title": "絨翼龍武士·長空明焰", "Description": "來自山崖之上,勇武受到認可,得以獲授龍冠的強大武士。\n絨翼龍在諸多龍眾之中也是相當驕傲的一族,能夠得到它們承認的絨翼龍武士亦同享這一份驕矜。據說從前部族的勇士在看到緋色的翼龍將火石從高處投擲以取樂時,迸發出了連環爆炸的彈藥的想法。這一逐漸完善的想法,據說就是「花羽會」諸多火器的雛形。", "Icon": "UI_MonsterIcon_Tribalwarrior_Slingshot_Flamingo", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 54.336, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25510901, "DescribeId": 55109, "MonsterName": "Tribalwarrior_Male_Standard_Chainsword_Shamansaurus_01", "Name": "暝視龍武士·寒湧持者", "Title": "暝視龍武士·寒湧持者", "Description": "來自謎煙之內,勇武受到認可,得以獲授龍冠的強大武士。\n來自「煙謎主」的部族勇士通常不以真正意義上的力量見長。令他們能夠自如操縱武器的是長久修行產生的意念。所以相較於戰鬥的天賦,「煙謎主」的勇士更看重「靈覺」的天賦。據說,「靈覺」最為出眾的武士,甚至能夠憑藉特殊塗鴉和精神的力量抬起一人高的巨石。", "Icon": "UI_MonsterIcon_Tribalwarrior_Chainsword_Shamansaurus", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25511001, "DescribeId": 55110, "MonsterName": "Tribalwarrior_Female_Standard_Launcher_Shamansaurus_01", "Name": "暝視龍武士·冰晶炮手", "Title": "暝視龍武士·冰晶炮手", "Description": "來自謎煙之內,勇武受到認可,得以獲授龍冠的強大武士。\n據說能夠被暝視龍承認的部族武士無一不有著超然的敏銳感知和強大堅韌的精神力。他們甚至能夠藉由這份力量微微改變火炮射出的彈藥的軌跡。", "Icon": "UI_MonsterIcon_Tribalwarrior_Launcher_Shamansaurus", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112106, 112105, 112104 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25511101, "DescribeId": 55111, "MonsterName": "Tribalwarrior_Male_Strong_Powermaul_Bisonsaurus_01", "Name": "突角龍武士·破空轟動", "Title": "突角龍武士·破空轟動", "Description": "來自沃陸之上,勇武受到認可,得以獲授龍冠的強大武士。\n據說在「沃陸之邦」,與突角龍共同生活的戰士們自龍夥伴的身上,學會了如何一邊衝刺一邊進行強力攻擊的方法。使用重型武器的戰士更是如此,據說,其中的秘訣其實是靈巧轉動腰身的技術。", "Icon": "UI_MonsterIcon_Tribalwarrior_Powermaul_Bisonsaurus", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 59.7696, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 25511201, "DescribeId": 55112, "MonsterName": "Tribalwarrior_Female_Slim_Slingshot_Bisonsaurus_01", "Name": "突角龍武士·追緝靈光", "Title": "突角龍武士·追緝靈光", "Description": "來自沃陸之上,勇武受到認可,得以獲授龍冠的強大武士。\n在「沃陸之邦」,即使是鑽研如何使用遠距離武器的戰士,也有出色的近戰技巧。或許對她們來說,比起使用遠距離的炮火進行打擊,直接拿起彈弓才是更適合自己的方式吧。", "Icon": "UI_MonsterIcon_Tribalwarrior_Slingshot_Bisonsaurus", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 59.7696, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.2 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 55151, "Name": "歷經百戰的嵴鋒龍武士·破岩銳刃", "Title": "???", "Icon": "UI_MonsterIcon_Tribalwarrior_Chainsword_Drillhead", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55152, "Name": "歷經百戰的鰭游龍武士·穿浪之梭", "Title": "???", "Icon": "UI_MonsterIcon_Tribalwarrior_Slingshot_Mosasaurus", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55153, "Name": "歷經百戰的匿葉龍武士·流火鳴空", "Title": "???", "Icon": "UI_MonsterIcon_Tribalwarrior_Launcher_Hookwalker", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55154, "Name": "?????", "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55155, "Name": "歷經百戰的暝視龍武士·冰晶炮手", "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55156, "Name": "歷經百戰的突角龍武士·追緝靈光", "Title": "???", "Icon": "UI_MonsterIcon_Tribalwarrior_Chainsword_Drillhead", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55161, "Name": "?????", "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 25520101, "DescribeId": 55201, "MonsterName": "TribalWarrior_Udugan", "Name": "靈覺隱修的迷者", "Title": "靈覺隱修的迷者", "Description": "獨自在外潛修的「煙謎主」祭司。據說因為得到了「煙謎主」大靈的庇護,而擁有比普通祭司與薩滿更強大的「靈覺」能力。此等能力既是祝福也是一種詛咒,無法控制這份力量的祭司當初只能獨自在部族外修煉,即使現在已能熟練掌握力量,也依然保留著離群索居的習慣,因此也有她「不甚合群」的傳言。據說只要有後來者想要向她尋求幫助,她也不吝賜教——只不過,是以她自己的方式…", "Icon": "UI_MonsterIcon_TribalWarrior_Udugan", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113071, 104164, 104163, 104162, 104161, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 230.928, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.7, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 55501, "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55502, "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55503, "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55504, "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55505, "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55506, "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55507, "Name": "嵴鋒龍部族首領", "Title": "???", "Icon": "UI_MonsterIcon_Thoarder_MuscleMan_Miner_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 55602, "Name": "歷經百戰的皮皮潘偶像", "Title": "歷經百戰的皮皮潘偶像", "Icon": "UI_MonsterIcon_Tenoyollotzin", "Type": 0, "Arkhe": 0, "Affixes": [ "皮套人Boss-帽子标记1" ] }, { "Id": 26010101, "DescribeId": 60101, "MonsterName": "Mimik_Ice", "Name": "冰霜騙騙花", "Title": "冰霜騙騙花", "Description": "神出鬼沒的擬態植物魔物,會利用冰元素戰鬥。\n有時會隱藏在地表下,捕獵渾然不覺的獵物。如果有足夠的年月、養分與環境,或許能紮根某處,長成巨大的急凍樹…", "Icon": "UI_MonsterIcon_Mimik_Ice", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112040, 112039, 112038 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26010201, "DescribeId": 60102, "MonsterName": "Mimik_Fire", "Name": "熾熱騙騙花", "Title": "熾熱騙騙花", "Description": "古靈精怪的擬態植物魔物,會用火元素攻擊獵物。\n提瓦特的世界中,存在著元素憑附的植物。因此獲得了智性的它們,對「養分」的需求也大大提升了…", "Icon": "UI_MonsterIcon_Mimik_Fire", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112040, 112039, 112038 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.5, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26010301, "DescribeId": 60103, "MonsterName": "Mimik_Electric", "Name": "電氣騙騙花", "Title": "電氣騙騙花", "Description": "元氣滿滿的擬態植物魔物,會用雷元素攻擊獵物。\n在元素能量充滿的時候,可以從花冠中釋放出強大的電流,因此也有學者試圖將其用於一些其他方面的用途…", "Icon": "UI_MonsterIcon_Mimik_Electric", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112040, 112039, 112038 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26020101, "DescribeId": 60201, "MonsterName": "Regisvine_Ice", "Name": "急凍樹", "Title": "急凍樹", "Description": "地脈中的寒霜附著在藤蔓上,由此形成的魔物。\n有研究認為,植物就像世界的器官一樣,調和著元素奔湧的地脈;而這種生態在地表上的結晶就是冰霧花、騙騙花等,充滿了元素能量的產物。\n而生長在特定環境的特定植物,經年累月或許就會成為急凍樹這樣的,如同魔獸一般龐大而兇猛的生命體吧…", "Icon": "UI_MonsterIcon_Regisvine_Ice", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113010, 104164, 104163, 104162, 104161, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.7, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26020201, "DescribeId": 60202, "MonsterName": "Regisvine_Fire", "Name": "爆炎樹", "Title": "爆炎樹", "Description": "吸收了地脈中奔湧的古老烈焰的巨大藤蔓。\n如同充滿怒火一般,永不止息的植物。\n詩人、歌手乃至一些學者認為「元素」中蘊含著情感和願望。如果屬實,又是什麼情感與願望驅使著爆炎樹恆常燃燒,如同渴求著掙脫大地的束縛一般掙扎舞動呢…", "Icon": "UI_MonsterIcon_Regisvine_Fire", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113011, 104114, 104113, 104112, 104111, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.7, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26020301, "DescribeId": 60203, "MonsterName": "Regisvine_Electric", "Name": "掣電樹", "Title": "掣電樹", "Description": "汲取了地脈中傳導的高壓電流的巨大藤蔓形成的魔物。\n從樹冠中源源不斷釋放出電力,如同發洩著大地的憤怒。\n曾經有妙論派的學者提出,如果圍繞掣電樹建立起一套複雜的電路矩陣,便能夠將其中的電能輸送到城市裡使用。這一計畫遭到了素論派學者的激烈反對,為此他們不惜犧牲了十頭蕈豬以證明使用電力的危險性。", "Icon": "UI_MonsterIcon_Regisvine_Electric", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113037, 104144, 104143, 104142, 104141, 400089, 400099, 400088, 400098, 400033, 400043, 400138, 400032, 400042, 400137, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.7, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26030101, "DescribeId": 60301, "MonsterName": "Wyrm_Rock", "Name": "幼岩龍蜥", "Title": "幼岩龍蜥", "Description": "有著堅硬岩質甲殼的小型龍蜥。\n行動非常靈活,是不容小覷的對手。須彌教令院的研究認為,即使是這種幼獸,也有成為「龍」的潛質。假以時日,如果不受天災與敵害,或許也有一天能成為撼動高山的巨大魔物吧。", "Icon": "UI_MonsterIcon_Wyrm_Rock", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112043, 112042, 112041, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 54.2592, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26040101, "DescribeId": 60401, "MonsterName": "Drake_Rock_01_Water", "Name": "岩龍蜥", "Title": "岩龍蜥", "Description": "成熟的岩之龍蜥。\n據稱,幼岩龍蜥歷經漫長歲月的積累後,會蛻去原本保護自己的裝甲,成為「岩龍蜥」。但這兩者,以及更古老、更偉大的「古岩龍蜥」,在過去的許多年中都蟄伏在山下,直到近期才開始活動。因此這種說法沒有第一手觀測紀錄證明。", "Icon": "UI_MonsterIcon_Drake_Rock", "Type": 1, "Arkhe": 0, "Affixes": [ "岩龙蜥-水" ], "Drops": [ 202, 112043, 112042, 112041, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 108.672, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 60402, "Name": "赤璋巡岳府君·移即", "Title": "岩龍蜥", "Icon": "UI_MonsterIcon_Drake_Rock", "Type": 0, "Arkhe": 0, "Affixes": [ "岩龙蜥-火" ] }, { "Id": 0, "DescribeId": 60403, "Name": "赤璋巡岳府君·天虞", "Title": "岩龍蜥", "Icon": "UI_MonsterIcon_Drake_Rock", "Type": 0, "Arkhe": 0, "Affixes": [ "岩龙蜥-冰" ] }, { "Id": 26050101, "DescribeId": 60501, "MonsterName": "Drake_Primo_Rock_01_Water", "Name": "古岩龍蜥", "Title": "古岩龍蜥", "Description": "經歷了長久歲月,擁有偉大力量的巨大岩龍蜥,能夠適應元素環境的異變。\n根據民話,導致天遒谷毀滅的「龍災」發生後,岩龍蜥與古岩龍蜥的王者被禁錮在大地深處,而牠們則在地殼之下休眠,等待著復起的時機…", "Icon": "UI_MonsterIcon_Drake_Primo_Rock", "Type": 2, "Arkhe": 0, "Affixes": [ "古岩龙蜥-水" ], "Drops": [ 102, 202, 105, 113016, 104174, 104173, 104172, 104171, 104144, 104143, 104142, 104141, 104164, 104163, 104162, 104161, 104114, 104113, 104112, 104111, 104124, 104123, 104122, 104121, 400089, 400099, 400023, 400033, 400043, 400138, 400148, 400128, 400133, 400088, 400098, 400022, 400032, 400042 ], "BaseValue": { "HpBase": 407.52, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 60502, "Name": "古岩龍蜥", "Title": "古岩龍蜥", "Icon": "UI_MonsterIcon_Drake_Primo_Rock", "Type": 0, "Arkhe": 0, "Affixes": [ "古岩龙蜥-火" ] }, { "Id": 0, "DescribeId": 60503, "Name": "古岩龍蜥", "Title": "古岩龍蜥", "Icon": "UI_MonsterIcon_Drake_Primo_Rock", "Type": 0, "Arkhe": 0, "Affixes": [ "古岩龙蜥-冰" ] }, { "Id": 0, "DescribeId": 60504, "Name": "古岩龍蜥", "Title": "古岩龍蜥", "Icon": "UI_MonsterIcon_Drake_Primo_Rock", "Type": 0, "Arkhe": 0, "Affixes": [ "古岩龙蜥-电" ] }, { "Id": 26050601, "DescribeId": 60506, "MonsterName": "Drake_DeepSea_Water_01", "Name": "深海龍蜥·原種", "Title": "深海龍蜥·原種", "Description": "生活在海淵之下的龍蜥。\n牠們曾經是海淵之下的支配種族——其實在更加久遠的過去,龍們就是這個世界的支配者。曾經的七王被高天之力打敗,相繼凋零了。", "Icon": "UI_MonsterIcon_Drake_Deepsea_Water", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112043, 112042, 112041, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 108.672, "AttackBase": 50.24, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.3, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26050701, "DescribeId": 60507, "MonsterName": "Drake_Deepsea_Ice_01", "Name": "深海龍蜥·囓冰", "Title": "深海龍蜥·囓冰", "Description": "生活在海淵之下的龍蜥。因為社會分工,而出現了冰元素的形態。\n人類的到來引發了對抗,深海龍蜥開始了進化。正如螞蟻會因性別和分工不同,而產生不同形態。這些龍蜥比起普通深海龍蜥更加強大。", "Icon": "UI_MonsterIcon_Drake_Deepsea_Ice", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113031, 104164, 104163, 104162, 104161, 104144, 104143, 104142, 104141, 400089, 400099, 400088, 400098, 400023, 400043, 400148, 400022, 400042, 400147, 400052 ], "BaseValue": { "HpBase": 163.008, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.3, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26050801, "DescribeId": 60508, "MonsterName": "Drake_Deepsea_Electric_01", "Name": "深海龍蜥·吞雷", "Title": "深海龍蜥·吞雷", "Description": "生活在海淵之下的龍蜥。因為社會分工,而出現了雷元素的形態。\n古七王凋零之後,新一代的七王正在陸續誕生。只是深海龍蜥如此進化,失去了純粹。水之龍已經不會在牠們族群中誕生了。根據預言,新的水之龍一定會以人形降臨…", "Icon": "UI_MonsterIcon_Drake_Deepsea_Electric", "Type": 2, "Arkhe": 0, "BaseValue": { "HpBase": 163.008, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.3, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.3 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 60509, "Name": "深海龍蜥幼體·原種", "Title": "深海龍蜥·原種", "Icon": "UI_MonsterIcon_Drake_Deepsea_Water", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 60510, "Name": "深海龍蜥幼體·囓冰", "Title": "深海龍蜥·囓冰", "Icon": "UI_MonsterIcon_Drake_Deepsea_Ice", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 60511, "Name": "深海龍蜥幼體·吞雷", "Title": "深海龍蜥·吞雷", "Icon": "UI_MonsterIcon_Drake_Deepsea_Electric", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 60512, "Name": "歷經百戰的深海龍蜥·原種", "Title": "深海龍蜥·原種", "Icon": "UI_MonsterIcon_Drake_Deepsea_Water", "Type": 0, "Arkhe": 0 }, { "Id": 26060101, "DescribeId": 60601, "MonsterName": "Cicin_Thunder_01", "Name": "雷螢", "Title": "雷螢", "Description": "能夠稍微導引雷元素的小型生物。\n與其他的螢族生物通稱「飛螢」。儘管力量十分弱小,但在某些環境下也能造成可觀的傷害。", "Icon": "UI_MonsterIcon_Cicin_Thunder_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 6.792, "AttackBase": 10.048, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26060201, "DescribeId": 60602, "MonsterName": "Cicin_Water_01", "Name": "水螢", "Title": "水螢", "Description": "能夠稍微導引水元素的小型生物。\n與其他的螢族生物通稱「飛螢」。飛螢對「霧虛草」這種罕見而奇妙的植物情有獨鍾,而愚人眾的術士據此開發了利用飛螢進行戰鬥的方法。", "Icon": "UI_MonsterIcon_Cicin_Water_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 6.792, "AttackBase": 10.048, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26060301, "DescribeId": 60603, "MonsterName": "Cicin_Ice_01", "Name": "冰螢", "Title": "冰螢", "Description": "能夠稍微導引冰元素的小型生物。\n與其他的螢族生物通稱「飛螢」。儘管力量非常弱小,但也因為力量弱小,所以進化出了奇特的移動方式,以避開掠食者的攻擊。", "Icon": "UI_MonsterIcon_Cicin_Ice_01", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 6.792, "AttackBase": 10.048, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": -0.5 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 60801, "Name": "跋掣", "Title": "跋掣", "Icon": "UI_MonsterIcon_Cicin_Ice_01", "Type": 0, "Arkhe": 0 }, { "Id": 26090101, "DescribeId": 60901, "MonsterName": "Fungus_Un_Gamma_Water_01", "Name": "浮游水蕈獸", "Title": "浮游水蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n據說很難吃。但這種蕈獸因為含有豐富的水分,所以也能成為應急水源…", "Icon": "UI_MonsterIcon_Fungus_Un_Gamma_Water", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.2, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090201, "DescribeId": 60902, "MonsterName": "Fungus_Un_Delta_Grass_01", "Name": "浮游草蕈獸", "Title": "浮游草蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n曾經有學者撰文宣稱它們是草飄浮靈的一種。在受到駁斥後,他便改口說這是一種詩意的「修辭」。", "Icon": "UI_MonsterIcon_Fungus_Un_Delta_Grass", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.25, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090301, "DescribeId": 60903, "MonsterName": "Fungus_Un_Delta_Wind_01", "Name": "浮游風蕈獸", "Title": "浮游風蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n雖然有著不小的菌帽,但這些傘狀組織的結構其實是中空的,因此難以作為食材使用。", "Icon": "UI_MonsterIcon_Fungus_Un_Delta_Wind", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.2, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090401, "DescribeId": 60904, "MonsterName": "Fungus_Trois_Epsilon_Electric_01", "Name": "旋轉雷蕈獸", "Title": "旋轉雷蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n有研究表明,這類蕈獸內部電流的方向會隨時間發生週期性的變化,如果加以開發說不定會有更廣泛的用途…", "Icon": "UI_MonsterIcon_Fungus_Trois_Epsilon_Electric", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.2, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090501, "DescribeId": 60905, "MonsterName": "Fungus_Trois_Alpha_Ice_01", "Name": "旋轉冰蕈獸", "Title": "旋轉冰蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n經過冰鎮之後的蕈獸也不會變得更好吃,不過倒也因此有著消暑的功效。", "Icon": "UI_MonsterIcon_Fungus_Trois_Alpha_Ice", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.2, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090601, "DescribeId": 60906, "MonsterName": "Fungus_Trois_Gamma_Fire_01", "Name": "旋轉火蕈獸", "Title": "旋轉火蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n因為含有富集的火元素,在乾燥的季節容易引發林火,對森林來說是非常危險的入侵物種。", "Icon": "UI_MonsterIcon_Fungus_Trois_Gamma_Fire", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.2, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090701, "DescribeId": 60907, "MonsterName": "Fungus_Deux_Alpha_Fire_01", "Name": "伸縮火蕈獸", "Title": "伸縮火蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n雖然看起來很火爆,但其實性格相當溫和,只要不要靠得太近應該不會有什麼危險…?", "Icon": "UI_MonsterIcon_Fungus_Deux_Alpha_Fire", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.2, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090801, "DescribeId": 60908, "MonsterName": "Fungus_Deux_Epsilon_Wind_01", "Name": "伸縮風蕈獸", "Title": "伸縮風蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n透過伸長的菌柱快速吸收養分的蕈獸,傘狀的菌蓋會隨著風的流向轉動。", "Icon": "UI_MonsterIcon_Fungus_Deux_Epsilon_Wind", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.2, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26090901, "DescribeId": 60909, "MonsterName": "Fungus_Deux_Beta_Rock_01", "Name": "伸縮岩蕈獸", "Title": "伸縮岩蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n富集的岩元素在它們的菌蓋上形成了堅硬的外殼。為了揮舞沉重的頭部,想必其身體結構相比同類也更加緊密。", "Icon": "UI_MonsterIcon_Fungus_Deux_Beta_Rock", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.2, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26091001, "DescribeId": 60910, "MonsterName": "Fungus_Deux_Delta_Electric_01", "Name": "伸縮雷蕈獸", "Title": "伸縮雷蕈獸", "Description": "擁有一定智慧的孢子生物。具有強大的環境適應能力。\n不同於其他蕈獸,除了菌蓋外還長有會發光的觸角。遇到危險的話會釋放出小電球來保護自己。", "Icon": "UI_MonsterIcon_Fungus_Deux_Delta_Electric", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 13.584, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.2, "WaterSubHurt": 0.1, "ElecSubHurt": 0.2, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26100101, "DescribeId": 61001, "MonsterName": "Gator_Sacred_Water_01", "Name": "聖骸角鱷", "Title": "滄流·聖骸角鱷", "Description": "因為啃噬偉大的生命體,而扭曲異變的爬行動物。\n姿態威嚴的猛獸有時會受到人們的敬畏,被視為偉大力量的化身,並藉由他們的形象彰顯自己。而真的攝入「偉大力量」的野獸大多因此喪命,僅有少數進化出了新的形態。", "Icon": "UI_MonsterIcon_Gator_Sacred_Water", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26100201, "DescribeId": 61002, "MonsterName": "Panther_Sacred_Grass_01", "Name": "聖骸牙獸", "Title": "狂蔓·聖骸牙獸", "Description": "因為啃噬偉大的生命體,而扭曲異變的掠食者。\n自然的規律是弱肉強食,寵物和聖骸獸則是例外。人類的餌食與不朽的遺骸,本質都是有意或無意的圈套。貪圖至強者的饋贈,代價比被關進籠子要慘痛得多。", "Icon": "UI_MonsterIcon_Panther_Sacred_Grass", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26100301, "DescribeId": 61003, "MonsterName": "Vulture_Sacred_Fire_01", "Name": "聖骸赤鷲", "Title": "赤炎·聖骸赤鷲", "Description": "因為啃噬偉大的生命體,而扭曲異變的食腐猛禽。\n聖骸獸所吞食的屍骸當中,常常夾雜著有永遠無法陷入沉寂的意志。而這些意志與力量又會驅使牠無窮盡地渴求廝殺與亡骸。", "Icon": "UI_MonsterIcon_Vulture_Sacred_Fire", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112076, 112075, 112074, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26100401, "DescribeId": 61004, "MonsterName": "Scorpion_Sacred_Electric_01", "Name": "聖骸毒蠍", "Title": "蒼雷·聖骸毒蠍", "Description": "因為啃噬偉大的生命體,而扭曲異變的節肢動物。\n生物有其進化之法則,而聖骸獸的法則則是擁有足夠的運氣,能在同族之前發現在遙遠過去就已亡歿的強大生靈遺骸。動物與人的共性往往比人所甘願承認的更多。", "Icon": "UI_MonsterIcon_Scorpion_Sacred_Electric", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112076, 112075, 112074, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26100501, "DescribeId": 61005, "MonsterName": "Chrysopelea_Sacred_Wind_01", "Name": "聖骸飛蛇", "Title": "馭風·聖骸飛蛇", "Description": "因為啃噬偉大的生命體,而扭曲異變的爬行動物。\n即使獲得了操使元素的異能,聖骸獸自身無法將體內不朽的亡骸徹底消化。其中的力量與動物本身融合,長出的骨質甲殼據說在成分上與主要產自稻妻的冶煉素材有相近之處。", "Icon": "UI_MonsterIcon_Chrysopelea_Sacred_Wind", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112076, 112075, 112074, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26110101, "DescribeId": 61101, "MonsterName": "Fungus_Raptor", "Name": "翠翎恐蕈", "Title": "翠翎恐蕈", "Description": "經過漫長的歲月,演化出了獨特形態的大型蕈獸。\n智慧水準已經接近,甚至超越了真正的動物,會主動捕食獵物以獲取養分。尾巴上長有漂亮的翠翎,與素論派尊崇的古代聖獸非常相似。以擬態演化的邏輯來看,想必它們曾經共同行走在大地之上吧。", "Icon": "UI_MonsterIcon_Fungus_Raptor", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113036, 104134, 104133, 104132, 104131, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400047 ], "BaseValue": { "HpBase": 190.176, "AttackBase": 87.92, "DefenseBase": 500, "FireSubHurt": 0.25, "GrassSubHurt": 0.8, "WaterSubHurt": 0.25, "ElecSubHurt": 0.25, "WindSubHurt": 0.25, "IceSubHurt": 0.25, "RockSubHurt": 0.25, "PhysicalSubHurt": 0.25 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26120101, "DescribeId": 61201, "MonsterName": "Fungus_Amanita_Unu_Anudatta_Grass_01", "Name": "有翼草本真蕈", "Title": "有翼草本真蕈", "Description": "孢子構成的擬態生物,具有強大的環境適應能力。\n不僅看起來像,連生活習性也模仿了鳥類。可以依靠菌類組織的翅膀飛上天空,將孢子散播到更遠的地方。\n在蕈獸群落中佔有主導地位,顯示出其擁有更高的智能。", "Icon": "UI_MonsterIcon_Fungus_Amanita_Unu_Anudatta_Grass", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.4, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26120201, "DescribeId": 61202, "MonsterName": "Fungus_Amanita_Unu_Svarita_Ices_01", "Name": "有翼冰本真蕈", "Title": "有翼冰本真蕈", "Description": "孢子構成的擬態生物,具有強大的環境適應能力。\n不僅看起來像,連生活習性也模仿了鳥類。飛舞的時候會散落出輕盈的冰花,這些冰晶的晶核其實也是孢子。\n在蕈獸群落中佔有主導地位,顯示出其擁有更高的智能。", "Icon": "UI_MonsterIcon_Fungus_Amanita_Unu_Svarita_Ice", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 38.0352, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.3, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.3, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26120301, "DescribeId": 61203, "MonsterName": "Fungus_Amanita_Du_Anudatta_Water_01", "Name": "陸行水本真蕈", "Title": "陸行水本真蕈", "Description": "孢子構成的擬態生物,具有強大的環境適應能力。\n看起來像是鳥類,不過似乎並沒有掌握飛行的能力。或許是因為水元素的影響,與同類相比其行動異常敏捷。也有研究推斷這種蕈獸實際上是由無數細小的孢子集結構成的菌株,並不是純粹單一的生命體。 \n在蕈獸群落中佔有主導地位,顯示出其擁有著更高的智能。", "Icon": "UI_MonsterIcon_Fungus_Amanita_Du_Anudatta_Water", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 27.168, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.3, "WaterSubHurt": 0.3, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26120401, "DescribeId": 61204, "MonsterName": "Fungus_Amanita_Du_Udatta_Rock_01", "Name": "陸行岩本真蕈", "Title": "陸行岩本真蕈", "Description": "孢子構成的擬態生物,具有強大的環境適應能力。\n受到岩元素的影響,部分組織似乎已經完全角質化了。考慮到蕈類本就是從孢子進化而來。假以時日,或許可以以此為基礎發展出另一種全新的生命形態。\n在蕈獸群落中佔有主導地位,顯示出其擁有著更高的智慧。", "Icon": "UI_MonsterIcon_Fungus_Amanita_Du_Udatta_Rock", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112064, 112063, 112062, 112061, 112060, 112059 ], "BaseValue": { "HpBase": 38.0352, "AttackBase": 30.144, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.3, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.3, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26130101, "DescribeId": 61301, "MonsterName": "Sandworm", "Name": "風蝕沙蟲", "Title": "風蝕沙蟲", "Description": "生活在沙海深處的無目掠食者,會依據聲音與大地的震動尋找獵物的蹤跡。\n傳說在時間開始之前的過去,牠們所統轄地上遍布芳草與巨木,而牠們的主宰與其子嗣一同,在濕潤的泥土中穿梭,如同魚之游於水中。\n許多紀元之後,天降的恩賜讓泥土化為砂礫。許多生命隕落了,許多物種消失了,而依托土地而生的這一族則成為了「沙蟲」。\n或許是因為生物習性中的共同之處,似乎有沙漠的居民錯誤地認為,「沙蟲」是流沙鰻鰻蛹化成熟之後的完整形態。", "Icon": "UI_MonsterIcon_Sandworm", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113044, 104154, 104153, 104152, 104151, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400052 ], "BaseValue": { "HpBase": 190.176, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.25, "GrassSubHurt": 0.25, "WaterSubHurt": 0.25, "ElecSubHurt": 0.25, "WindSubHurt": 0.6, "IceSubHurt": 0.25, "RockSubHurt": 0.25, "PhysicalSubHurt": 0.25 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26140101, "DescribeId": 61401, "MonsterName": "Golem_Centaur", "Name": "魔像督軍", "Title": "「白石與黃銅的造像」", "Description": "白石與黃銅塑造的半人馬巨像,堅硬的石製軀殼下流淌著靈露的血液。以軍團統帥般的姿態屹立著,隨時準備將敢於冒犯其威嚴之人踏為齏粉。\n已沉沒的古代文明認為戰爭與音樂一樣,是需要遵循節律的藝術。軍團的統帥應當像樂團的指揮者一樣,將手中的盾與劍視作琴的弦與弓,在無情的戰場彈奏出烈火的旋律。\n「戰爭是通向普遍幸福的必要之惡。」統率魔像的軍團——一度征服整片高海的調律師曾如是說。", "Icon": "UI_MonsterIcon_Golem_Centaur", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113059, 104114, 104113, 104112, 104111, 104174, 104173, 104172, 104171, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 217.344, "AttackBase": 125.6, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26140201, "DescribeId": 61402, "MonsterName": "Golem_Legion", "Name": "魔像禁衛", "Title": "不朽軍團禁衛", "Description": "戰士姿態的活動雕像,會將劍刃指向任何膽敢侵入其所守護之地的人。驅使其戰鬥的不知是靈魂,抑或是魔法。\n傳說魔像組成的軍團曾征服高海上的列邦,這尊雕像或許也是其中的一員。沉沒海底的高塔與宮殿,見證了敢於阻擋命運輪軸之人的下場。", "Icon": "UI_MonsterIcon_Golem_Legion", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112100, 112099, 112098, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 54.336, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26151001, "DescribeId": 61510, "MonsterName": "MantaRay_Larva_01", "Name": "獵刀鰩", "Title": "獵刀鰩", "Description": "能夠釋放水刃的鰩魚。\n在原海異種中,存在著詭譎的「異色」生物。據說這種異色體並不是生物,而是海洋中未曾經受肉身誕生,不曾吞下餌食的靈魂,會向原海所認同之人或是駕馭原海之人施以祝福。當然對自然哲學更有研究與心得的人是不會認同這種毫無依據的說法的。", "Icon": "UI_MonsterIcon_MantaRay_Larva_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26151101, "DescribeId": 61511, "MonsterName": "MantaRay_Larva_02", "Name": "獵刀鰩", "Title": "獵刀鰩", "Description": "能夠釋放水刃的鰩魚。\n在原海異種中,存在著詭譎的「異色」生物。據說這種異色體並不是生物,而是海洋中未曾經受肉身誕生,不曾吞下餌食的靈魂,會向原海所認同之人或是駕馭原海之人施以祝福。當然對自然哲學更有研究與心得的人是不會認同這種毫無依據的說法的。", "Icon": "UI_MonsterIcon_MantaRay_Larva_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26152101, "DescribeId": 61521, "MonsterName": "HermitCrab_Larva_01_Sea", "Name": "重甲蟹", "Title": "重甲蟹", "Description": "寄居在螺與殼之中的螃蟹。\n幾乎不具備野生動物常有的攻擊性,因為除了食欲之外的攻擊性常常源自領域意識,而重甲蟹的領土就是其背在身後的小小家園。", "Icon": "UI_MonsterIcon_HermitCrab_Larva_01", "Type": 1, "Arkhe": 0, "Affixes": [ "杂兵海兔 - 颜色种类标记1" ], "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26152201, "DescribeId": 61522, "MonsterName": "HermitCrab_Larva_02_Sea", "Name": "重甲蟹", "Title": "重甲蟹", "Description": "寄居在螺與殼之中的螃蟹。\n幾乎不具備野生動物常有的攻擊性,因為除了食欲之外的攻擊性常常源自領域意識,而重甲蟹的領土就是其背在身後的小小家園。", "Icon": "UI_MonsterIcon_HermitCrab_Larva_02", "Type": 1, "Arkhe": 0, "Affixes": [ "杂兵海兔 - 颜色种类标记2" ], "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26153101, "DescribeId": 61531, "MonsterName": "Seal_Larva_01_Sea", "Name": "膨膨獸", "Title": "膨膨獸", "Description": "生活在楓丹水域的哺乳動物,能夠發出悠揚的聲音與同伴通訊。\n依據密度的原則,水作為聲音傳播的介質,效率遠遠高於空氣。基於源自膨膨獸的靈感,科學院中有人發明了將圖像轉為數據並即時傳輸的技術,但由於實驗技術的諸多限制所以並未在科學院外廣泛使用。\n但事實上在更遙遠的古代就有過基於液體與聲音的數據傳輸技術了。世上沒有新奇事。", "Icon": "UI_MonsterIcon_Seal_Larva_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 32.4689, "AttackBase": 50, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26154101, "DescribeId": 61541, "MonsterName": "JellyFish_Larva_01", "Name": "帽子水母", "Title": "帽子水母", "Description": "透過發射水彈來狩獵的水生動物。\n雖然看起來像帽子,但進食的口器在「帽子」的底部,所以將其戴在頭上實在是很不明智的行為。過去曾經有人證實過這一點:「事後回想起來,那的確是很不明智的行為。」", "Icon": "UI_MonsterIcon_JellyFish_Larva_01", "Type": 1, "Arkhe": 0, "Affixes": [ "杂兵海兔 - 颜色种类标记1" ], "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26154201, "DescribeId": 61542, "MonsterName": "JellyFish_Larva_02", "Name": "帽子水母", "Title": "帽子水母", "Description": "透過發射水彈來狩獵的水生動物。\n雖然看起來像帽子,但進食的口器在「帽子」的底部,所以將其戴在頭上實在是很不明智的行為。過去曾經有人證實過這一點:「事後回想起來,那的確是很不明智的行為。」", "Icon": "UI_MonsterIcon_JellyFish_Larva_02", "Type": 1, "Arkhe": 0, "Affixes": [ "杂兵海兔 - 颜色种类标记2" ], "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26155101, "DescribeId": 61551, "MonsterName": "SeaHorse_Larva_01", "Name": "泡泡海馬", "Title": "泡泡海馬", "Description": "透過發射水彈來狩獵的水生動物。\n在(為數不多的)原海異種動物愛好者當中,泡泡海馬有著相當多的愛好者。當然,原海異種愛好者和發條機關愛好者一樣,當中的細分群體對其他群體有很強的攻擊性。", "Icon": "UI_MonsterIcon_SeaHorse_Larva_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26155201, "DescribeId": 61552, "MonsterName": "SeaHorse_Larva_02", "Name": "泡泡海馬", "Title": "泡泡海馬", "Description": "透過發射水彈來狩獵的水生動物。\n在(為數不多的)原海異種動物愛好者當中,泡泡海馬有著相當多的愛好者。當然,原海異種愛好者和發條機關愛好者一樣,當中的細分群體對其他群體有很強的攻擊性。", "Icon": "UI_MonsterIcon_SeaHorse_Larva_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26155301, "DescribeId": 61553, "MonsterName": "SeaHorse_Larva_03", "Name": "泡泡海馬", "Title": "泡泡海馬", "Description": "透過發射水彈來狩獵的水生動物。\n在(為數不多的)原海異種動物愛好者當中,泡泡海馬有著相當多的愛好者。當然,原海異種愛好者和發條機關愛好者一樣,當中的細分群體對其他群體有很強的攻擊性。", "Icon": "UI_MonsterIcon_SeaHorse_Larva_03", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26156101, "DescribeId": 61561, "MonsterName": "Octopus_Larva_01", "Name": "球球章魚", "Title": "球球章魚", "Description": "透過發射水彈來狩獵的水生動物。\n當然了,發射水彈在原海異種當中並不是稀罕的能力,但對以遊客為首的大意潛水者而言,這種高壓水流能夠造成不小的傷害。潛水護具的厚重是為了兩個原因:抵抗水下的壓力,以及抵禦原海異種的攻擊。", "Icon": "UI_MonsterIcon_Octopus_Larva_01", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26156201, "DescribeId": 61562, "MonsterName": "Octopus_Larva_02", "Name": "球球章魚", "Title": "球球章魚", "Description": "透過發射水彈來狩獵的水生動物。\n當然了,發射水彈在原海異種當中並不是稀罕的能力,但對以遊客為首的大意潛水者而言,這種高壓水流能夠造成不小的傷害。潛水護具的厚重是為了兩個原因:抵抗水下的壓力,以及抵禦原海異種的攻擊。", "Icon": "UI_MonsterIcon_Octopus_Larva_02", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26157101, "DescribeId": 61571, "MonsterName": "Aplysia_Larva_01", "Name": "天使海兔", "Title": "天使海兔", "Description": "透過發射水彈來狩獵的水生動物。\n從演化的角度而言,原海異種是因為楓丹特殊的環境而產生了變化的水生動物。也因此可以認為在過去的某個時間點以前,楓丹原始的水生動物與提瓦特其他地區的水生動物並沒有多少分別。", "Icon": "UI_MonsterIcon_Aplysia_Larva_01", "Type": 1, "Arkhe": 0, "Affixes": [ "杂兵海兔 - 颜色种类标记1" ], "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26157201, "DescribeId": 61572, "MonsterName": "Aplysia_Larva_02", "Name": "天使海兔", "Title": "天使海兔", "Description": "透過發射水彈來狩獵的水生動物。\n從演化的角度而言,原海異種是因為楓丹特殊的環境而產生了變化的水生動物。也因此可以認為在過去的某個時間點以前,楓丹原始的水生動物與提瓦特其他地區的水生動物並沒有多少分別。", "Icon": "UI_MonsterIcon_Aplysia_Larva_02", "Type": 1, "Arkhe": 0, "Affixes": [ "杂兵海兔 - 颜色种类标记2" ], "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 19.48134, "AttackBase": 45, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26160101, "DescribeId": 61601, "MonsterName": "HermitCrab_Mature_01_Sea", "Name": "堅盾重甲蟹", "Title": "堅盾重甲蟹", "Description": "寄居在螺與殼之中的螃蟹。\n重甲蟹會在成長的階段中不斷尋找適合自己體格的外殼。曾經有暢銷的童話書,描述了重甲蟹尋找屬於自己的住所的坎坷歷程。那是充滿了童趣的故事,但事後的反響證明了它與不少別的童話一樣,為成年人帶來的感觸更深。", "Icon": "UI_MonsterIcon_HermitCrab_Mature", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 64.9378, "AttackBase": 60, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26160201, "DescribeId": 61602, "MonsterName": "Aplysia_Mature_01_Sea", "Name": "大天使海兔", "Title": "大天使海兔", "Description": "天使海兔成年後的形態,背上的「雙翼」實際上是儲存元素能量的脂肪塊。\n這種水生動物究其一生都在進食、儲存實際活動中並不需要的大量能量。或許在大海乾涸後的末日,牠能夠繼續存活很長的時間,或是成為其他生物的重要養分。", "Icon": "UI_MonsterIcon_Aplysia_Mature", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 64.9378, "AttackBase": 60, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26160301, "DescribeId": 61603, "MonsterName": "SeaHorse_Mature_01_Sea", "Name": "泡泡雄海馬", "Title": "泡泡雄海馬", "Description": "雄性的泡泡海馬成年後的形態,具有非常強的攻擊性。\n曾經有人遇見過海馬當中的王者,據說那是擁有修長四肢的高傲生靈。", "Icon": "UI_MonsterIcon_SeaHorse_Mature", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 64.9378, "AttackBase": 60, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 25 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 61621, "Name": "地方傳奇·重甲蟹", "Title": "重甲蟹", "Icon": "UI_MonsterIcon_HermitCrab_Mature_02", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 61622, "Name": "地方傳奇·獵刀鰩", "Title": "獵刀鰩", "Icon": "UI_MonsterIcon_MantaRay_Larva_03", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 61623, "Name": "地方傳奇·膨膨獸", "Title": "膨膨獸", "Icon": "UI_MonsterIcon_Seal_Larva_02", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 61624, "Name": "地方傳奇·大天使海兔", "Title": "大天使海兔", "Icon": "UI_MonsterIcon_Aplysia_Mature", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 61625, "Name": "地方傳奇·帽子水母", "Title": "夏薩尼翁", "Icon": "UI_MonsterIcon_Aplysia_Mature", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 61626, "Name": "歷經百戰的岩居蟹", "Title": "歷經百戰的岩居蟹", "Icon": "UI_MonsterIcon_HermitCrab_Mature_Elite", "Type": 0, "Arkhe": 0 }, { "Id": 26160302, "DescribeId": 61701, "MonsterName": "SeaHorse_Mature_01_Land", "Name": "鐵甲熔火帝皇", "Title": "鐵甲熔火帝皇", "Description": "矗立在原海異種頂端的兩位霸主之一,曾經是海員之間的逸聞。\n不遇天敵,能夠一直狩獵、進食的重甲蟹會隨著成長,不斷尋找適合的螺與貝殼,作為新的甲胄。但在最後牠長得實在太大了。在第一次漲水期前,曾有巨大的重甲蟹襲擊船隻,並最終被尚未復職的海軍司令貝瑟·埃爾頓擊退的紀錄。\n設想這樣的世界:將提瓦特所有的人都消除,無限成長下去的鐵甲熔火帝皇終究會將沫芒宮穿在身上,作為最為華美的白石鎧甲吧。當然在那樣的世界自然不會有人半是敬畏,半是戲謔地將牠稱為「鐵甲熔火帝皇」了。", "Icon": "UI_MonsterIcon_HermitCrab_Primo", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112082, 112081, 112080 ], "BaseValue": { "HpBase": 35.3184, "AttackBase": 60, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26180101, "DescribeId": 61801, "MonsterName": "SeaHorse_Primo_Electric_01", "Name": "千年珍珠駿麟", "Title": "千年珍珠駿麟", "Description": "矗立在原海異種頂端的兩位霸主之一。\n詩人與作者常因其獨行而稱其孤傲而高潔,但能成為這類描繪的對象歸根究柢是因為牠的身姿修長優美,也因此牠是「駿麟」,而重甲蟹之王是「帝皇」。\n在楓丹的傳奇逸事中,原海異種當中曾經爆發過無比酷烈的戰爭,只留下「千年珍珠駿麟」與「鐵甲熔火帝皇」在大湖南北分庭抗禮。在《多爾庫之歌》中,作者曾經如此描繪戰爭的結局:被稱為風暴王的巨大獵刀鰩在死前掀起了巨浪,導致了人們口中所謂的「第一次漲水期」…\n所有的這一切當然只不過是人類不願習慣於毫無幻想可言的現實生活所做的浪漫想像。原海異種歸根究柢不過是水生動物罷了,既沒有華麗或破敗的王庭,也沒有昂揚或惡毒的話語。", "Icon": "UI_MonsterIcon_SeaHorse_Primo_Electric", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113053, 104144, 104143, 104142, 104141, 400089, 400099, 400088, 400098, 400033, 400043, 400138, 400032, 400042, 400137, 400062 ], "BaseValue": { "HpBase": 149.424, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.6, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26190101, "DescribeId": 61901, "MonsterName": "Hermit_Normal_01", "Name": "隱山猊獸", "Title": "隱山猊獸", "Description": "優雅而高傲的靈獸,只棲息於仙力縈繞的深山中。\n自古以來,這種仙獸便被認為是福運的象徵,其隱居山林、遠離世俗紛擾的特質也為歷代文人墨客所讚賞。在沉玉谷當地的古老傳說中,猊獸的首領名為「山主」,其地位往往被認為與仙人等同。\n另有說法認為,如今伏行山林的玄文獸亦是這些仙獸的後嗣,只是因仙緣淺薄,難以繼承如此高貴的血脈,從而退化為凶暴的野獸。這種說法與另一種關於玄文獸起源的說法相違背,但儘管如此,關於猊獸為數不多的記載中,其出現往往伴隨著大量的玄文獸作為隨從。\n如今,沉玉谷家喻戶曉的「舞獸戲」,便是模仿傳說中猊獸的動作與神態進行的表演。然而,真正見到過猊獸的人少之又少,絕大多數人只能透過想像來描述這種生靈的模樣。數千年的流變與藝術加工後,「獸首」最終也固定成了現今的樣式。", "Icon": "UI_MonsterIcon_Hermit", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113058, 104154, 104153, 104152, 104151, 104124, 104123, 104122, 104121, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400052 ], "BaseValue": { "HpBase": 225.4944, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.7, "ElecSubHurt": 0.1, "WindSubHurt": 0.7, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26190201, "DescribeId": 61902, "MonsterName": "Striped_01", "Name": "玄文獸", "Title": "玄文獸", "Description": "棲息在沉玉谷山林間的凶猛野獸,因其深色的紋理而得名「玄文」。\n沉玉谷當地的民話中,這些猛獸在遙遠的過去曾是某位仙人的眷屬,降妖伏魔、庇護一方,在仙人故去後,方才退化為凶暴的野獸。傳說早已無從查考,仙人的身分也眾說紛紜,唯一可以確定的是出於安全考慮,最好還是不要貿然靠近這些暴躁的生靈。\n千年間,伴隨著人類不懈的開拓,原本屬於這些野獸的生存空間變得越來越小。時至今日,只有在沉玉谷人跡罕至的崇山峻嶺中,才能偶爾看到這些猛獸的身影…", "Icon": "UI_MonsterIcon_Striped", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112097, 112096, 112095, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 57.0528, "AttackBase": 55.264, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.5, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26200101, "DescribeId": 62001, "MonsterName": "Monster_Natsaurus_Drillhead_Small_01", "Name": "幼嵴鋒龍", "Title": "幼嵴鋒龍", "Description": "年幼的嵴鋒龍,擁有在山石與固態燃素中穿梭的能力。\n額前尚未形成鑽角,而開掘的技術也不夠熟練,甚至經常聽聞練習挖掘的幼嵴鋒龍被山石困住。不過終有一日能夠成長為在堅土中自由穿行的樣貌吧。", "Icon": "UI_MonsterIcon_Natsaurus_Drillhead_Small", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 14.9424, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.3, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26200201, "DescribeId": 62002, "MonsterName": "Monster_Natsaurus_Drillhead_Normal_01", "Name": "嵴鋒龍", "Title": "嵴鋒龍", "Description": "擁有鑽角與堅爪,能夠在山石與固態燃素中穿梭的龍。\n傳說中,嵴鋒龍的祖先是山一樣巨大的龍獸,擁有相當漫長的壽命。沉睡時,群山在其背脊上成型;甦醒時,就會抖落身上的泥土與沉岩,唯留寶石與美玉在鱗角中熠熠生輝。「回聲之子」部族中巨大的鑽狀物,據說是那時龍獸巨大鑽角的遺蹟。", "Icon": "UI_MonsterIcon_Natsaurus_Drillhead_Normal", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62081, "Name": "幼嵴鋒龍", "Title": "幼嵴鋒龍", "Icon": "UI_MonsterIcon_Natsaurus_Drillhead_Small", "Type": 0, "Arkhe": 0 }, { "Id": 26210101, "DescribeId": 62101, "MonsterName": "Monster_Natsaurus_Mosasaurus_Small_01", "Name": "幼鰭游龍", "Title": "幼鰭游龍", "Description": "年幼的鰭游龍,擁有在水域與液態燃素中游動的能力。\n皮膚與鰭肢尚且稚嫩,甚至還無法像成年的鰭游龍那樣長時間待在高熱的環境中。不過終有一日能夠成長為在水中自由遨遊的樣貌吧。", "Icon": "UI_MonsterIcon_Natsaurus_Mosasaurus_Small", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.3, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26210201, "DescribeId": 62102, "MonsterName": "Monster_Natsaurus_Mosasaurus_Normal_01", "Name": "鰭游龍", "Title": "鰭游龍", "Description": "具有粗壯的鰭肢與長尾,能夠在水域與液態燃素中游動的龍。\n傳說中,遠古龍族擁有更強的環境適應能力,那時海中最為巨大的龍漂浮在水面上時,甚至會讓人誤以為是一座浮起的島嶼。據說現在的鰭游龍就是那種巨大海龍的後裔,看著那寬闊的背部,似乎也能窺得遠古海獸的龐然形態。", "Icon": "UI_MonsterIcon_Natsaurus_Mosasaurus_Normal", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 36.6768, "AttackBase": 33.912, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26220101, "DescribeId": 62201, "MonsterName": "Monster_Natsaurus_Hookwalker_Small_01", "Name": "幼匿葉龍", "Title": "幼匿葉龍", "Description": "年幼的匿葉龍,可以吐出藏在頰袋中的火榴果膠,捲住遠處的物體。\n捲住物體的力量並不強,平衡感也遠遠未達可在空中自如穿梭的程度,有時即使是坐在尾巴上也會不由自主地向著一側傾倒。不過終有一日能夠成長為在林間悠然擺盪的樣貌吧。", "Icon": "UI_MonsterIcon_Natsaurus_Hookwalker_Small", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.3, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26220201, "DescribeId": 62202, "MonsterName": "Monster_Natsaurus_Hookwalker_Normal_01", "Name": "匿葉龍", "Title": "匿葉龍", "Description": "擁有強壯的後肢與蓬鬆的尾部,能夠吐出藏在頰袋中的火榴果膠,捲住遠處物體的龍。\n傳說中,原本匿葉龍並非現在的模樣,而是更小——小到不易被觀察到的程度。牠們甚至可以隨意遊蕩在風中、依附在其他巨龍的身體表面,或是如雲一般群聚與遊移。只是後來為了能夠維持住能力退化後的形態,才不得不選擇現在的身姿。", "Icon": "UI_MonsterIcon_Natsaurus_Hookwalker_Normal", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 36.6768, "AttackBase": 33.912, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.5, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26220301, "DescribeId": 62203, "MonsterName": "Monster_Natsaurus_Hookwalker_Primo_01", "Name": "貪吃匿葉龍山王", "Title": "貪吃匿葉龍山王", "Description": "自古老年代存活至今,經歷了無數戰場的強大匿葉龍。\n曾經與眾英傑們攜手面對漆黑潮水的「山王」,在「懸木人」部族成員心中具備極重的分量。有部族人認為牠會有現在這樣的體態,是與絨翼龍的「暴君」一樣擁有特殊的體質…但也許只是因為牠活得太長,而吃得也實在太多的緣故。", "Icon": "UI_MonsterIcon_Natsaurus_Hookwalker_Primo", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113065, 104134, 104133, 104132, 104131, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400047 ], "BaseValue": { "HpBase": 366.768, "AttackBase": 105.504, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.7, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26230101, "DescribeId": 62301, "MonsterName": "Monster_Natsaurus_Flamingo_Small_01", "Name": "幼絨翼龍", "Title": "幼絨翼龍", "Description": "年幼的絨翼龍,擁有輕巧的身姿。\n脖頸與羽翼尚未完全生長開,對氣態燃素的運用也十分生疏。也有年長的絨翼龍為促進幼龍的飛行而將牠們推下山崖的逸話。雖然不知傳言的真假,不過只要經歷夜以繼日的鍛煉,稚嫩的翎羽總會有逐漸變得堅硬的一天。", "Icon": "UI_MonsterIcon_Natsaurus_Flamingo_Small", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 14.9424, "AttackBase": 22.608, "DefenseBase": 500, "FireSubHurt": 0.3, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26230201, "DescribeId": 62302, "MonsterName": "Monster_Natsaurus_Flamingo_Normal_01", "Name": "絨翼龍", "Title": "絨翼龍", "Description": "擁有巨大且柔軟的羽翅,能夠在空中長時間滑行的龍。\n據說絨翼龍的先祖是最接近巨大翼龍形態的龍獸,能夠如雲一般在天際巡遊。敘事人的故事裡,遠古翼龍裡最偉大的那隻,只要張開翅膀,就可以遮蔽一整片天空。如今的絨翼龍自然不再具有那樣的形態,只有藏在絨羽之中的龍爪仍如從前一樣鋒利。", "Icon": "UI_MonsterIcon_Natsaurus_Flamingo_Normal", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 40.752, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.5, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26230301, "DescribeId": 62303, "MonsterName": "Monster_Natsaurus_Flamingo_Primo_01", "Name": "金焰絨翼龍暴君", "Title": "金焰絨翼龍暴君", "Description": "因承受了如今龍眾身軀無法馭使的偉力,而擁有超然形體的異種絨翼龍。\n在古老的傳說裡,現今常於山間迷霧盤桓的巨大翼龍也曾在幼年時,跟隨故事裡拯救納塔的英傑們一同歷險。據說眾英雄的其中一位曾相約與牠一同踏上前往火山的聖路,以挽回牠因血脈中逐漸狂暴的力量而瀕臨失常的心智。只是以這位「暴君」現在獲得的稱呼來看,這段故事並未能有完滿的結局。", "Icon": "UI_MonsterIcon_Natsaurus_Flamingo_Primo", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113064, 104114, 104113, 104112, 104111, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 168.4416, "AttackBase": 125.6, "DefenseBase": 500, "FireSubHurt": 0.7, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26240101, "DescribeId": 62401, "MonsterName": "Monster_Natsaurus_Shamansaurus_Small_01", "Name": "幼暝視龍", "Title": "幼暝視龍", "Description": "年幼的暝視龍,擁有細膩的感知力。\n尚未生長出覆羽,甚至看起來並不聰慧。據說暝視龍在現有的龍眾中擁有最漫長的壽命,也擁有更長的幼年期。牠們擁有與夜神之國或是大靈溝通的能力,只不過年幼的暝視龍要能夠理解其中的一切或許還需經歷許多歲月。", "Icon": "UI_MonsterIcon_Natsaurus_Shamansaurus_Small", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 13.584, "AttackBase": 20.096, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.3, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26240201, "DescribeId": 62402, "MonsterName": "Monster_Natsaurus_Shamansaurus_Normal_01", "Name": "暝視龍", "Title": "暝視龍", "Description": "能夠利用生長出的覆羽進行騰躍,亦是唯一一種掌握了進入「靈覺」狀態技巧的龍。\n傳說中,暝視龍的祖先不具備真正的實體,而能如遊魂一般在魂靈和現實的世界穿梭,可以藉由夜色顯化自己的形體。也有傳言,世上第一隻暝視龍並非真正的龍,而是自夜神的國度走出的,有別於正常龍眾的種族。", "Icon": "UI_MonsterIcon_Natsaurus_Shamansaurus_Normal", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112103, 112102, 112101 ], "BaseValue": { "HpBase": 36.6768, "AttackBase": 33.912, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62403, "Name": "歷經百戰的暝視龍", "Title": "暝視龍", "Icon": "UI_MonsterIcon_Aplysia_Larva_02", "Type": 0, "Arkhe": 0, "Affixes": [ "5.2怪物自走棋-免疫伤害增加等级" ] }, { "Id": 26250101, "DescribeId": 62501, "MonsterName": "Monster_Natsaurus_Bisonsaurus_Small_01", "Name": "幼突角龍", "Title": "幼突角龍", "Description": "年幼的突角龍,因無法完全掌控身軀的力量而有些笨拙。\n第二對副角並未生長完全,背部與腹部的力量也沒有到能夠摧毀擋路岩石的程度。但只要能夠茁壯成長,總有能夠在沃土平原之上自由馳騁的時刻吧。", "Icon": "UI_MonsterIcon_Natsaurus_Bisonsaurus_Small", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 16.3008, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.3, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26250201, "DescribeId": 62502, "MonsterName": "Monster_Natsaurus_Bisonsaurus_Normal_01", "Name": "突角龍", "Title": "突角龍", "Description": "擁有堅硬的冠骨和強大身軀力量,能夠在火山四周的原野上飛速疾馳的龍。\n傳說中,原本的突角龍具有堪稱龐大的形體,甚至可以用角頂著山峰進行移動,只不過行動遠不如當今這樣靈敏。或許如今突角龍身軀裡所具備的那種力量,也是一種血脈之中的遺留。", "Icon": "UI_MonsterIcon_Natsaurus_Bisonsaurus_Normal", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 43.4688, "AttackBase": 45.216, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62503, "Name": "歷經百戰的突角龍", "Title": "突角龍", "Icon": "UI_MonsterIcon_Natsaurus_Bisonsaurus_Crystal", "Type": 0, "Arkhe": 0, "Affixes": [ "突角龙异化深渊词缀" ] }, { "Id": 26260101, "DescribeId": 62601, "MonsterName": "Wayob_Drillhead_01", "Name": "窟岩·大靈顯化身", "Title": "溯流·大靈顯化身", "Description": "「回聲之子」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力於大地之上顯化的形體。在納塔部族民的認知之中,「大靈」生活在夜神的國度並且不具備固有的形體,因為「大靈」可以依附於任何事物上指引迷茫的部族民。而大靈顯化身在其中尤為特殊,藉助圖騰形態展露的身姿往往有重要的使命。\n「回聲之子」的人相信他們的「大靈」擁有塑造山峰與低谷的力量,能夠執掌山石摩擦的迴響。", "Icon": "UI_MonsterIcon_Wayob_Drillhead", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112109, 112108, 112107, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 57.776, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.5, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26260201, "DescribeId": 62602, "MonsterName": "Wayob_Mosasaurus_01", "Name": "溯流·大靈顯化身", "Title": "窟岩·大靈顯化身", "Description": "「流泉之眾」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力於大地之上顯化的形體。\n所謂的「大靈」,即是納塔人與夜神的國度溝通之後,以部族與曜石圖騰為主體逐漸形成的信仰,是集體冥思的意識,也是先民靈魂的歸處。\n「流泉之眾」的人相信他們的「大靈」擁有控制潮汐與海浪的力量,能夠執掌流水與腐水的變化。", "Icon": "UI_MonsterIcon_Wayob_Mosasaurus", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112109, 112108, 112107, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 57.776, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26260301, "DescribeId": 62603, "MonsterName": "Wayob_Hookwalker_01", "Name": "疾葉·大靈顯化身", "Title": "疾葉·大靈顯化身", "Description": "「懸木人」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力於大地之上顯化的形體。\n在敘事人的故事中,大靈顯化身經常作為試煉的使者,或夜神之國引路人的形象出場。也有龍冠武士曾言自己在武術修行的恍惚中與大靈顯化身交手,因此獲得了更深一層的領悟。\n「懸木人」的人相信他們的「大靈」擁有控制果實與林葉生長的力量,能夠執掌作物的根莖,畫下葉脈的走勢。", "Icon": "UI_MonsterIcon_Wayob_Hookwalker", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112109, 112108, 112107, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 95.088, "AttackBase": 57.776, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.5, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62604, "Name": "歷經百戰的窟岩·大靈顯化身", "Title": "溯流·大靈顯化身", "Icon": "UI_MonsterIcon_Wayob_Drillhead", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 62605, "Name": "歷經百戰的溯流·大靈顯化身", "Title": "窟岩·大靈顯化身", "Icon": "UI_MonsterIcon_Wayob_Mosasaurus", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 62606, "Name": "歷經百戰的疾葉·大靈顯化身", "Title": "疾葉·大靈顯化身", "Icon": "UI_MonsterIcon_Wayob_Hookwalker", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 62607, "Name": "歷經百戰的焚燃·大靈顯化身", "Title": "焚燃·大靈顯化身", "Icon": "UI_MonsterIcon_Wayob_Flamingo", "Type": 0, "Arkhe": 0 }, { "Id": 26260801, "DescribeId": 62608, "MonsterName": "Wayob_Shamansaurus_01", "Name": "凜冽·大靈顯化身", "Title": "凜冽·大靈顯化身", "Description": "「煙謎主」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力,於大地之上顯化的形體。\n「煙謎主」部族的成員曾嘗試過許多與夜魂的國度溝通的媒介,最後眾人發現,能與「大靈」建立最為穩定連結的媒介物質是黑曜石。這或許是大靈顯化身在長久的歲月中形成類似石像般造型的原因。「煙謎主」的人相信他們的「大靈」擁有控制冰晶與凍結的力量,能夠執掌固型和流變的話語。", "Icon": "UI_MonsterIcon_Wayob_Shamansaurus", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 95.088, "AttackBase": 57.776, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26260901, "DescribeId": 62609, "MonsterName": "Wayob_Flamingo_01", "Name": "焚燃·大靈顯化身", "Title": "焚燃·大靈顯化身", "Description": "「花羽會」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力,於大地之上顯化的形體。\n據說很久以前大靈顯化身的造型與如今也有很大的差別,是更粗糙,更接近黑曜石像的姿態。可是隨著織卷記錄下了大靈顯化身的輪廓後,就很少再有變化了。\n「花羽會」的人相信他們的「大靈」擁有控制火焰與燃燒的力量,能夠執掌熱量與焚風的流轉。", "Icon": "UI_MonsterIcon_Wayob_Flamingo", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 95.088, "AttackBase": 57.776, "DefenseBase": 500, "FireSubHurt": 0.5, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62610, "Name": "歷經百戰的凜冽·大靈顯化身", "Title": "凜冽·大靈顯化身", "Icon": "UI_MonsterIcon_Wayob_Shamansaurus", "Type": 0, "Arkhe": 0 }, { "Id": 26261101, "DescribeId": 62611, "MonsterName": "Wayob_Bisonsaurus_01", "Name": "靂震·大靈顯化身", "Title": "靂震·大靈顯化身", "Description": "「沃陸之邦」部族所信仰與崇拜的「大靈」,藉由圖騰與夜魂之力,於大地之上顯化的形體。\n在「沃陸之邦」的部族的傳說裡,「大靈」曾經幻化過種種樣貌,在晦暗而看不清相互面目的黎明之前,與部族裡有名的大力士角力,不過往往以兩者相持不下為結尾告終。\n「沃陸之邦」的人相信他們的「大靈」擁有控制雷霆與速度的力量,能夠為土地帶來富饒的物產。", "Icon": "UI_MonsterIcon_Wayob_Bisonsaurus", "Type": 1, "Arkhe": 0, "BaseValue": { "HpBase": 95.088, "AttackBase": 57.776, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62612, "Name": "歷經百戰的靂震·大靈顯化身", "Title": "靂震·大靈顯化身", "Icon": "UI_MonsterIcon_Wayob_Bisonsaurus", "Type": 0, "Arkhe": 0 }, { "Id": 26270101, "DescribeId": 62701, "MonsterName": "Monster_Lava_Liquid_01", "Name": "熔岩遊像·流燃體", "Title": "熔岩遊像·流燃體", "Description": "需要持續不斷吸收熱量以維持活動狀態的奇特魔物。\n曾經,更加古老而深邃的火以各種形態遍布納塔的大地,那時一度偉大的原始住民們利用這些火來傳遞光熱與智慧,他們認為生命與靈魂亦是從燧石相撞的火花中擁有最初的形廓。\n如果擁有常燃之芯,即使是頑石也能成就生命吧。被名為熔岩遊像包裹在體內的餘燼,似乎也是那偉大時代冷灰般的殘餘。", "Icon": "UI_MonsterIcon_Lava_Liquid", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112112, 112111, 112110, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 103.2384, "AttackBase": 87.92, "DefenseBase": 500, "FireSubHurt": 0.7, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26270201, "DescribeId": 62702, "MonsterName": "Monster_Lava_Solid_01", "Name": "熔岩遊像·蝕土者", "Title": "熔岩遊像·蝕土者", "Description": "需要持續不斷吸收熱量以維持活動狀態的奇特魔物。\n古老的文明利用鐫光的金紋驅使燃素流動的諸多法式,令巨大造物與恢弘城市得以在金紋創生的智慧中運轉。據說除了固定結構的機械以外,名為熔岩遊像的魔物其實也是以此方法創造的殘缺生命,只不過在聖山的火焰熄滅之後,它們大多失去了目的與方向。", "Icon": "UI_MonsterIcon_Lava_Solid", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112112, 112111, 112110, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 116.8224, "AttackBase": 62.8, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26270301, "DescribeId": 62703, "MonsterName": "Monster_LavaTitan_01", "Name": "熔岩輝龍像", "Title": "熔岩輝龍像", "Description": "能夠自身持續產生熱量,以維持活動狀態的魔物。\n據說,由熔岩作為核心的魔物,是有別於後來誕生的秘源機關的另一方向研究的副產物。其研究的主題即是,原初的火焰是否能夠模仿人類創造新的種族…但研究毫無疑問失敗了,在天上掠奪者的聖座到來之後,源火之中所能誕生的,最終也只有這樣徒具備形態和生命力,卻無知無覺的空殼魔物。", "Icon": "UI_MonsterIcon_LavaTitan", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113072, 104114, 104113, 104112, 104111, 400089, 400099, 400088, 400098, 400023, 400033, 400128, 400022, 400032, 400127, 400047 ], "BaseValue": { "HpBase": 366.768, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 62704, "Name": "「微末」", "Title": "熔岩遊像·蝕土者", "Icon": "UI_MonsterIcon_LavaTitan_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 62801, "Name": "巴窟納瓦", "Title": "???", "Icon": "UI_MonsterIcon_LavaTitan_01", "Type": 0, "Arkhe": 0 }, { "Id": 26290101, "DescribeId": 62901, "MonsterName": "Monster_VolcanoWeasel_01", "Name": "爐殼山鼬", "Title": "爐殼山鼬", "Description": "因生活在與外界隔絕的特殊燃素環境之內,而擁有特殊形態的古代種山鼬。\n透過進食富含燃素的生物,不斷向背殼之中積蓄力量的古代獸種。於聖山廢墟的長久生活之中,似乎由於獨特的親近燃素的性質,逐漸被聖山廢墟之中的秘源機關影響,形成了獨有的與秘源機關互相依附的生存狀態。", "Icon": "UI_MonsterIcon_VolcanoWeasel", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112121, 112120, 112119, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 149.424, "AttackBase": 82.896, "DefenseBase": 500, "FireSubHurt": 0.5, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26300101, "DescribeId": 63001, "MonsterName": "Monster_Magbeast_Argali_01", "Name": "蘊光奇羊", "Title": "蘊光異獸", "Description": "長久浸浴古老月之力而演化出獨特生態的魔獸。\n在月光眷顧的土地上曾降下異雷,而原本孱弱的奇羊也因此而獲得了驅使雷電的能力。據說也曾有人目睹奇羊立於雷暴匯聚的崖邊,主動吸引雷電淬煉己身的奇異景象。", "Icon": "UI_MonsterIcon_Magbeast_Argali", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112133, 112132, 112131, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 149.424, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26300201, "DescribeId": 63002, "MonsterName": "Monster_Magbeast_Rhino_01", "Name": "蘊光刃犀", "Title": "蘊光異獸", "Description": "長久浸浴古老月之力而演化出獨特生態的魔獸。\n據說從前,在邊界之地曾被漆黑的陰影籠罩之時,唯有巨犀能透過族群的奔行將可令萬物流轉的力量重新帶回此處…而這也是月光降下恩賜後,向牠們索求的唯一的報答。", "Icon": "UI_MonsterIcon_Magbeast_Rhino", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112133, 112132, 112131, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 163.008, "AttackBase": 67.824, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.5, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26300301, "DescribeId": 63003, "MonsterName": "Monster_Magbeast_Squid_01", "Name": "蘊光璇蛸", "Title": "蘊光異獸", "Description": "長久浸浴古老月之力而演化出獨特生態的魔獸。\n傳說在災厄席捲大地的時代,在絕海之中生息的種群亦不能倖免,那些未能接納月光的都如泡沫消散,無論是翻騰起滔天巨浪的大海蛇抑或是妄圖吞噬一切的獨眼怪獸。", "Icon": "UI_MonsterIcon_Magbeast_Squid", "Type": 1, "Arkhe": 0, "Drops": [ 202, 112133, 112132, 112131, 400023, 400033, 400043, 400022, 400032, 400042, 400062 ], "BaseValue": { "HpBase": 135.84, "AttackBase": 82.896, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.5, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 26301101, "DescribeId": 63011, "MonsterName": "Monster_Magbeast_Pergesa_01", "Name": "蘊光月幻蝶", "Title": "月下化形的光影", "Description": "古老的月之力浸潤了幻惑的雙翅,於月光下翩然起舞的蝶形魔物。\n按照演化的理論來說,在狂暴而原始的力量被天空的主人馴化之後,此種類型的魔物本應無法維持這樣的體型,會變得更為微小和脆弱。然而月光的恩賜令其能以強盛時的姿態漫行於世,向眾人展現古老月亮曾照映的舊世界的殘餘。", "Icon": "UI_MonsterIcon_Magbeast_Pergesa", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113078, 104134, 104133, 104132, 104131, 104114, 104113, 104112, 104111, 400089, 400099, 400088, 400098, 400023, 400033, 400022, 400032, 400047 ], "BaseValue": { "HpBase": 217.344, "AttackBase": 100.48, "DefenseBase": 500, "FireSubHurt": 0.7, "GrassSubHurt": 0.7, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 80213, "Name": "歷經百戰的玳瑁烏龜", "Title": "歷經百戰的玳瑁烏龜", "Icon": "UI_MonsterIcon_Tortoise_Electric", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 80226, "Name": "歷經百戰的豚獸", "Title": "???", "Icon": "UI_MonsterIcon_Capybara_02", "Type": 0, "Arkhe": 0, "Affixes": [ "异化水豚深渊词缀" ] }, { "Id": 0, "DescribeId": 80228, "Name": "「戰羊」的幻影", "Title": "「戰羊」的幻影", "Icon": "UI_MonsterIcon_Capra_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 80310, "Name": "「鐵爪」的幻影", "Title": "「鐵爪」的幻影", "Icon": "UI_MonsterIcon_Penguin_01", "Type": 0, "Arkhe": 0 }, { "Id": 29010101, "DescribeId": 90101, "MonsterName": "Monster_Dragon_Dvalin_S01", "Name": "裂空的魔龍", "Title": "席捲蒙德的颶風", "Description": "蒙德的「四風守護」之一,東風之龍特瓦林。\n在漫長的歲月與無邊的黑暗中,清澈的寶石也會蒙塵而變得黯淡,高傲的龍也會被侵蝕而充滿了忿恨。\n不過,要記住,塵埃能被輕易拭去,疑懼與毒也能被粉碎。\n\n「自由地在深空中翱翔吧。\n「就如當年你我相遇時,我行走在大地上,唱著風的歌曲;\n「你則在大氣稀薄的高天上,俯瞰世界。\n「如今的天空中沒有風雪,大地上充滿了綠草,會很美麗吧。\n「如果你也在地面上行走過,聽過牧歌和風鈴在遠方錯落的歌,嘗過蜜一樣甜的酒,就會明白吧。\n「如果你曾是我,看見過你在藍藍的天上滑翔的孤高模樣,見識過你的美麗身姿就好了。\n「如此,你就會明白,這樣的天空與大地,是值得為之奮戰的。」", "Icon": "UI_MonsterIcon_Dvalin", "Type": 2, "Arkhe": 0, "Drops": [], "BaseValue": { "HpBase": 150, "AttackBase": 100, "DefenseBase": 0, "FireSubHurt": 0, "GrassSubHurt": 0, "WaterSubHurt": 0, "ElecSubHurt": 0, "WindSubHurt": 0, "IceSubHurt": 0, "RockSubHurt": 0, "PhysicalSubHurt": 0 }, "GrowCurves": [] }, { "Id": 29020101, "DescribeId": 90201, "MonsterName": "Monster_Wolf_LupiBoreas", "Name": "北風的王狼,奔狼的領主", "Title": "北風的王狼", "Description": "守望著奔狼領的「盧皮卡」,無比崇高的偉大靈魂。\n當群狼受到威脅時,會以狼的姿態現世,展現自己的蒼牙與利爪。\n\n奔狼領的狼對蒙德人而言,通常是詭譎的魅影:\n樹木之間一閃而過的模糊形象、方位難辨的淒嚎,以及獨行郊野林中時,時常能隱約感受到的視線。\n人與狼冰冷的雙眸直視的機會很少,因為「王狼」為自己的族類訂立了規矩。", "Icon": "UI_MonsterIcon_LupiBoreas", "Type": 2, "Arkhe": 0, "Affixes": [ "北风狼雷泽线任务标识" ], "BaseValue": { "HpBase": 244.512, "AttackBase": 90.432, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.3, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 29030101, "DescribeId": 90301, "MonsterName": "Monster_Tartaglia", "Name": "「公子」", "Title": "愚人眾執行官末席", "Description": "愚人眾執行官第十一席,「公子」達達利亞。\n自不祥的「邪眼」之中汲取力量,以至暗之地習得的武藝戰鬥。\n\n擁有無窮爭鬥欲望的純粹戰士。\n每次浴血的紛爭、每場生死攸關的挑戰,於他而言皆是快意試煉。\n人皆言年輕的「公子」戰績遠近聞名。\n但他本人卻對這種大話從來不以為然。\n\n畢竟…\n「你的命運將成為紛爭的風暴之眼,\n「鐵劍交錯的聲響是常伴你的奏樂。\n「踏入至暗之處的漆黑記憶,\n「終將成為你顛覆世界的力量吧。」", "Icon": "UI_MonsterIcon_Tartaglia", "Type": 2, "Arkhe": 0, "Affixes": [ "剧情任务-难度调节标签", "公子-难度调节" ], "BaseValue": { "HpBase": 81.504, "AttackBase": 75.36, "DefenseBase": 500, "FireSubHurt": 0, "GrassSubHurt": 0, "WaterSubHurt": 0.5, "ElecSubHurt": 0, "WindSubHurt": 0, "IceSubHurt": 0, "RockSubHurt": 0, "PhysicalSubHurt": 0 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 29040101, "DescribeId": 90401, "MonsterName": "Monster_Dahaka", "Name": "若陀龍王", "Title": "被封印的岩龍之王", "Description": "如同山岳一般長壽的古老巨龍。\n在難以追憶的年月裡曾與岩港的帝君並肩,但最終反目,遭鎮壓於黑暗的地底。在無比漫長的歲月中,他的力量漸漸流失,形態也因各種折磨而扭曲。\n枷鎖的隱隱震響與龍祖低沉的怒吼,同記憶一般在山巒間迴盪。", "Icon": "UI_MonsterIcon_Dahaka", "Type": 2, "Arkhe": 0, "Affixes": [ "若陀龙王-火", "若陀龙王-电", "若陀龙王-岩" ], "Drops": [ 102, 202, 105, 113017, 113018, 113019, 104114, 104113, 104112, 104111, 104144, 104143, 104142, 104141, 104174, 104173, 104172, 104171, 113021, 400089, 400099, 400088, 400098, 400023, 400033, 400043, 400022, 400032, 400042, 101101, 101102, 101103, 101104, 101105 ], "BaseValue": { "HpBase": 489.024, "AttackBase": 113.04, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.7, "PhysicalSubHurt": 0.4 }, "GrowCurves": [ { "Type": 1, "Value": 1 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 29050101, "DescribeId": 90501, "MonsterName": "Monster_LaSignora", "Name": "「女士」", "Title": "愚人眾執行官第八席", "Description": "愚人眾執行官第八席的「女士」。\n與行使邪眼之權能的其他愚人眾不同,邪眼是抑制啃噬一切的烈火的器物。比起廝殺用的兵器,說是刑拘道具才更為貼切。\n而這就是漫長的歲月中積鬱的餘燼,衝破邪眼霜封後為她塗抹的扭曲妝容。\n\n瞳仁中倒映著破曉的赤紅,她最後展開烈焰之翼向黎明飛去。\n「但那並不是曙光,親愛的羅莎琳。那是焚盡一切的火海。」\n在光芒中,一個聲音這麼對她說。\n\n但這也沒什麼所謂。因為她心中明白,自己早已被烈火吞沒。", "Icon": "UI_MonsterIcon_LaSignora", "Type": 2, "Arkhe": 0, "Affixes": [ "剧情任务-难度调节标签", "女士-难度调节" ], "BaseValue": { "HpBase": 95.088, "AttackBase": 60.288, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.5, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 2 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 90601, "Name": "雷電將軍", "Title": "雷電將軍", "Icon": "UI_MonsterIcon_Shougun_Mitakenarukami", "Type": 0, "Arkhe": 0, "Affixes": [ "雷电将军标记-S1" ] }, { "Id": 29060201, "DescribeId": 90602, "MonsterName": "Monster_Shougun_Mitakenarukami", "Name": "禍津御建鳴神命", "Title": "禍津御建鳴神命", "Description": "代行雷電將軍權能的人偶,在對抗威脅「永恆」之敵時展現出的形態。\n作為雷電影踐行「永恆」的協助者,她從未質疑,亦無畏懼,一直以來全力以赴,心無雜念。\n她曾聽聞在真與影的時代,影承擔著與她類似的責任,經歷了諸多慘痛失去。\n當兩個影子交疊為一時,她卻只能看見在「她」本應永恆的意志上留下的無數細密的鑿痕吧。既然命運註定是一場輪迴,就如約定那樣,向其宣戰吧。\n\n「此身,象徵無上威嚴,被授予統領一國之權,凝聚了『雷電將軍』的一切。」\n「自然也繼承了影前行時不斷失去的痛苦,以及,想要抵達永恆的決心。」\n「決心、勇氣、愛慕、仇恨…都會在時間長河中變質扭曲。」\n「唯有『法則』永恆不變。」", "Icon": "UI_MonsterIcon_Shougun_Mitakenarukami", "Type": 2, "Arkhe": 0, "Affixes": [ "雷电将军标记-2.5Quest1", "雷电将军-难度调节2.5" ], "BaseValue": { "HpBase": 48.9024, "AttackBase": 60.288, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 29070101, "DescribeId": 90701, "MonsterName": "Monster_Nada", "Name": "「正機之神」", "Title": "「正機之神」", "Description": "匯聚須彌教令院六大學院力量製造出的人造正機神,擁有比肩真神的威能。\n世人若稱之為偽神,則是不懂得「神」的真意。\n假如超人者為神,\n正機神已通曉萬事背負無上力量,謂之超人。\n假如愛人者為神,\n正機神亦懂得賜予人平等的失敗,謂之愛人。\n假如觀人者為神,\n……\n…………\n正機神窺得無數愛憎別離怨嗔癡,謂之觀人。\n\n「汝等已擁有太多的幸福,\n「因此變得愚昧自大,貪婪可怖。\n「終結這個時代!\n「新的神明,宣告舊神將敗北。\n「可悲的人類…現在還來得及跪下。」", "Icon": "UI_MonsterIcon_Nada", "Type": 2, "Arkhe": 0, "Affixes": [ "散兵剧情标记-S1-1", "散兵-难度调节S1" ], "BaseValue": { "HpBase": 135.84, "AttackBase": 25.12, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.1, "ElecSubHurt": 0.5, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 29080101, "DescribeId": 90801, "MonsterName": "Monster_Apep_Stage1", "Name": "阿佩普的綠洲守望者", "Title": "終末綠洲的守望者", "Description": "阿佩普曾與諸多子嗣一同在芳草之海、百尺巨木與千里之藤蔓中,如游魚穿行於水。直到最終草木枯萎化為塵埃,如同砂礫般渺小的諸多生靈在牠原本的土地上建立起脆弱的城國。\n阿佩普曾與諸多子嗣一同令沙海如沸水般翻騰,將城樓如落葉般吹散。直到新的沙海之王與失去故土的王相互和解,從此日光之下的沙丘都屬於人與神,而龍的綠洲留在龍的心中。\n阿佩普曾與諸多子嗣一同分享進化的知識,因為流水不腐,而朽木必定傾倒。直到最終牠踐行了與沙之王的約定得到了終極的智慧,從此牠只能看見終末的風景,漫無邊際的末日。\n阿佩普曾獨自沉溺於末日的風景當中。所有的人、神、龍、走獸、飛鳥與遊魚,所有記憶、智慧、話語與仇恨將都磨為無色塵粉,最後一輪明月之光則化作白焰之雨落在荒土之上。\n……\n阿佩普曾視沙海之底為自己的墓場,而非失鄉之王的行宮。「智慧」的毒很快就會讓牠從無數個月亮的仇恨與憤怒中解脫。牠已經對終末缺乏顏色的景象感到厭倦了。直到最終年輕的神明與金色的旅人讓牠再度回想起,即便自己曾經主宰的青綠土地已經化作飾金的荒原,即便自己與子嗣為了在其中生存而變得扭曲醜陋,但牠的心中始終珍藏著那一角綠洲的景象。", "Icon": "UI_MonsterIcon_Apep", "Type": 2, "Arkhe": 0, "Affixes": [ "草龙剧情-本体难度调节" ], "BaseValue": { "HpBase": 122.256, "AttackBase": 37.68, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.7, "WaterSubHurt": 0.1, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 90802, "Name": "基礎增殖生命體", "Title": "終末綠洲的守望者", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 90803, "Name": "掠食性增殖生命體", "Title": "終末綠洲的守望者", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 90804, "Name": "守護的增殖生命體", "Title": "終末綠洲的守望者", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 90805, "Name": "養育的增殖生命體", "Title": "終末綠洲的守望者", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 90806, "Name": "破壞的增值生命體", "Title": "終末綠洲的守望者", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 90807, "Name": "築巢的增殖生命體", "Title": "終末綠洲的守望者", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0 }, { "Id": 29090101, "DescribeId": 90901, "MonsterName": "Monster_Ptahur_Devourer", "Name": "吞星之鯨", "Title": "吞星之鯨", "Description": "神秘的異界巨獸。", "Icon": "UI_MonsterIcon_Ptahur_Devourer", "Type": 2, "Arkhe": 0, "Drops": [ 102, 202, 105, 113054, 113055, 113056, 104124, 104123, 104122, 104121, 113021, 400089, 400099, 400088, 400098, 400023, 400033, 400043, 400022, 400032, 400042, 101111, 101112, 101113, 101114, 101115 ], "BaseValue": { "HpBase": 543.36, "AttackBase": 125.6, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.7, "ElecSubHurt": 0.1, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 90902, "Name": "吞星之鯨", "Title": "吞星之鯨", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0, "Affixes": [ "鲸鱼-黑色幻影剧情版本" ] }, { "Id": 0, "DescribeId": 90903, "Title": "吞星之鯨", "Icon": "UI_MonsterIcon_Hili_None_01", "Type": 0, "Arkhe": 0, "Affixes": [ "仆人周本难度调整词缀" ] }, { "Id": 0, "DescribeId": 91001, "Name": "「僕人」", "Title": "「僕人」", "Icon": "UI_MonsterIcon_Nihil", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 91101, "Name": "蝕滅的源焰之主", "Title": "蝕滅的源焰之主", "Icon": "UI_MonsterIcon_TheAbyssXiuhcoatl", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 91201, "Name": "「弈局」·王棋", "Title": "「弈局」·王棋", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 91202, "Name": "「弈局」·后棋", "Title": "「弈局」·后棋", "Icon": "", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 91211, "Name": "昇揚之王", "Title": "昇揚之王", "Icon": "UI_MonsterIcon_GiantChess_King", "Type": 0, "Arkhe": 0 }, { "Id": 0, "DescribeId": 91212, "Name": "昇華之后", "Title": "昇華之后", "Icon": "UI_MonsterIcon_GiantChess_Queen", "Type": 0, "Arkhe": 0 }, { "Id": 29122000, "DescribeId": 91220, "MonsterName": "Monster_GiantChess_DummyMonster", "Name": "門扉前的弈局", "Title": "愚人眾執行官第八席", "Description": "集魔女會諸家技藝而製成的集團軍。\n雖然全都是既有技術,並無觸及宇宙根本的高深智慧。它們把守跨越門扉的最後一關,同時自身也是一種隱喻。\n這個世界上或許有規則,可一旦越過門扉,就再無約束了。", "Icon": "UI_MonsterIcon_GiantChess", "Type": 2, "Arkhe": 0, "BaseValue": { "HpBase": 679.2, "AttackBase": 125.6, "DefenseBase": 500, "FireSubHurt": 0.1, "GrassSubHurt": 0.1, "WaterSubHurt": 0.7, "ElecSubHurt": 0.7, "WindSubHurt": 0.1, "IceSubHurt": 0.1, "RockSubHurt": 0.1, "PhysicalSubHurt": 0.1 }, "GrowCurves": [ { "Type": 1, "Value": 23 }, { "Type": 4, "Value": 24 }, { "Type": 7, "Value": 12 } ] }, { "Id": 0, "DescribeId": 91401, "Name": "???", "Title": "瀆死之罪", "Icon": "", "Type": 0, "Arkhe": 0 } ]