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Add new weapon IDs to WeaponIds.cs
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@@ -23,7 +23,8 @@ internal static class WeaponIds
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12401U, 12402U, 12403U, 12405U,
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12401U, 12402U, 12403U, 12405U,
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13401U, 13407U,
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13401U, 13407U,
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14401U, 14402U, 14403U, 14409U,
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14401U, 14402U, 14403U, 14409U,
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15401U, 15402U, 15403U, 15405U
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15401U, 15402U, 15403U, 15405U,
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15434U
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];
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];
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public static readonly FrozenSet<WeaponId> OrangeStandardWishIds =
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public static readonly FrozenSet<WeaponId> OrangeStandardWishIds =
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@@ -33,10 +34,11 @@ internal static class WeaponIds
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13502U, 13505U,
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13502U, 13505U,
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14501U, 14502U,
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14501U, 14502U,
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15501U, 15502U,
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15501U, 15502U,
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15515U, 15518U
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];
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];
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public static bool IsOrangeStandardWish(in WeaponId weaponId)
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public static bool IsOrangeStandardWish(in WeaponId weaponId)
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{
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{
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return OrangeStandardWishIds.Contains(weaponId);
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return OrangeStandardWishIds.Contains(weaponId);
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}
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}
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}
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}
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